Commit graph

294 commits

Author SHA1 Message Date
Lionel Landwerlin
0d3a532a33 vulkan: Bump headers to 1.1.117
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-29 21:26:07 +00:00
Lionel Landwerlin
6659d11ff0 vulkan/wsi/wayland: implement acquire timeout
v2: Eric's nits

v3: Reuse timespec utils (Daniel)
    Deal with ppoll being interrupted by a signal (Daniel)

v4: Remove unnecessary time check

v5: Deal with EAGAIN from wl_display_prepare_read_queue() (Daniel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
Reviewed-by: Daniel Stone <daniels@collabora.com>
2019-07-29 13:11:36 +00:00
Bas Nieuwenhuizen
9653d80de1 vulkan/wsi/x11: Increase the effective min. images for mailbox.
We need 5 images:
1) CPU work
2) GPU work
3) idle
4) queued for flip
5) presenting

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-26 16:37:28 +02:00
Bas Nieuwenhuizen
5eae9bfbfc vulkan/wsi/x11: Wait for GPU work before present with mailbox.
Otherwise the wait only happens at flip time, which messes with
keeping idle buffers around if the GPU work makes the image miss
the next flip.

I decided not to use the wait fences as those are still xshm fences,
so that means we'd still have to wait in the application. Just doing
it before presenting makes things simpler.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-26 16:37:28 +02:00
Bas Nieuwenhuizen
cc6a72a002 vulkan/wsi/x11: Allow using thread present-only.
This allows doing a potential long blocking operation before present.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-26 16:37:28 +02:00
Bas Nieuwenhuizen
55da4e1ec2 vulkan/wsi: Use one fence per image.
Much easier to work with if we want to use them in the WS-specific
WSI implementation.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-26 16:37:28 +02:00
Jason Ekstrand
256e6c2d94 vulkan: Update the XML and headers to 1.1.116
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-24 12:55:40 -05:00
Lionel Landwerlin
6f880f128f vulkan/wsi: update swapchain status on vkQueuePresent
With the following chain of events :

   vkQueuePresent()
   <- Surface resize
   vkQueuePresent()

We should be able to report SUBOPTIMAL or OUT_OF_DATE on the second
vkQueuePresent() call. Currently we only look at X11 events in the
vkAcquireNextImage() path so we're not able to report this.

This change checks the queue of events and process any available ones
to update the swapchain status.

v2: Be consistent about reporting the current error state of the
    swapchain (Jason)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111097
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-07-17 17:40:54 +03:00
Eric Engestrom
0fd30c1011 vulkan: add symbols file
According to the Vulkan ICD spec [1], these two symbols must be exposed:
- vk_icdGetInstanceProcAddr
- vk_icdNegotiateLoaderICDInterfaceVersion

and this one is optional:
- vk_icdGetPhysicalDeviceProcAddr

[1] https://github.com/KhronosGroup/Vulkan-Loader/blob/master/loader/LoaderAndLayerInterface.md

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 11:27:51 +00:00
Chih-Wei Huang
4dc129e4f4 android: vulkan/util: fix generating vk_enum_to_str.*
The gen_enum_to_str.py generates vk_enum_to_str.c and its header at once.
However, the makefiles incorrectly list both files parallel with the same
recipes. That means both two files may be generated simultaneously by two
processes. The generating files may be truncated by another process, as
shown below:

$ cd $OUT/obj/STATIC_LIBRARIES/libmesa_vulkan_util_intermediates/util
$ ls -l

-rw-rw-r-- 1 lh lh 193713 Jul  5 13:31 vk_enum_to_str.c
-rw-rw-r-- 1 lh lh   4609 Jul  5 13:31 vk_enum_to_str.d
-rw-rw-r-- 1 lh lh      0 Jul  5 16:21 vk_enum_to_str.h

Let one file depends on the other with empty recipe to avoid the issue.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-07-10 08:56:37 +02:00
Chih-Wei Huang
4338e08bd6 android: vulkan/util: fix export path
Export the correct include path so that the libraries use it can
get it automatically.

Signed-off-by: Chih-Wei Huang <cwhuang@linux.org.tw>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
2019-07-10 08:56:10 +02:00
Lionel Landwerlin
b031dd9010 vulkan/overlay: use a single macro to lookup objects
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-07-09 09:13:21 +03:00
Lionel Landwerlin
b3a96e69ac vulkan/overlay: add queue present timing measurement
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-07-09 09:13:19 +03:00
Lionel Landwerlin
a72351cc76 vulkan/overlay: fix crash on freeing NULL command buffer
It is legal to call vkFreeCommandBuffers() on NULL command buffers.

This fix requires eb41ce1b01 ("util/hash_table: Properly handle
the NULL key in hash_table_u64").

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4438188f49 ("vulkan/overlay: record stats in command buffers and accumulate on exec/submit")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-08 21:49:26 +00:00
Lionel Landwerlin
6271d16320 vulkan: bump headers & registry to 1.1.114
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-07-09 00:09:36 +03:00
Lionel Landwerlin
8f0f727fe4 vulkan/overlay: fix command buffer stats
Begin/Reset of command buffer both reset the content of the command
buffer. Don't forget to wipe them on Begin.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 4438188f49 ("vulkan/overlay: record stats in command buffers and accumulate on exec/submit")
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 15:47:54 +03:00
Jason Ekstrand
465ec0b145 vulkan: Update the XML and headers to 1.1.113
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-07-02 22:28:44 +00:00
Eric Engestrom
1835f30097 meson: drop duplicate source & inc_dir
These two are already pulled from `idep_vulkan_util_headers`.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-07-01 18:53:57 +01:00
Jason Ekstrand
8339e3f010 vulkan: Update the XML and headers to 1.1.110
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-06-04 17:30:51 +00:00
Eric Engestrom
8d386e6eef vk/util: suppress warning about out-of-enum android value
src/vulkan/util/vk_enum_to_str.c: In function ‘vk_structure_type_size’:
src/vulkan/util/vk_enum_to_str.c:3335:9: warning: case value ‘1000010000’ not in enumerated type ‘VkStructureType’ {aka ‘const enum VkStructureType’} [-Wswitch]
         case VK_STRUCTURE_TYPE_NATIVE_BUFFER_ANDROID: return sizeof(VkNativeBufferANDROID);
         ^~~~

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-23 15:28:43 +00:00
Eric Engestrom
00cfeacf31 vk/util: drop no-op compiler warning workaround
`-Wswitch` applies to `switch()`, not `case:`, and is bypassed by the
presence of a `default:` anyway, so let's drop the `default:` and move
the warning suppression to where it can make a difference, and then it
turns out that we don't need to keep a list of special cases anymore :)

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-23 15:06:11 +00:00
Lionel Landwerlin
cb7c9b2a93 vulkan: fix build dependency issue with generated files
On machines with many cores, you can run into that issue :

../mesa-9999/src/vulkan/overlay-layer/overlay.cpp:42:10: fatal error: vk_enum_to_str.h: No such file or directory

v2: Move declare_dependency around (Eric)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jan Ziak
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-22 14:07:14 +00:00
Lionel Landwerlin
fd80f1e8d1 vulkan/overlay: update remaining manual error checks
Through a series of rebases, I forgot to switch a bunch of error
checks to use a macro that will show where the problem is, rather than
printing out a dumb "ERROR!".

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-05-21 14:08:35 +01:00
Lionel Landwerlin
213d6527d4 vulkan/overlay: fix timestamp query emission with no pipeline stats
The
   if (!pipe && timestamp)

logic was broken. It should have been :

   if (!pipe && !timestamp)

Let just drop this condition as the following code does the right
thing for all cases.

An error was appearing with the following variables :

VK_INSTANCE_LAYERS=VK_LAYER_MESA_overlay VK_LAYER_MESA_OVERLAY_CONFIG=gpu_timing

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ea7a6fa980 ("vulkan/overlay: add pipeline statistic & timestamps support")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2019-05-21 14:08:35 +01:00
Bas Nieuwenhuizen
4689e98fe8 vulkan/wsi: Set X11 minImageCount to 3.
For IMMEDIATE and FIFO, most games work in a pipelined manner where the
can produce frames at a rate of 1/MAX(CPU duration, GPU duration), but
the render latency is CPU duration + GPU duration.

This means that with scanout from pageflipping we need 3 frames to run
full speed:
1) CPU rendering work
2) GPU rendering work
3) scanout

Once we have a nonblocking acquire that returns a semaphore we can merge
1 and 3. Hence the ideal implementation needs only 2 images, but games
cannot tellwe currently do not have an ideal implementation and that
hence they need to allocate 3 images. So let us do it for them.

This is a tradeoff as it uses more memory than needed for non-fullscreen
and non-performance intensive applications.

Since this is pretty much a TODO that can use the context I added this as
a comment.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-05-19 00:38:03 +00:00
Jason Ekstrand
b464504777 vulkan: Update the XML and headers to 1.1.108
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-13 17:20:33 -05:00
Lionel Landwerlin
ad2b4aa378 vulkan/overlay: keep allocating draw data until it can be reused
The original implementation assumed that we could allocate the same
amount of command buffers as the number of images in the swapchain.
But the application could potentially render much faster and rerender
into images that have been submitted for presentation but not yet
presented.

This change keeps on allocating command buffers, vertex buffer, vertex
indices as well as a semaphore and a fence for as long as we can't
reuse a previously submitted one.

This fixes rendering issues in the overlay at high frame rates.

v2: Don't recreate semaphores constantly (Józef)

v3: Drop useless surface & FreeCommandBuffers (Józef)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110655
Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Józef Kucia <joseph.kucia@gmail.com>
2019-05-10 21:54:48 +01:00
Lionel Landwerlin
877b371cbb vulkan/overlay: fix truncating error on 32bit platforms
Non dispatchable handles can be uint64_t. When compiling the layer on
a 32bit platform, this will lead to casting uint64_t into (void *)
which is 32bit, leading to incorrect handles being mapped internally
in the layer.

v2: Use more HKEY() (Eric)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Józef Kucia <joseph.kucia@gmail.com>
Fixes: 2d2927938f ("vulkan/overlay-layer: fix cast errors")
Reviewed-by: Józef Kucia <joseph.kucia@gmail.com>
2019-05-10 21:54:48 +01:00
Lionel Landwerlin
2d2927938f vulkan/overlay-layer: fix cast errors
Not quite sure what version of GCC/Clang produces errors (8.3.0
locally was fine).

v2: also fix an integer literal issue (Karol)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-07 10:45:45 +01:00
Lionel Landwerlin
ff4168c418 vulkan/overlay: add TODO list
Keen on having other people contribute.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-02 17:02:57 +01:00
Lionel Landwerlin
99cb2d325f vulkan/overlay: make overriden functions static
And fix the unused CmdDrawIndirect.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:57 +01:00
Lionel Landwerlin
f2afd6bd76 vulkan/overlay: make overlay size configurable
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:55 +01:00
Lionel Landwerlin
7d908038ad vulkan/overlay: add a frame counter option
This is useful to normalize the numbers written into the output file
as those number are accumulated over a period of time and number of
frames.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:35 +01:00
Lionel Landwerlin
81fd6ba7cc vulkan/overlay: record all select metrics into output file
The output looks something like this (csv style) :

fps, frame, frame_timing(us), submit, draw_indexed, pipeline_graphics, acquire_timing(us), vert_invocations, frag_invocations, gpu_timing(ns)
480.55, 242, 501512, 247, 1444, 1204, 714, 5827272, 113043296, 121424174
467.80, 234, 500214, 234, 1412, 1176, 648, 5635680, 109436188, 117743760
424.37, 213, 501923, 213, 2130, 1704, 623, 5132448, 99657292, 105474683
472.15, 237, 501962, 237, 2370, 1896, 667, 5710752, 110924644, 122226004
411.32, 206, 500826, 206, 2060, 1648, 709, 4963776, 96491764, 95333273
458.87, 230, 501228, 230, 2300, 1840, 634, 5542080, 107758204, 123112090
475.01, 238, 501044, 238, 2380, 1904, 631, 5734848, 111477480, 122087426
471.08, 236, 500972, 236, 2360, 1888, 655, 5686656, 110498496, 114816162

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:34 +01:00
Lionel Landwerlin
74a9fdd8a2 vulkan/overlay: add a margin to the size of the window
Looks a bit better.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:07 +01:00
Lionel Landwerlin
7ba50d8040 vulkan/overlay: add no display option
In case you're just interested in data being record to the output
file.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:07 +01:00
Lionel Landwerlin
ea7a6fa980 vulkan/overlay: add pipeline statistic & timestamps support
v2: switch to VkBase{In,Out}Structure

v3: Add timestamps at begin/end of primary command buffers to estimate
    gpu time spent per submission (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
2019-05-02 17:02:06 +01:00
Lionel Landwerlin
4438188f49 vulkan/overlay: record stats in command buffers and accumulate on exec/submit
This significantly reworks how numbers displayed are computed. We
accumulate operations written into command buffers and add those to
the device when submitted to a queue. These collected values are then
used to compute per frame overlay data.

We also accumulate the data over the sampling fps period to produce
numbers for that period of time.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-05-02 17:02:06 +01:00
Lionel Landwerlin
9eddceef44 vulkan/overlay: update help printout
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-02 17:02:06 +01:00
Lionel Landwerlin
a1e6b5e9be vulkan/util: generate a helper function to return pNext struct sizes
This will be used to copy chains of structures so that we can alterate
some of them.

v2: Drop vk_util.h include (Eric)
    Use VkBaseInStructure directly (Eric)

v3: Drop --platforms= param to generator script, instead produce a
    file with #ifdef based what platforms are compiled.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-02 17:02:02 +01:00
Eric Engestrom
da8d9e2d88 wsi/wayland: document lack of vkAcquireNextImageKHR timeout support
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-02 11:51:03 +00:00
Daniel Stone
9826e04eca vulkan/wsi/wayland: Respect non-blocking AcquireNextImage
If the client has requested that AcquireNextImage not block at all, with
a timeout of 0, then don't make any non-blocking calls.

This will still potentially block infinitely given a non-infinte
timeout, but the fix for that is much more involved.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
Cc: Chad Versace <chadversary@chromium.org>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108540
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-02 11:51:03 +00:00
Eric Engestrom
7ca8ba199f delete autotools .gitignore files
One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-04-29 21:17:19 +00:00
Emil Velikov
bd0c4e360d vulkan/wsi: don't use DUMB_CLOSE for normal GEM handles
Currently we get normal GEM handles from PrimeFDToHandle, yet we close
then with DUMB_CLOSE. Use GEM_CLOSE instead.

Fixes: da997ebec9 ("vulkan: Add KHR_display extension using DRM [v10]")
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Keith Packard <keithp@keithp.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2019-04-26 11:26:33 +01:00
Emil Velikov
c962a78f18 vulkan/wsi: check if the display_fd given is master
As effectively required by the extension, we need to ensure we're master

Currently drivers employ vendor specific solutions, which check if the
device behind the fd is capable*, yet none of them do the master check.

*In the radv case, if acceleration is available.

Instead of duplicating the check in each driver, keep it where it's
needed and used.

Note this copies libdrm's drmIsMaster() to avoid depending on bleeding
edge version of the library.

v2: set the fd to -1 if not master (Bas)

Fixes: da997ebec9 ("vulkan: Add KHR_display extension using DRM [v10]")
Cc: Andres Rodriguez <andresx7@gmail.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Keith Packard <keithp@keithp.com>
Reported-by: Andres Rodriguez <andresx7@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2019-04-26 11:26:33 +01:00
Bas Nieuwenhuizen
f2e0f5c3c4 vulkan/wsi: Add X11 adaptive sync support based on dri options.
The dri options are optional. When the dri options are not provided
the WSI will not  use adaptive sync.

FWIW I think for xf86-video-amdgpu this still requires an X11 config
option, so only people who opt in can get possible regressions from this.

So then the remaining question is: why do this in the WSI?

It has been suggested in another MR that the application sets this.
However, I disagree with that as I don't think we'll ever get a
reasonable set of applications setting it.

The next questions is whether this can be a layer. It definitely
can be as implemented now. However, I think this generally fits
well with the function of the WSI. Furthemore, for e.g. the DISPLAY
WSI this is much harder to do in a layer.

Of course, most of the WSI could almost be a layer, but I think
this still fits best in the WSI.

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-23 23:49:39 +00:00
Dylan Baker
95aefc94a9 Delete autotools
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Matt Turner <mattst88@gmail.com>
2019-04-15 13:44:29 -07:00
Jason Ekstrand
7f113c07b2 vulkan: Update the XML and headers to 1.1.106
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-04-15 13:25:43 +00:00
Samuel Pitoiset
a182adfd83 wsi: allow to override the present mode with MESA_VK_WSI_PRESENT_MODE
This is common to all Vulkan drivers and all WSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-04-10 09:10:01 +02:00
Chia-I Wu
63b823130d vulkan/wsi: make wl_drm optional
When wl_drm is missing and the driver supports modifiers, use
zwp_linux_dmabuf_v1 for the list of supported formats and for buffer
creation.

Limit the supported formats to those with modifiers, which are
WL_DRM_FORMAT_{ARGB8888,XRGB8888} currently.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2019-04-09 00:42:30 +00:00