We use opaque uint to encode formats everywhere else, so let's make
things consistent and convert the only user to an opaque int too.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
panfrost_format_to_bifrost_blend() shouldn't return a pipe_format, but
a mali_format.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7530>
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup. I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.
I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
Format conversion only works if the num_comps field is set to 4,
probably because the tile buffer always store those 4 components
internally.
Fixes: edd98aac3f ("panfrost: Add support for native wallpapering on Bifrost")
Fixes: 8389976b7c ("panfrost: XML-ify the blend descriptors")
Cc: 20.3 <mesa-stable>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7527>
If we don't do that, pixels might be killed early thus preventing the
fragment shader from being called and updating the depth/stencil value.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7501>
Drop the PAN_MESA_DEBUG=bifrost flag. Load on Bifrost chips by default.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7408>
Eventually this function should go away, but for now let's clean up a
bit.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Suggested-by: Icecream95 <ixn@disroot.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Less than 8-bit formats may pack multiple pixels in a byte along a row,
possibly padding along the edge. We already had one such format
(RGBA4_UNORM), here are the rest.
As far as I can tell, 64-bit formats are purely a theoretical
curiousity. I don't think any implementation actually supports them, do
not use. Might as well complete the list, though.
I'm not actually piping any new formats into Gallium with this commit,
that can come later if someone has a use case.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Suggested-by: Icecream95 <ixn@disroot.org>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Used for data that does not exist. If used for a load, it is a
zero-components read (so you can use a 0000 or 0001 swizzle) that does
not touch memory. If used as a store, writes are simply discarded.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Midgard (v4, v5) and Bifrost v6 have swizzles on every pixel format
descriptor, allowing for arbitrary component reordering. With v7,
reordering is limited to a fixed set of common swizzles, which
simplifies the hardware but to some extent limits the formats available.
To handle, we split out the format tables, with the correct table for
the current hardware loaded as dev->formats.
v2: Switch sRGB flag from T/F to S/L per icecream's suggestion
v3: Add back Z16_UNORM formats to fix trace changes.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Just trying to flesh things out so we can see what's available in one
place.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Available even on Midgard.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Required for some obscure lowerings.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Z16 supports AFBC too nowadays, so this helper is misleading.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
We don't want to hang onto the raw mali_format, but we already have the
pipe format right here, so just use that instead, avoiding a (false)
dependency.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Instead of matching on the PIPE format directly, match on the internal
format of the tile buffer and pick the pixel format that corresponds to
the internal tile buffer format (which differs from the format written
back to memory in the general case).
We add a number of missing formats to accomodate this, including the
AU/PU variants of each tilebuffer pixel format, where the AU formats use
the extra bits to store extra precision for dithering but the PU formats
simply pad the extra bits with zeroes. For the moment we use AU
everywhere. I'm not sure if there's a cost associated.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
Map PIPE formats that are fixed-function blendable to their (internal,
writeback) tuple. Formats which are renderable but require a blend
shadeer will be handled elsewhere to keep this easy to verify.
Notice the subset of SFBD and MFBD color writeback formats used to
identify fixed-function blendable formats are bit compatible, so it
suffices to store only the MFBD variants.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
These are not the canonical names but they are less ambiguous and will
integrate better with the format tables.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Tested-by: Christian Hewitt <christianshewitt@gmail.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7352>
This tends to be easier to work with than the raw GPU ID and needs some
special casing for Midgard vs Bifrost/Valhall.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
It makes it easier to read and will allow re-using common bits for
the bifrost reload logic.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
We want to be able to pass a payload allocated from the pool, so let's
change the function prototype to allow that.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
And use it in panfrost_bo to store a GPU/CPU pointer tuple.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
Now that the compiler has been patched to support all the instructions
used by blit shaders we can compile them unconditionally.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
Letting the caller zero-initialize the program object is error prone,
not to mention that resources attached to the program might not be freed
by the caller. Let's simplify that by letting the compiler allocate the
panfrost_program object. Those objects should be freed with ralloc_free().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
It's just easier to identify the different layouts this way.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
The internal state is updated every time a tiler job is executed, and
pandecode complains that unused bits are not zero-ed when that happens.
Define the internal state (not meant to be set by the driver) to remove
those spurious errors.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>
When injecting a tiler job, we shouln't make it depend on the last tiler
job, but instead make the first tiler job depend on it.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7206>