Commit graph

5 commits

Author SHA1 Message Date
Ian Romanick
699b247661 glsl2: Don't flatten constructor parameters to scalars
Now that all scalar, vector, and matrix constructors are emitted
in-line, the parameters to these constructors should not be flattened
to a pile of scalars.  Instead, the functions that emit the in-line
constructor bodies can directly write the parameters to the correct
locations in the objects being constructed.
2010-06-29 11:15:26 -07:00
Ian Romanick
81c7e94466 glsl2: Always emit matrix constructors inline 2010-06-29 11:15:26 -07:00
Ian Romanick
c31dcdf57e glsl2: Always emit vector constructors inline 2010-06-29 11:15:26 -07:00
Ian Romanick
26b5d33dce glsl2: Use i2b and f2b IR opcodes for casting int or float to bool 2010-06-28 10:04:18 -07:00
Eric Anholt
2928588267 glsl2: Move the compiler to the subdirectory it will live in in Mesa. 2010-06-24 15:36:00 -07:00
Renamed from ast_function.cpp (Browse further)