Texture access has three configuration parameters, P0 (texture), P1
(sampler) and P2(lookup). P1 and P2 are optional, but if P2 is needed
(like for example to set the offset for texelFetchOffset), then you
need to set P1.
But until now when setting up P1 we were asking the driver to fill up
the address with the shader state. But in that case we can just fill
that address with the default value NULL.
So let's avoid asking the driver to fill that default values, and do
it directly on the compiler. This is a good-to-have on OpenGL, and
likely would be needed on Vulkan.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4962>
Commit 1bc71e8b65 already did that for
the 3rd offset, but it also needs to do it for the 2nd (to handle 1d
array).
Fixes assertion failures with Vulkan CTS tests using 1darray
targets. Seems that there isn't too many 1darray tests on OpenGL CTS,
and OpenGL-ES don't support 1d arrays, but the same problem could
arise eventually on OpenGL.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4962>
This fixes the sky being red in OpenMW, as well as some of the Mesa
demos using shadows (shadowtex, shadow_sampler).
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4997>
When the nir backend is used, the create_shader
call is supposed to release state->ir.nir.
When the cache hits, create_shader is not called,
thus state->ir.nir should be freed.
There is nothing to be done for the TGSI case as the
tokens release is done by the caller.
This fixes a leak noticed in:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2931
Fixes: 4bb919b0b8
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4980>
When a = -1.0, pack_half_2x16(vec2(0x0000, 0xBC00)) will produce
0xBC000000. The ishr will produce 0xFFFFBC00. The replacement
pack_half_2x16(vec2(0xBC00, 0x0000)) will produce 0x0000BC00.
Fixes: 1f72857739 ("nir/algebraic: add some half packing optimizations")
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4515>
On all Gen7+ platforms except DG1, the URB is a subsection of the
configurable L3 cache, and so the size can vary. The size listed
in the documentation on those platforms is an "example size", picked
by calculating it based on an arbitrarily chosen L3 config.
Hardcoding a value for those platforms provides no value and only
confuses people trying to fill out these tables when doing hardware
enabling. anv and iris never use this field. i965 uses it to
initialize brw->urb.size, but then updates that in update_urb_size()
to be the correct value, so the initial value doesn't matter.
Delete the values for Gen7+ and update the comment accordingly.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4969>
Android support EGL 1.5 from Q onwards,
so limit EGL ver to 1.4 for P and below.
Closes: #2892
Signed-off-by: Abhishek Kumar <abhishek4.kumar@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4951>
Only UBO, SSBO, global and push constants accesses should matter.
This fixes a bunch of new robustness2 failures. Note that RADV/LLVM
isn't affected because it relies on LLVM for loads/stores
vectorization and LLVM doesn't vectorize in this situation as well.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4881>
This prevents vectorization for loads/stores that can overflow if
the low offset is negative and the range greater or equal than 0.
The caller can pass the list of variable modes that matter for
robust access.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4881>
v_frexp_exp returns the exponent as an unsigned value.
Also, v_ashr returns either 0 or -1 depending on the sign of the
source operand, but what we want is only the sign bit.
Fixes a bunch of recent dEQP-VK.glsl.builtin.precision_double.* tests.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4921>
Make sure the nano second part is less than one second. This matches
what clock_settime expects and allows for more concise kernel
interfaces.
Signed-off-by: Guido Günther <guido.gunther@puri.sm>
Reviewed-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3534>
Fixes the following building errors:
In file included from external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_blitter.c:40:
external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_pack.h:42:10: fatal error: 'adreno-pm4-pack.xml.h' file not found
^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
In file included from external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_blend.c:36:
external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_pack.h:42:10: fatal error: 'adreno-pm4-pack.xml.h' file not found
^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
In file included from external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_const.c:26:
external/mesa/src/gallium/drivers/freedreno/a6xx/fd6_pack.h:42:10: fatal error: 'adreno-pm4-pack.xml.h' file not found
^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Fixes: ee293160 "freedreno/a6xx: add OUT_PKT()"
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4973>
The dependency is required to get the necessary generated headers
Fixes the following building error:
In file included from external/mesa/src/freedreno/drm/msm_bo.c:27:
In file included from external/mesa/src/freedreno/drm/msm_priv.h:30:
In file included from external/mesa/src/freedreno/drm/freedreno_priv.h:51:
external/mesa/src/freedreno/drm/freedreno_ringbuffer.h:35:10: fatal error: 'adreno_common.xml.h' file not found
#include "adreno_common.xml.h"
^~~~~~~~~~~~~~~~~~~~~
1 error generated.
Fixes: 6c688ae8 ("freedreno: Deduplicate ringbuffer macros with computerator/fdperf")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4973>
This is yet another simple optimization that attemts to save the
insertion of an unnecessary mov for a large number of cases.
If the node outputting the condition for select satisfies a few
requirements (which are common in the case of comparison conditions),
it can just be changed to pipeline output and used directly.
In case of difficult corner cases, just fall back to the mov as before.
The sel_cond op is removed as the scheduler can be smart enough to place
nodes that output to ^fmul in the ALU_SCL_MUL slot, and as there can be
alu ops other than just mov.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4632>
It turns out that with more aggressive combining, there can be cases
where the available const slots are not enough for one instruction.
In particular, fcsel can take up to two consts, and a previous alu slot,
such as a comparison condition, might require an additional const.
So add a fallback for it like for uniforms.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4632>
In many cases, it is possible to avoid creating a mov for the store
output node.
Additionally, nodes other than alu, such as load varying, can be valid
store output nodes too.
This is another small optimization, but helps a vast majority of
programs by 1 instruction.
Shaders with discard easily become complicated to handle properly.
Some example issues: ppir has to rely on instruction ordering; or a
node with ssa output could be required both before a discard_if (as a
condition) and after it (as the instruction with the 'stop' bit set).
So don't try to handle them here.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4632>
The previous code assumed that a ppir node would be created for each nir
instr and used that to add it to the list of nodes and verify success.
This didn't make much sense anymore since some emit paths create
multiple nodes anyway, and this didn't allow for an emit call to not
create any new ppir node while still returning success.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4632>
With the previous refactors moving these lowering steps to a nir pass,
these are no longer needed.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
Move the duplicate consts step to a nir pass.
This makes the nir representation closer to what ppir will have in the
result.
Additionally, it handles the case where a const is used multiple times
by a single node (which can happen in instructions like fcsel). The new
implementation will only emit a single load const for that case.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
Move the duplicate uniform and varying steps to a nir pass, along with
some changes in the duplicating strategy.
Node duplication is now done per user of the varying/uniform. This is
inspired by what the offline shader compiler seems to usually do, and as
usual aims to reduce register pressure and better utilize the ld_uni and
ld_var instruction slots.
It is worth noting that due to a bug/feature, ppir was already
duplicating uniforms per successor in ppir_node_add_src even if the
comment indicated it was meant to be per-block.
Additionally, ppir was duplicating load uniform nodes twice for nodes
that use the same uniform in more than one source, resulting in one
unnecessary (and unpipelineable) load. This new implementation in nir
only creates one load in that case.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
Varying loads with a single successor have a high potential to be
combined with its successor node, like ppir does for uniforms, rather
than being in a separate instruction.
Even if ppir becomes capable of combining instructions in a separate
step, combining varying loads during node_to_instr is trivial enough
that it seems to be worth doing it in this stage, and this benefits
pretty much every program that uses varyings.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
Even if a node has pipeline output and a single successor, it is still
valid for that successor to have multiple references to that pipeline
node. A trivial example is add(u.x,u.y) where u is a uniform.
It is even possible for this to occur with consts as operands of fcsel.
So remove uses of ppir_node_get_src_for_pred as that would assume a
single src in the node that uses the pipeline.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
The lod bias register is correctly run through the entire compilation
process, but in the end its allocated register value was never being
added to the instruction.
It seems that most programs were lucky enough that lod bias was assigned
register 0.x so that things worked anyway.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
The current solution for handling registers that live and die within a
single instruction does not handle all cases. In particular, these
intra-instruction use register also conflict with registers that are
part of the live_in set.
Unfortunately, adding them to the live_in set is not an easy solution as
that would cause them to be propagated upwards. So, add a separate set
to handle these registers in the particular instructions, without
propagating them.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4535>
Storing integers into enums doesn't seem to cause issues in C, but
with our builder tests written in C++ this causes warnings/errors.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4938>
v2: Use the regexp version (Jordan)
Also fix regexp that missed the ' character replacement (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4938>