Commit graph

476 commits

Author SHA1 Message Date
Rhys Perry
0bd14be962 aco: implement sparse image loads
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775>
2021-01-08 14:27:07 +00:00
Rhys Perry
382f50ad2c aco: implement sparse texture fetches
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775>
2021-01-08 14:27:07 +00:00
Rhys Perry
5a4f6313b1 aco: implement nir_op_vec5
Since sparse fetch/load uses vec5 destinations, it may be possible that we
encounter nir_op_vec5.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775>
2021-01-08 14:27:07 +00:00
Rhys Perry
962c917cea aco: move MIMG VDATA to its own operand
We will want both a VDATA operand and a sampler for some TFE/LWE MIMG
instructions.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7775>
2021-01-08 14:27:07 +00:00
Rhys Perry
816b7fb5cb aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: d20a752c0d ("aco: use Builder::copy more")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8380>
2021-01-08 12:54:36 +00:00
Samuel Pitoiset
d2f4934121 radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
To avoid any alignment issues that triggers memory violations and
eventually a GPU. This can happen if the stride (static or dynamic)
is unaligned and also if the VBO offset is aligned to scalar
(eg. stride is 8 and VBO offset is 2 for R16G16B16A16_SNORM).

The AMD Windows driver also always splits typed vertex fetches.

fossils-db (Sienna Cichlid):
Totals from 56508 (40.54% of 139391) affected shaders:
SGPRs: 2643545 -> 2664516 (+0.79%); split: -0.19%, +0.98%
VGPRs: 2007472 -> 1995408 (-0.60%); split: -0.74%, +0.13%
CodeSize: 70596372 -> 73913312 (+4.70%); split: -0.00%, +4.70%
MaxWaves: 772653 -> 774916 (+0.29%); split: +0.37%, -0.08%
Instrs: 14074162 -> 14567072 (+3.50%); split: -0.00%, +3.51%
Cycles: 69281276 -> 71253252 (+2.85%); split: -0.00%, +2.85%
VMEM: 22047039 -> 25554196 (+15.91%); split: +17.20%, -1.29%
SMEM: 4120370 -> 4360820 (+5.84%); split: +7.41%, -1.58%
VClause: 416913 -> 438361 (+5.14%); split: -1.86%, +7.01%
SClause: 536739 -> 542637 (+1.10%); split: -0.33%, +1.43%
Copies: 977194 -> 970015 (-0.73%); split: -2.43%, +1.69%
Branches: 241205 -> 241193 (-0.00%); split: -0.06%, +0.06%
PreVGPRs: 1505645 -> 1505379 (-0.02%)

This fixes GPU hangs with bin/draw-vertices from Piglit on GFX10+
with Zink.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8363>
2021-01-07 17:28:00 +00:00
Samuel Pitoiset
68c2537062 aco: fix creating the dest vector when 16-bit vertex fetches are splitted
Compute the number of components of the destination vector from the
bitsize when eg. a 16-bit vec2 vertex fetches is splitted. This is
because the dst will be a v1, so the p_create_vector should be created
from two v2b fro both sizes to match.

This prevents a regression from the next change which will split
typed vertex buffer loads on GFX6 and GFX10+.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8363>
2021-01-07 17:28:00 +00:00
Rhys Perry
b2d000513e aco: fix incorrect address calculation for load_barycentric_at_sample
Fix address calculation for indirect load_barycentric_at_sample on GFX6-8
with a uniform sample index.

A non-zero uniform sample index does not seem to be tested by CTS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3966
Fixes: 93c8ebfa78 ("aco: Initial commit of independent AMD compiler")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8302>
2021-01-04 16:53:29 +00:00
Tony Wasserka
6ba83d820c aco: Annotate switch fallthroughs
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7847>
2020-12-15 18:22:46 +00:00
Rhys Perry
23488c3515 aco: allow divergent mbcnt_amd masks
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8085>
2020-12-14 20:35:21 +00:00
Rhys Perry
feee375db9 aco: fix mbcnt_amd with wave32
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8085>
2020-12-14 20:35:21 +00:00
Samuel Pitoiset
77343576eb aco: implement a workaround for gl_FragCoord.z with VRS on GFX10.3
Without it, FragCoord.z will have the value of one of the fine pixels
instead of the center of the coarse pixel.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7837>
2020-12-14 16:22:39 +00:00
Samuel Pitoiset
c587eaadf6 aco: implement fragment shading rate
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7837>
2020-12-14 16:22:38 +00:00
Timur Kristóf
a9a8e05b69 aco: Skip TCS s_barrier when VS outputs are not stored in the LDS.
When VS outputs are known to be never stored in LDS, there is no
reason for HS waves to wait for all LS waves to complete. So, the
s_barrier between the LS and HS can be safely skipped.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7727>
2020-12-10 17:23:16 +00:00
Marek Olšák
3b67c6451f ac: unify shader arguments that are duplicated
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7939>
2020-12-09 20:13:25 +00:00
Rhys Perry
b08343c404 aco: rename s_subb_u32 operands to borrow
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8007>
2020-12-09 19:06:34 +00:00
Rhys Perry
f4e649a205 aco: fix various s_subb_u32 operands to SCC
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8007>
2020-12-09 19:06:34 +00:00
Jonathan Gray
ebfb9e1817 aco: use UINT64_C on 64 bit constant arguments
avoids errors seen when building on OpenBSD/amd64

../src/amd/compiler/aco_instruction_selection.cpp:1677:62: error: ambiguous conversion for functional-style cast from 'unsigned long' to 'aco::Operand'
            bld.vop3(aco_opcode::v_mul_f64, Definition(dst), Operand(0x3FF0000000000000lu), tmp);
                                                             ^~~~~~~~~~~~~~~~~~~~~~~~~~~
glibc uses unsigned long for uint64_t on LP64 archs and unsigned long long for
uint64_t on ILP32 archs.  On OpenBSD unsigned long long is used for uint64_t
on all archs.

The Operand constructors are uint8_t uint16_t uint32_t uint64_t
use UINT64_C so lu or llu suffix will be used as needed.

Fixes: df645fa369 ("aco: implement VK_KHR_shader_float_controls")
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7944>
2020-12-08 11:11:28 +00:00
Samuel Pitoiset
562dd79bfa radv: fix using FS sample shading if the linker optimized inputs away
During NIR linking, constant varyings might be moved to the next
stage and the sample qualifier removed.

shader_info::uses_sample_shading remembers if the sample qualifier
was used before optimizations.

No fossils-db changes on Sienna Cichlid.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7892>
2020-12-07 11:42:17 +00:00
Timur Kristóf
94f8cb29ee aco: Fix NGG GS assert failure from the WG scan.
There was a temp which was defined in a branch but used outside,
without a phi.

Fixes: 62b5012ec3
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7817>
2020-12-01 15:04:58 +00:00
Samuel Pitoiset
3a858ecd40 Revert "radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+"
It introduces regressions.

This reverts commit 6fb4babfe9.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7852>
2020-12-01 14:31:16 +01:00
James Park
93094b8c5e aco: Remove nonstandard parentheses
Remove parentheses in cases where a parenthesized type is followed by an
initializer list.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7785>
2020-12-01 11:08:21 +00:00
James Park
d1f742e497 aco: Add missing C++ includes
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7785>
2020-12-01 11:08:21 +00:00
James Park
e352ebf88e aco: Fix warnings about unsafe integer/bool mix
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7785>
2020-12-01 11:08:21 +00:00
Rhys Perry
2d12991e01 aco: use FALLTHROUGH macro
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7844>
2020-12-01 10:28:36 +00:00
Samuel Pitoiset
6fb4babfe9 radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
To avoid any alignment issues that triggers memory violations and
eventually a GPU. This can happen if the stride (static or dynamic)
is unaligned and also if the VBO offset is aligned to scalar
(eg. stride is 8 and VBO offset is 2 for R16G16B16A16_SNORM).

The AMD Windows driver also always splits typed vertex fetches.

fossils-db (Sienna Cichlid):
Totals from 56508 (40.54% of 139391) affected shaders:
SGPRs: 2643545 -> 2664516 (+0.79%); split: -0.19%, +0.98%
VGPRs: 2007472 -> 1995408 (-0.60%); split: -0.74%, +0.13%
CodeSize: 70596372 -> 73913312 (+4.70%); split: -0.00%, +4.70%
MaxWaves: 772653 -> 774916 (+0.29%); split: +0.37%, -0.08%
Instrs: 14074162 -> 14567072 (+3.50%); split: -0.00%, +3.51%
Cycles: 69281276 -> 71253252 (+2.85%); split: -0.00%, +2.85%
VMEM: 22047039 -> 25554196 (+15.91%); split: +17.20%, -1.29%
SMEM: 4120370 -> 4360820 (+5.84%); split: +7.41%, -1.58%
VClause: 416913 -> 438361 (+5.14%); split: -1.86%, +7.01%
SClause: 536739 -> 542637 (+1.10%); split: -0.33%, +1.43%
Copies: 977194 -> 970015 (-0.73%); split: -2.43%, +1.69%
Branches: 241205 -> 241193 (-0.00%); split: -0.06%, +0.06%
PreVGPRs: 1505645 -> 1505379 (-0.02%)

This fixes GPU hangs with bin/draw-vertices from Piglit on GFX10+
with Zink.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7751>
2020-12-01 10:14:27 +00:00
Rhys Perry
5cf41814cd aco: use binding chasing helpers
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7291>
2020-11-27 13:07:07 +00:00
Rhys Perry
37a2c9ace6 aco: fix GS with no outputs
With NGG, ngg_gs_known_vtxcnt[0] would be false and ngg_gs_finale() would
assert.

With legacy GS, I don't know why the assertion was there.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7576>
2020-11-25 13:41:04 +00:00
Rhys Perry
fdfa96561e radv/llvm,aco/ngg: fix large shift exponent in ngg_gs_vertex_lds_addr
When vertices_out=0, we will try to shift 1u by UINT32_MAX.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7576>
2020-11-25 13:41:04 +00:00
Rhys Perry
cf0b54cdc1 aco: fix v_mul_hi_u32_u24 format
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 57c152af9c ("aco: select v_mul_{hi}_u32_u24 for 24-bit multiplications")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3874
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7759>
2020-11-25 10:59:44 +00:00
Samuel Pitoiset
8e961b91c3 aco: optimize v_add+v_lshlrev to v_mad_u32_u24 on GFX6-8
This optimizes v_add(c, v_lshlrev(a, b)) to v_mad_u32_u24(b, 1<<a, c)
if 'a' is a constant (less than or equal to 6 to avoid creating
literals) and 'b' known to be a 16-bit or a 24-bit value.

On GFX9+, this is already optimized to v_lshl_add_u32.

No fossils-db changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7673>
2020-11-23 18:34:40 +00:00
Samuel Pitoiset
d9e4504b0d aco: optimize v_add+s_lshl to v_mad_u32_u24 on GFX6-8
This optimizes v_add(c, s_lshl(a, b)) to v_mad_u32_u24(a, 1<<b, c)
if 'b' is a constant (less than or equal to 6 to avoid creating
literals) and 'a' known to be a 16-bit or a 24-bit value.

On GFX9+, this is already optimized to v_lshl_add_u32.

fossils-db (Polaris10):
Totals from 1916 (1.36% of 140385) affected shaders:
SGPRs: 88322 -> 87780 (-0.61%); split: -0.66%, +0.05%
CodeSize: 7852668 -> 7851800 (-0.01%); split: -0.01%, +0.00%
Instrs: 1533965 -> 1530459 (-0.23%); split: -0.23%, +0.00%
Cycles: 57001852 -> 56983244 (-0.03%); split: -0.03%, +0.00%
VMEM: 372561 -> 371733 (-0.22%); split: +0.03%, -0.25%
SMEM: 108859 -> 103711 (-4.73%); split: +0.23%, -4.96%
VClause: 37231 -> 37204 (-0.07%)
SClause: 58116 -> 58086 (-0.05%); split: -0.06%, +0.01%
Copies: 199953 -> 199931 (-0.01%); split: -0.03%, +0.02%
Branches: 63478 -> 63477 (-0.00%)
PreSGPRs: 61818 -> 61816 (-0.00%)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7673>
2020-11-23 18:34:40 +00:00
Samuel Pitoiset
eaef1f2127 aco: allow to use the range analysis UB in emit_{sop2,vop2}_instruction()
It will allow to combine v_add+s_lshl or v_add+v_lshlrev to
v_mad_u32_u24 on GFX6-8 if operands are known to be 16-bit or 24-bit.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7673>
2020-11-23 18:34:40 +00:00
Rhys Perry
aab507c6b0 aco: use v_mul_imm() for some nir_op_imul
Some of the optimizations v_mul_imm() does are complex and very
target-specific and not suitable to do in ACO's optimizer.

fossil-db (Vega):
Totals from 49135 (35.76% of 137413) affected shaders:
SGPRs: 2698547 -> 2696103 (-0.09%); split: -0.16%, +0.07%
VGPRs: 2301412 -> 2301600 (+0.01%); split: -0.01%, +0.02%
SpillSGPRs: 51520 -> 51519 (-0.00%)
CodeSize: 168798572 -> 169164012 (+0.22%); split: -0.00%, +0.22%
MaxWaves: 306553 -> 306539 (-0.00%); split: +0.00%, -0.01%
Instrs: 33423982 -> 33506598 (+0.25%); split: -0.00%, +0.25%
Cycles: 1807800632 -> 1804101376 (-0.20%); split: -0.20%, +0.00%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5390>
2020-11-20 19:50:32 +00:00
Tony Wasserka
2bb8874320 aco: Fix -Wshadow warnings
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7430>
2020-11-20 09:29:19 +00:00
Rhys Perry
867323379e aco: don't use SMEM for SSBO stores
fossil-db (Navi):
Totals from 70 (0.05% of 138791) affected shaders:
SGPRs: 2324 -> 2097 (-9.77%)
VGPRs: 1344 -> 1480 (+10.12%)
CodeSize: 157872 -> 154836 (-1.92%); split: -1.93%, +0.01%
MaxWaves: 1288 -> 1260 (-2.17%)
Instrs: 29730 -> 29108 (-2.09%); split: -2.13%, +0.04%
Cycles: 394944 -> 391280 (-0.93%); split: -0.94%, +0.01%
VMEM: 5288 -> 5695 (+7.70%); split: +11.97%, -4.27%
SMEM: 2680 -> 2444 (-8.81%); split: +1.34%, -10.15%
VClause: 291 -> 502 (+72.51%)
SClause: 1176 -> 918 (-21.94%)
Copies: 3549 -> 3517 (-0.90%); split: -1.80%, +0.90%
Branches: 1230 -> 1228 (-0.16%)
PreSGPRs: 1675 -> 1491 (-10.99%)
PreVGPRs: 1101 -> 1223 (+11.08%)

Totals from 70 (0.05% of 139517) affected shaders (RAVEN):
SGPRs: 2368 -> 2121 (-10.43%)
VGPRs: 1344 -> 1480 (+10.12%)
CodeSize: 156664 -> 153252 (-2.18%)
MaxWaves: 636 -> 622 (-2.20%)
Instrs: 29968 -> 29226 (-2.48%)
Cycles: 398284 -> 393492 (-1.20%)
VMEM: 5544 -> 5930 (+6.96%); split: +11.72%, -4.76%
SMEM: 2752 -> 2502 (-9.08%); split: +1.20%, -10.28%
VClause: 292 -> 504 (+72.60%)
SClause: 1236 -> 940 (-23.95%)
Copies: 3907 -> 3852 (-1.41%); split: -2.20%, +0.79%
Branches: 1230 -> 1228 (-0.16%)
PreSGPRs: 1671 -> 1487 (-11.01%)
PreVGPRs: 1102 -> 1225 (+11.16%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6143>
2020-11-16 15:52:22 +00:00
Samuel Pitoiset
20e48551ac aco: select v_mul_lo_u16 for 16-bit multiplications that can't overflow
Only on GFX8-9 because GFX10 doesn't zero the upper 16 bits.

No fossils-db changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7425>
2020-11-12 12:32:26 +00:00
Samuel Pitoiset
7028e9875f aco: select v_mad_u32_u16 for 16-bit multiplications on GFX9+
No fossils-db changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7425>
2020-11-12 12:32:26 +00:00
Rhys Perry
5b81e80fb6 aco: implement 64-bit images
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7234>
2020-11-09 18:28:59 +00:00
Jason Ekstrand
21b1b91549 nir,spirv: Add support for the ShaderCallKHR scope
It's currently entirely trivial.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6479>
2020-11-05 23:36:46 +00:00
Rhys Perry
786828131a aco: implement 8/16-bit instructions which can be trivially widened
When nir_lower_bit_size becomes more capable, we might want to revert some
of this.

fossil-db (parallel-rdp, Navi):
Totals from 217 (31.77% of 683) affected shaders:
SGPRs: 11320 -> 10200 (-9.89%)
VGPRs: 7156 -> 7364 (+2.91%)
CodeSize: 1453948 -> 1430136 (-1.64%); split: -1.66%, +0.02%
Instrs: 258530 -> 254840 (-1.43%); split: -1.44%, +0.01%
Cycles: 37334360 -> 37247936 (-0.23%); split: -0.26%, +0.03%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Rhys Perry
ef95ba8cdd aco: implement some 16-bit arithmetic instead of lowering
fossil-db (parallel-rdp, Navi):
Totals from 210 (30.75% of 683) affected shaders:
SGPRs: 9704 -> 10248 (+5.61%)
VGPRs: 5884 -> 5368 (-8.77%)
CodeSize: 1155564 -> 1098752 (-4.92%)
Instrs: 199927 -> 189940 (-5.00%)
Cycles: 20438392 -> 19860124 (-2.83%)

v2: use divergence analysis to determine which instructions to lower.

Co-Authored-by: Daniel Schürmann <daniel@schuermann.dev>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
Samuel Pitoiset
57c152af9c aco: select v_mul_{hi}_u32_u24 for 24-bit multiplications
This is based on the NIR range analysis. v_mul_u32_u24 is VOP2, while
v_mul_lo_u32 is VOP3, so that should reduce codesize.

fossils-db (Vega10):
Totals from 12590 (9.22% of 136546) affected shaders:
SGPRs: 680207 -> 677271 (-0.43%); split: -0.47%, +0.04%
VGPRs: 620840 -> 620856 (+0.00%); split: -0.02%, +0.02%
CodeSize: 37930200 -> 37774088 (-0.41%); split: -0.41%, +0.00%
Instrs: 7463550 -> 7458120 (-0.07%); split: -0.07%, +0.00%
Cycles: 133487628 -> 133427532 (-0.05%); split: -0.05%, +0.00%
VMEM: 2514729 -> 2513426 (-0.05%); split: +0.02%, -0.08%
SMEM: 1533579 -> 1532795 (-0.05%); split: +0.05%, -0.10%
VClause: 231391 -> 231389 (-0.00%); split: -0.01%, +0.00%
SClause: 255352 -> 255294 (-0.02%); split: -0.04%, +0.02%
Copies: 605821 -> 600352 (-0.90%); split: -0.92%, +0.02%
Branches: 133739 -> 133743 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 351092 -> 348048 (-0.87%)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7405>
2020-11-03 13:47:40 +00:00
Samuel Pitoiset
3a72021d7c aco: store NIR range analysis data to the isel context
It will be used to optimize some ALU instructions.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7405>
2020-11-03 13:47:40 +00:00
James Park
4bd18e772a amd/llvm,aco: Replace VLA with alloca
MSVC will never support VLA, so use alloca instead.

Reviewed-by: Tony Wasserka <tony.wasserka@gmx.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7157>
2020-11-03 07:44:02 +00:00
Samuel Pitoiset
03f260cb27 radv,aco: optimize computing the sample mask for per-sample shading
I don't know why these values were introduced for but it seems like
we can optimize this by just doing:

gl_SampleMaskIn[0] = (SampleCoverage & (1 << gl_SampleID))

AMDGPU-PRO and AMDVLK apply the same formula to compute the
sample mask when per-sample shading is enabled.

No fossils-db changes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7377>
2020-11-02 08:05:47 +01:00
Samuel Pitoiset
c63bcda22c radv,aco: adjust the sample mask only if per-sample shading is enabled
When per-sample shading isn't enabled, we can just load the
samplemask from the hardware which is always the coverage of
the entire pixel/fragment.

fossilds-db (VEGA10):
Totals from 131 (0.10% of 136546) affected shaders:
SGPRs: 5056 -> 5048 (-0.16%)
VGPRs: 2600 -> 2372 (-8.77%)
CodeSize: 115788 -> 112560 (-2.79%)
MaxWaves: 1266 -> 1274 (+0.63%)
Instrs: 20620 -> 20071 (-2.66%)
Cycles: 82416 -> 80220 (-2.66%)
VMEM: 51567 -> 35532 (-31.10%); split: +0.24%, -31.34%
SMEM: 8952 -> 8258 (-7.75%); split: +0.11%, -7.86%
SClause: 1223 -> 1199 (-1.96%); split: -2.62%, +0.65%
Copies: 1247 -> 1124 (-9.86%); split: -10.18%, +0.32%
PreVGPRs: 2112 -> 1981 (-6.20%)

Helps Britannia, Shadow of the Tomb Raider, Warhammer II and Control.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7377>
2020-11-02 08:05:43 +01:00
Daniel Schürmann
f4c090a3b3 aco: refactor split_store_data() to always split into evenly sized elements
This fixes a couple of issues on GFX67 and
has no negative impact on newer hardware

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7105>
2020-10-29 14:32:59 +00:00
Timur Kristóf
09b9e52c0d aco/ngg: Export a zero-area triangle when primitive count is 0.
This is a workaround for a bug in Navi 1x NGG HW.

Very rarely, the Navi 1x PA can hang when an NGG workgroup exports
0 total primitives. According to AMD, we always need this workaround
when it is possible that the number of primitives is 0.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7232>
2020-10-28 21:55:47 +01:00
Timur Kristóf
b6654adc0e aco: Make emitting reduction instructions a bit more convenient.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7232>
2020-10-28 21:47:22 +01:00