According to RadeonSI, this seems to be required by the hardware
to avoid GPU hangs. I think I just forgot to set that bit when I
implemented VK_EXT_transform_feedback.
This fixes a GPU hang with Space Engineers and DXVK.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110291
Fixes: b4eb029062 ("radv: implement VK_EXT_transform_feedback")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
valgrind crashes when we try to initialize host logging. This
env var can be used to disable logging.
v2: rebase onto "svga: move host logging to winsys".
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Neha Bhende <bhenden@vmware.com>
This patch adds a host_log interface to svga_winsys and
moves the host logging code to the winsys layer.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
If the client has requested that AcquireNextImage not block at all, with
a timeout of 0, then don't make any non-blocking calls.
This will still potentially block infinitely given a non-infinte
timeout, but the fix for that is much more involved.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: mesa-stable@lists.freedesktop.org
Cc: Chad Versace <chadversary@chromium.org>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108540
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
All other pages has the heading as ghe first thing in the article. Let's
clean this up for consistency.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The FAQ is the only article we have that uses a centered heading, which
makes it look odd compared to the other articles. Let's drop the
centering for consistency.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
HTML already have a way of doing automatically ordered lists, so let's
use that instead of open-coding one.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The list items needs to contain everything part of the item, not just
the first paragraph.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This markup seems to assume paragraphs survive across block-elements,
which isn't the case. Let's rectify that.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
It's illegal to nest block-level elements such as <pre> inside <p> in
HTML. This means that when the paragraphs gets closed after a <pre>-tag,
we end up closing a non-existent tag, so the browser inserts a dummy
<p>-tag. This is entirely pointless, so let's just close these tags
before the <pre>-tag instead.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This isn't matching any paragraph-open tags, so let's get rid of it.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
These lists never got closed. Let's fix that to avoid issues with bad
parsers.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
paragraphs can't contain lists, and attempting to close them after
the list just cause an extra, empty paragraph to be created. We don't
want that, so let's close the paragraphs before the list intead.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
A list-item must be openened before it can be closed. So let's replace
this closing tag with an opening tag.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The blockquote happens to match the indentation of the other lists for
most browsers, but this isn't a guarantee. Let's instead use a
definition-list, which is more strongly connected to a list, so it's
more likely to have the same indention.
This also makes sure that we don't have similar padding on the
right-hand side, in case we change the text-size.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
<b>-tags aren't allowed in the root of <body>, so let's replace these
with <h2>-tags with some CSS to make them appear as bold.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This tag tries to close a non-existent paragraph. Let's get rid of it!
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Even in preformatted blocks, ampersands should be escaped. Let's correct
this, in case of strict parsers.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The '>'-symbol should usually be escaped to avoid confusing strict
parsers. While it's very unlikely to cause issues as-is, let's quite it
for good measure.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
It previously used var->type instead of deref_instr->type and didn't
handle 64-bit outputs.
This fixes lots of transform feedback CTS tests involving transform
feedback and geometry shaders (mostly
dEQP-VK.transform_feedback.fuzz.random_geometry.*)
v2: fix writemask widening when comp != 0
v3: fix 64-bit variables when comp != 0, again
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Cc: 19.0 19.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
It's generally nicer to do this in terms of em units, as that scales
better with text-sizes, if we ever decide to change them.
The result is slightly larger than before, but only by a couple of
pixels.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
With "display: flex;" we can make this a bit more automatic, not
requiring a bunch of values to be of specific values to get the right
centering.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This is a bit tidier than to set a background on the h1-text, requiring
it to be full height and all.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The color attribute is inherited in CSS, so there's no point in repeating
this.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The font attribute is inherited in CSS, so there's no point in repeating
this.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
While it's legal to omit the last semicolon in a CSS block, it's
generally not considered good style, as it makes it harder to add new
lines.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
These attributes has been commented out since 2005; I don't think
there's a big chance of them making a return as-is.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
There's no CSS-attribute named "link", so let's remove it.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Tabs has been around as the indention style of this file since it was
created. Some newer CSS has added double-spaces, but let's keep it
consistent.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This error code typically indicated that a buffer object that was referenced
by the command stream was being used for CPU access by another client.
The correct action here is to retry after a while. Use usleep() until we
have proper kernel support for this wait.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
The file vmwgfx_drm.h was a bit outdated. Update to a recent version,
including defines supporting coherent memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Some constant- and texture upload buffer data may bounce in malloced
buffers before being transferred to hardware buffers. In the case of
texture upload buffers this seems to be an oversight. In the case of
constant buffers, code comments indicate that we want to avoid mapping
hardware buffers for reading when copying out of buffers that need
modification before being passed to hardware. In this case we avoid
data bouncing for upload manager buffers but make sure buffers that
we read out from stay in malloced memory.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
We didn't have the path using this command enabled as
typically we take an alternate path using DMA uploads.
Emable it so that we can exercise that code-path by turning off
the DMA path.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
The vmwgfx kernel module has a compatibility mode for user-space that is
not guest-backed resource aware. Add an environment variable to facilitate
testing of this mode on guest-backed aware kernels: if the environment
variable SVGA_FORCE_HOST_BACKED is defined, the driver will use host-backed
operation.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
For consistency with ac_build_llvm8_buffer_{load,store}_common
helpers and that will help a bit for removing the vec3 restriction.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Per the Vulkan spec 1.1.107, the predicate is a 32-bit value. Though
the AMD hardware treats it as a 64-bit value which means it might
fail to discard.
I don't know why this extension has been drafted like that but this
definitely not fit with AMD. The hardware doesn't seem to support
a 32-bit value for the predicate, so we need to implement a workaround.
This fixes an issue when DXVK enables conditional rendering with RADV,
this also fixes the Sasha conditionalrender demo.
Fixes: e45ba51ea4 ("radv: add support for VK_EXT_conditional_rendering")
Reported-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The hardware actually rounds before conversion. This now matches
what values are used when performing fast clears vs slow clears.
This fixes a rendering issue with Far Cry 3&4. This also fixes
a bunch of CTS tests that use a 8-bit UNORM format (only when
the 512*512 image size hint is manually disabled).
Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This chip doesn't need the fixup. This fixes a bunch of
dEQP-VK.tessellation tests and avoid random GPU hangs.
Cc: "19.0" "19.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>