Commit graph

9073 commits

Author SHA1 Message Date
Jakob Bornecrantz
0853401805 nouveau: Fix build after msaa merge 2010-05-21 21:25:07 +01:00
Roland Scheidegger
e4f4489e3f rbug: fix breakage due to interface changes 2010-05-21 20:52:01 +02:00
Roland Scheidegger
3293bcdc80 Merge branch 'gallium-msaa'
Conflicts:
	src/mesa/state_tracker/st_gen_mipmap.c
	src/mesa/state_tracker/st_texture.c
2010-05-21 20:02:22 +02:00
Patrice Mandin
8504c5d931 nouveau/nvfx: Fill more PIPE_CAP_MAX_ values
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-05-21 19:10:31 +02:00
Brian Paul
2c6882f8c1 cell: assorted compilation fixes 2010-05-21 09:47:00 -06:00
Brian Paul
6e0efad38b cell: fix breakage from earlier draw module changes 2010-05-21 09:36:07 -06:00
Keith Whitwell
519694e0fc gallium: remnants of old ccw state 2010-05-21 16:05:16 +01:00
Keith Whitwell
ef9b4d20d7 Merge branch 'gallium-front-ccw' 2010-05-21 15:41:06 +01:00
Keith Whitwell
0ff2373131 docs: update rasterizer for ccw changes
Also rearrange some of the fields into point/line/polygon categories.
2010-05-21 15:40:36 +01:00
Xavier Chantry
f2b80e5679 nv50: fixed other void pointer arithmetic errors 2010-05-20 19:47:12 +02:00
Xavier Chantry
828053726b nv50: fix too long shader uploads by splitting them 2010-05-20 19:47:09 +02:00
Christoph Bumiller
9886293eb8 nv50: fill in shader limits 2010-05-20 19:47:01 +02:00
Brian Paul
846b2fccc2 gallivm: rename a var: s/val/array_size/ 2010-05-20 10:27:12 -06:00
Brian Paul
3b7914c364 gallivm: fix spelling in comment 2010-05-20 10:27:12 -06:00
Brian Paul
9226d427c3 gallivm: handle pointer types in lp_dump_llvmtype() 2010-05-20 10:27:11 -06:00
Brian Paul
d574ffbb4d llvmpipe: more tweaks to dump_fs_variant_key() 2010-05-20 10:27:11 -06:00
Brian Paul
b2119e4b2f gallium: fix/update tex target dumping 2010-05-20 10:27:11 -06:00
Brian Paul
75189ef960 llvmpipe: use util_dump_logicop() 2010-05-20 10:27:11 -06:00
Brian Paul
df61404dae gallium: added util_dump_logicop() 2010-05-20 10:27:11 -06:00
Brian Paul
c2a036d4ef llvmpipe: put variant print/debug code into separate function 2010-05-20 10:27:11 -06:00
Vinson Lee
f490525685 graw-null: Remove unnecessary header. 2010-05-20 07:36:53 -07:00
Roland Scheidegger
ce65caba84 util: fix obvious util_blitter_copy bugs... 2010-05-19 18:34:01 +02:00
Brian Paul
23808f1b5e nv50: fix typo: s/_/./ 2010-05-19 09:30:35 -06:00
Roland Scheidegger
5be35de0fb util: util_blitter_fill no longer needs to handle overlap 2010-05-19 17:20:26 +02:00
Roland Scheidegger
1adbe2c82d i915g: remove unused flip parameter 2010-05-19 17:14:06 +02:00
Roland Scheidegger
db0ddb7c01 docs: update differences to d3d11 2010-05-18 21:42:09 +02:00
Roland Scheidegger
f4ad68a528 util: fix some leftover util_surface_fill/copy calls 2010-05-18 21:41:15 +02:00
Roland Scheidegger
43234cee40 gallium: implement set_sample_mask() in all drivers
prevents segfault when state trackers try to set default mask.
Other option would be to make this required only for drivers
supporting multisampling, but this seems more clean.
Only dummy implementations (for normal drivers) provided (no driver
supports multisampling yet neither).
2010-05-18 16:20:44 +02:00
Roland Scheidegger
2a15553e43 st/egl: adapt to interface changes 2010-05-17 21:34:30 +02:00
Roland Scheidegger
bf3c8ed481 st/dri: adapt to interface changes 2010-05-17 21:34:03 +02:00
Roland Scheidegger
685bb69416 st/glx: adapt to interface changes 2010-05-17 21:33:53 +02:00
Roland Scheidegger
a127e4709d st/wgl: adapt to interface changes 2010-05-17 21:33:45 +02:00
Roland Scheidegger
c36c3d86b6 st/vega: adapt to interface changes 2010-05-17 21:33:37 +02:00
Roland Scheidegger
48780ec9f9 st/xorg: adapt to interface changes 2010-05-17 21:33:27 +02:00
Roland Scheidegger
8bd87b662f st/python: adapt to interface changes
compile tested only.
Should probably change the python surface_copy/fill functions
also into resource_copy/fill_region functions and adapt the code
using them.
2010-05-17 21:32:41 +02:00
Roland Scheidegger
eb2b668b37 svga: adapt to interface changes
might need further cleanup. Using surfaces internally just to be able to use
the existing code might cause unnecessary copies afaict.
2010-05-17 21:30:01 +02:00
Roland Scheidegger
39b4bf71b5 r300g: adapt to interface changes
might need further cleanup. Using surfaces internally for the u_blitter code
seems nonoptimal.
2010-05-17 21:29:17 +02:00
Roland Scheidegger
b59b23a51d nouveau: adapt to interface changes
this probably needs further cleanup (just getting a surface for the resource
seems quite nonoptimal and potentially cause unnecessary copies I think)
2010-05-17 21:28:14 +02:00
Roland Scheidegger
433701a721 fo: adapt to interface changes 2010-05-17 21:25:27 +02:00
Roland Scheidegger
fd578be828 identity: adapt to interface changes 2010-05-17 21:25:16 +02:00
Roland Scheidegger
bd771cda8e trace: adapt to interface changes 2010-05-17 21:25:07 +02:00
Roland Scheidegger
a02ddd48c5 i965g: adapt to interface changes 2010-05-17 21:24:50 +02:00
Roland Scheidegger
bccf31bf5f i915g: adapt to interface changes 2010-05-17 21:24:04 +02:00
Roland Scheidegger
6c32670706 softpipe: adapt to interface changes 2010-05-17 21:23:46 +02:00
Roland Scheidegger
e121a73d62 llvmpipe: adapt to interface changes 2010-05-17 21:23:31 +02:00
Roland Scheidegger
57a0171225 cell: adapt to interface changes
not even compile tested but fairly trivial
2010-05-17 21:22:23 +02:00
Roland Scheidegger
815b75705f gallium/util: adapt util code to interface changes
The util blit functions change their interface (apart from some rename) too
(in particular util_blit_pixels now also takes a pipe_resource as the src blit
argument instead of a surface, as it might just call resource_copy_region).
Maybe the blit util code might need a bit more cleanup, it still doesn't feel
very clean. In particular it seems that util_blit_pixels_tex should probably
disappear, and I think it would be great if the code called by drivers for
blitting (u_blitter.c, which isn't really touched by this change) could somehow
be merged with the u_blit code.
2010-05-17 21:15:20 +02:00
Roland Scheidegger
379db6a36b gallium: clean up resource_copy_region function
Previously, surface_copy was said to allow overlapping blits, and it was
"optional". However, some state trackers actually assumed it is always present,
and quite some code (like in u_blit) assumed overlapping isn't allowed.
Hence, resource_copy_region (and in the same spirit, resource_fill_region) is
now mandatory, but overlapping blits are no longer allowed. A driver can plug
in the cpu fallback util_resource_copy_region if it does not want to provide its
own implementation, though this is not optimal.
2010-05-17 21:02:24 +02:00
Roland Scheidegger
6272d7632a gallium: another interface change for multisampling
due to popular request, use nr_samples parameter in is_format_supported()
instead of new is_msaa_supported() query.
This makes it easily possible to query if a format with a given sample count
is also supported not only as render target, but for sampler views (note that
texture sampling from multisampled resources isn't supported yet).
It is not quite how dx10 format msaa queries work, but we might need to revisit
format queries completely in the future anyway.
2010-05-17 20:52:08 +02:00
Brian Paul
e5ee8b4fae llvmpipe: fix front/back tri culling mix-up 2010-05-17 11:43:43 -06:00