Jason Ekstrand
02db21ae11
vk: Add the new extension/layer enumeration entrypoints
2015-07-14 16:11:21 -07:00
Jason Ekstrand
55723e97f1
vk: Split the memory requirements/binding functions
2015-07-14 14:59:39 -07:00
Jason Ekstrand
ccb2e5cd62
vk: Make barriers more precise (rev. 133)
2015-07-14 14:50:35 -07:00
Jason Ekstrand
30445f8f7a
vk: Split the dynamic state binding function into one per state
2015-07-14 14:26:10 -07:00
Jason Ekstrand
8478350992
vk: Implement Multipass
2015-07-14 11:37:14 -07:00
Chad Versace
66cbb7f76d
vk/0.132: Add vkDestroyRenderPass()
2015-07-14 11:21:31 -07:00
Chad Versace
1ca611cbad
vk/0.132: Add vkDestroyCommandBuffer()
2015-07-14 11:11:41 -07:00
Chad Versace
08f7731f67
vk/0.132: Add vkDestroyFramebuffer()
2015-07-14 10:59:30 -07:00
Chad Versace
0c8456ef1e
vk/0.132: Add vkDestroyDynamicDepthStencilState()
2015-07-14 10:54:51 -07:00
Chad Versace
b29c929e8e
vk/0.132: Add vkDestroyDynamicColorBlendState()
2015-07-14 10:52:45 -07:00
Chad Versace
5e1737c42f
vk/0.132: Add vkDestroyDynamicRasterState()
2015-07-14 10:51:08 -07:00
Chad Versace
d80fea1af6
vk/0.132: Add vkDestroyDynamicViewportState()
2015-07-14 10:42:45 -07:00
Chad Versace
9250e1e9e5
vk/0.132: Add vkDestroyDescriptorPool()
2015-07-14 10:38:22 -07:00
Chad Versace
f925ea31e7
vk/0.132: Add vkDestroyDescriptorSetLayout()
2015-07-14 10:36:49 -07:00
Chad Versace
ec5e2f4992
vk/0.132: Add vkDestroySampler()
2015-07-14 10:34:00 -07:00
Chad Versace
a684198935
vk/0.132: Add vkDestroyPipelineLayout()
2015-07-14 10:29:47 -07:00
Chad Versace
6e5ab5cf1b
vk/0.132: Add vkDestroyPipeline()
2015-07-14 10:26:17 -07:00
Chad Versace
114015321e
vk/0.132: Add vkDestroyPipelineCache()
2015-07-14 10:19:27 -07:00
Chad Versace
cb57bff36c
vk/0.132: Add vkDestroyShader()
2015-07-14 10:16:22 -07:00
Chad Versace
8ae8e14ba7
vk/0.132: Add vkDestroyShaderModule()
2015-07-14 10:13:09 -07:00
Chad Versace
e18377f435
vk/0.132: Dispatch vkDestroyObject to new destructors
...
Oops. My recent commits added new destructors, but forgot to teach
vkDestroyObject about them. They are:
vkDestroyFence
vkDestroyEvent
vkDestroySemaphore
vkDestroyQueryPool
vkDestroyBuffer
2015-07-14 09:58:22 -07:00
Chad Versace
e93b6d8eb1
vk/0.132: Add vkDestroyBuffer()
2015-07-14 09:47:45 -07:00
Chad Versace
68c7ef502d
vk/0.132: Add vkDestroyEvent()
2015-07-14 09:33:47 -07:00
Chad Versace
549070b18c
vk/0.132: Add vkDestroySemaphore()
2015-07-14 09:31:34 -07:00
Chad Versace
ebb191f145
vk/0.132: Add vkDestroyFence()
2015-07-14 09:29:35 -07:00
Chad Versace
435ccf4056
vk/0.132: Rename VkDynamic*State types
...
sed -i -e 's/VkDynamicVpState/VkDynamicViewportState/g' \
-e 's/VkDynamicRsState/VkDynamicRasterState/g' \
-e 's/VkDynamicCbState/VkDynamicColorBlendState/g' \
-e 's/VkDynamicDsState/VkDynamicDepthStencilState/g' \
$(git ls-files include/vulkan src/vulkan)
2015-07-13 16:19:28 -07:00
Chad Versace
8f3b2187e1
vk/0.132: Rename bool32_t -> VkBool32
...
sed -i 's/bool32_t/VkBool32/g' \
$(git ls-files src/vulkan include/vulkan)
2015-07-13 13:03:36 -07:00
Chad Versace
f43a304dc6
vk/0.130: Update vkAllocMemory to use VkMemoryType
2015-07-10 17:35:52 -07:00
Chad Versace
df2a013881
vk/0.130: Implement vkGetPhysicalDeviceMemoryProperties()
2015-07-10 17:35:52 -07:00
Chad Versace
8cda3e9b1b
vk/device: Add member anv_physical_device::fd
...
During anv_physical_device_init(), we opend the DRM device to do some
queries, then promptly closed it. Now we keep it open for the lifetime
of the anv_physical_device so that we can query it some more during
vkGetPhysicalDevice*Properties() [which will happen in follow-up
commits].
2015-07-10 17:35:52 -07:00
Chad Versace
4422bd4cf6
vk/device: Add func anv_physical_device_finish()
...
Because in a follow-up patch I need to do some non-trival teardown on
anv_physical_device. Currently, however, anv_physical_device_finish() is
currently a no-op that's just called in the right place.
Also, rename function fill_physical_device -> anv_physical_device_init
for symmetry.
2015-07-10 17:35:52 -07:00
Jason Ekstrand
7552e026da
vk/device: Add an explicit destructor for RenderPass
2015-07-10 12:33:04 -07:00
Jason Ekstrand
8b342b39a3
vk/image: Add an explicit DestroyImage function
2015-07-10 12:30:58 -07:00
Jason Ekstrand
b94b8dfad5
vk/image: Add explicit constructors for buffer/image view types
2015-07-10 12:26:31 -07:00
Jason Ekstrand
b1de1d4f6e
vk/device.c: One more use of a casting function
2015-07-09 20:23:46 -07:00
Jason Ekstrand
92556c77f4
vk: Fix the build
2015-07-09 18:59:08 -07:00
Jason Ekstrand
098209eedf
device.c: Use the cast helpers a bunch of places
2015-07-09 18:49:43 -07:00
Jason Ekstrand
73f9187e33
device.c: Use the cast helpers
2015-07-09 18:41:27 -07:00
Jason Ekstrand
5c49730164
vk/device.c: Fix whitespace issues
2015-07-09 18:20:28 -07:00
Jason Ekstrand
c95f9b61f2
vk/device.c: Use ANV_FROM_HANDLE a bunch of places
2015-07-09 18:20:10 -07:00
Jason Ekstrand
8c2c37fae7
vk: Remove the old GetPhysicalDeviceInfo call
2015-07-09 16:14:37 -07:00
Jason Ekstrand
1f907011a3
vk: Add the new PhysicalDeviceQueue queries
2015-07-09 16:14:37 -07:00
Jason Ekstrand
977a469bce
vk: Support GetPhysicalDeviceProperties
2015-07-09 16:14:37 -07:00
Jason Ekstrand
65e0b304b6
vk: Add support for GetPhysicalDeviceLimits
2015-07-09 16:14:37 -07:00
Jason Ekstrand
f6d51f3fd3
vk: Add GetPhysicalDeviceFeatures
2015-07-09 16:14:37 -07:00
Chad Versace
5b75dffd04
vk/device: Fix vkEnumeratePhysicalDevices()
...
The Vulkan spec says that pPhysicalDeviceCount is an out parameter if
pPhysicalDevices is NULL; otherwise it's an inout parameter.
Mesa incorrectly treated it unconditionally as an inout parameter, which
could have lead to reading unitialized data.
2015-07-09 15:53:21 -07:00
Chad Versace
fa915b661d
vk/device: Move device enumeration to vkEnumeratePhysicalDevices()
...
Don't enumerate devices in vkCreateInstance(). That's where global,
device-independent initialization should happen. Move device enumeration
to the more logical location, vkEnumeratePhysicalDevices().
2015-07-09 15:41:17 -07:00
Chad Versace
c34d314db3
vk/device: Be consistent about path to DRM device
...
Function fill_physical_device() has a 'path' parameter, and struct
anv_physical_device has a 'path' member. Sometimes these are used;
sometimes hardcoded "/dev/dri/renderD128" is used instead.
Be consistent. Hardcode "/dev/dri/renderD128" in exactly one location,
during initialization of the physical device.
2015-07-09 15:27:26 -07:00
Jason Ekstrand
5a4ebf6bc1
vk: Move to the new pipeline creation API's
2015-07-08 17:30:18 -07:00
Jason Ekstrand
d29ec8fa36
vk/vulkan.h: Update to the new UpdateDescriptorSets api
2015-07-08 14:24:56 -07:00