Erik Faye-Lund
0296e8981d
zink: remove hack-comment
...
This isn't a hack, it's how this *should* work.
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund
9cac63cae9
zink: implement batching
...
This reduces stalling quite a bit.
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:45 +00:00
Erik Faye-Lund
a8e63387f3
zink: do not destroy staging-resource, deref it
...
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund
819f9fd2f2
zink: track used resources
...
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Erik Faye-Lund
ce6f19c4ec
zink: texture-rects?
...
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:44 +00:00
Dave Airlie
9fa7400564
zink: add dri loader
...
export MESA_LOADER_DRIVER_OVERRIDE=zink should now work without using
swrast paths
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00
Erik Faye-Lund
8d46e35d16
zink: introduce opengl over vulkan
...
Here's zink, a so far pretty simple vulkan-gallium driver that is able
to translate some applications from OpenGL to Vulkan.
The compiler is quite limited for now, this will be improved on later.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
2019-10-28 08:51:43 +00:00