Commit graph

332 commits

Author SHA1 Message Date
Ilia Mirkin
768f143667 spirv: add support for SPV_KHR_post_depth_coverage
Allow the capability to be exposed, and convert the new execution mode
into fs state.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-22 14:56:36 -07:00
Caio Marcelo de Oliveira Filho
ff8abce361 spirv: initialize is_vertex_input
Fixes warning:

../../src/compiler/spirv/vtn_variables.c: In function ‘var_decoration_cb’:
../../src/compiler/spirv/vtn_variables.c:1400:12: warning: ‘is_vertex_input’ may be used uninitialized in this function [-Wmaybe-uninitialized]
       bool is_vertex_input;
            ^~~~~~~~~~~~~~~

The code used to set is_vertex_input in all possible codepaths, but
after 23edc5b1ef "spirv: translate default-block uniforms" the
compiler isn't sure all codepaths will initialize the variable.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2018-07-18 08:29:51 -07:00
Karol Herbst
71add09e79 nir/spirv: print id for unsupported alu opcode
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-17 13:24:09 +02:00
Karol Herbst
1beef89ad8 nir: prepare for bumping up max components to 16
OpenCL knows vector of size 8 and 16.

v2: rebased on master (nir_swizzle rework)
    rework more declarations with nir_component_mask_t
    adjust print_var_decl

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-17 13:24:09 +02:00
Jason Ekstrand
5e030deaf2 spirv: Fix a couple of image atomic load/store bugs
For one thing, the NIR opcodes for image load/store always take and
return a vec4 value regardless of the image type.  We need to fix up
both the source and destination to handle it.  For another thing, we
weren't actually setting up a destination in the OpAtomicLoad case.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: mesa-stable@lists.freedesktop.org
2018-07-16 10:54:50 -07:00
Rob Clark
427a3dbdb1 nir/spirv: implement BuiltInWorkDim
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-15 07:51:13 +02:00
Karol Herbst
39180d3931 nir/spirv: print id for unsupported builtins
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-15 07:51:13 +02:00
Karol Herbst
cb65246ed2 nir: cleanup oversized arrays in nir_swizzle calls
There are no fixed sized array arguments in C, those are simply pointers
to unsized arrays and as the size is passed in anyway, just rely on that.

where possible calls are replaced by nir_channel and nir_channels.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-13 15:46:57 +02:00
Karol Herbst
686e140ce0 nir/spirv: handle OpConstantComposites with OpUndef members
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Karol Herbst
154ef32e46 nir/spirv: implement BuiltInGlobalSize
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Rob Clark
d4280561f5 nir/spirv: print extension name in fail msg
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Rob Clark
9ce0360f76 nir/spirv: Use imov where we might have 8 bit types
Otherwise nir_validate may complain about 8 bit floats, which do not exist.

Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-12 13:09:00 +02:00
Neil Roberts
45106a1c93 spirv: Fix InterpolateAt* instructions for vecs with dynamic index
If the glsl is something like this:

  in vec4 some_input;
  interpolateAtCentroid(some_input[idx])

then it now gets generated as if it were:

  interpolateAtCentroid(some_input)[idx]

This is necessary because the index will get generated as a series of
nir_bcsel instructions so it would no longer be an input variable. It
is similar to what is done for GLSL in ca63a5ed3e.

Although I can’t find anything explicit in the Vulkan specs to say
this should be allowed, the SPIR-V spec just says “the operand
interpolant must be a pointer to the Input Storage Class”, which I
guess doesn’t rule out any type of pointer to an input.

This was found using the spec/glsl-4.40/execution/fs-interpolateAt*
Piglit tests with the ARB_gl_spirv branch.

Signed-off-by: Neil Roberts <nroberts@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

v2: update after nir_deref_instr land on master. Implemented by
    Alejandro Piñeiro. Special thanks to Jason Ekstrand for guidance
    at the new nir_deref_instr world.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-10 11:43:40 +02:00
Jose Maria Casanova Crespo
0c01bf70e0 spirv/nir: Add support for SPV_KHR_8bit_storage
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-10 00:14:50 +02:00
Jose Maria Casanova Crespo
f29c19cd5c spirv: Include headers and grammar for SPV_KHR_8bit_storage
Updates headers and grammar to ff684ffc6a35d2a58f0f63108877d0064ea33feb

Acked-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-10 00:14:50 +02:00
Antia Puentes
fbcebfc5bf nir: Fix OpAtomicCounterIDecrement for uniform atomic counters
From the SPIR-V 1.0 specification, section 3.32.18, "Atomic
Instructions":

   "OpAtomicIDecrement:
    <skip>
    The instruction's result is the Original Value."

However, we were implementing it, for uniform atomic counters, as a
pre-decrement operation, as was the one available from GLSL.

Renamed the former nir intrinsic 'atomic_counter_dec*' to
'atomic_counter_pre_dec*' for clarification purposes, as it implements
a pre-decrement operation as specified for GLSL. From GLSL 4.50 spec,
section 8.10, "Atomic Counter Functions":

   "uint atomicCounterDecrement (atomic_uint c)

    Atomically
    1. decrements the counter for c, and
    2. returns the value resulting from the decrement operation.

    These two steps are done atomically with respect to the atomic
    counter functions in this table."

Added a new nir intrinsic 'atomic_counter_post_dec*' which implements
a post-decrement operation as required by SPIR-V.

v2: (Timothy Arceri)
   * Add extra spec quotes on commit message
   * Use "post" instead "pos" to avoid confusion with "position"

Signed-off-by: Antia Puentes <apuentes@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Alejandro Piñeiro
54d7fca077 spirv/nir: add capability check for SpvCapabilityAtomicStorage
Capability that informs if atomic counters are supported. From SPIR-V
1.0 spec, section 3.7, "Storage Class", item 10 from table:

(Column "Storage Class"):

   "AtomicCounter For holding atomic counters. Visible across all
    functions of the current invocation. Atomic counter-specific
    memory."

(Column "Required Capability"):

   "AtomicStorage"

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Alejandro Piñeiro
12301766de spirv/nir: add atomic counter support on vtn_handle_ssbo_or_shared_atomic
So renamed to a more general vtn_handle_atomics

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Alejandro Piñeiro
c3eb0ba0ff spirv/nir: initialize offset on the nir var at vtn_create_variable
This is convenient when dealing with atomic counter uniforms. The
alternative would be doing that at vtn_handle_atomics.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Antia Puentes
4110bc4c17 nir/spirv: Fix atomic counter (multidimensional-)arrays
When constructing NIR if we have a SPIR-V uint variable and the
storage class is SpvStorageClassAtomicCounter, we store as NIR's
glsl_type an atomic_uint to reflect the fact that the variable is an
atomic counter.

However, we were tweaking the type only for atomic_uint scalars, we
have to do it as well for atomic_uint arrays and atomic_uint arrays of
arrays of any depth.

Signed-off-by: Antia Puentes <apuentes@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

v2: update after deref patches got pushed (Alejandro Piñeiro)
v3: simplify repair_atomic_type (suggested by Timothy Arceri, included
    on the patch by Alejandro)

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Alejandro Piñeiro
480d2c56b3 spirv/nir: tweak nir type when storage class is SpvStorageClassAtomicCounter
GLSL types differentiates uint from atomic uint. On SPIR-V the type is
uint, and the variable has a specific storage class. So we need to
tweak the type based on the storage class.

Ideally we would like to get the proper type at vtn_handle_type, but
we don't have the storage class at that moment.

We tweak only the nir type, as is the one that really requires it.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:41:46 +02:00
Alejandro Piñeiro
c6230b9358 spirv/nir: add offset at vtn_variable
Also initialize it on var_decoration_cb

This is equivalent to nir_variable.offset, used to store the location
an atomic counter is stored at.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:37:32 +02:00
Alejandro Piñeiro
768c275deb spirv/nir: SpvStorageClassAtomicCounter support on vtn_storage_class_to_mode
Atomic Counters are uniforms per spec.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-03 12:37:32 +02:00
Jason Ekstrand
c11833ab24 nir,spirv: Rework function calls
This commit completely reworks function calls in NIR.  Instead of having
a set of variables for the parameters and return value, nir_call_instr
now has simply has a number of sources which get mapped to load_param
intrinsics inside the functions.  It's up to the client API to build an
ABI on top of that.  In SPIR-V, out parameters are handled by passing
the result of a deref through as an SSA value and storing to it.

This virtue of this approach can be seen by how much it allows us to
delete from core NIR.  In particular, nir_inline_functions gets halved
and goes from a fairly difficult pass to understand in detail to almost
trivial.  It also simplifies spirv_to_nir somewhat because NIR functions
never were a good fit for SPIR-V.

Unfortunately, there is no good way to do this without a mega-commit.
Core NIR and SPIR-V have to be changed at the same time.  This also
requires changes to anv and radv because nir_inline_functions couldn't
handle deref instructions before this change and can't work without them
after this change.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:58 -07:00
Jason Ekstrand
58799b6a5b spirv/cfg: Make the builder fully capable for both walks
We were only initializing vtn_builder::func for the pre-walk where we
build the CFG.  We were only initializing the nir_builder for the later
walk through the instructions even though were were setting b->cursor
for the pre-walk.  Let's set both both places so that everything is
consistent.  This useful because we handle OpFunctionParameter in the
pre-walk and we're going to need to be able to emit instructions.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:58 -07:00
Jason Ekstrand
3fc3798677 spirv: Record the type of functions
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
2f9bfd7dd9 spirv: Update vtn_pointer_to/from_ssa to handle deref pointers
Now that pointers can be derefs and derefs just produce SSA values, we
can convert any pointer to/from SSA.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
d5930c222c spirv: Allow pointers to have a deref at the base
Previously, pointers fell into two categories: index/offset for UBOs,
SSBOs, etc. and var + access chain for logical pointers.  This commit
adds another logical pointer mode that's deref + access chain.

It's tempting to think that we can just replace variable-based pointers
with deref-based or at least replace the access chain with a deref
chain.  Unfortunately, there are a few sticky bits that prevent this:

 1) We can't return deref-based pointers from OpVariable because those
    opcodes may come outside of a function so there's no place to emit
    the deref instructions.

 2) We can't always use variable-based pointers because we may not
    always know the variable.  (We do now, but he upcoming function
    rework will take that option away.)

 3) We also can't replace the access chain struct with a deref.  Due to
    the re-ordering we do in order to handle loop continues, the derefs
    we would emit as part of OpAccessChain may not dominate their uses.
    We normally fix this up with nir_repair_ssa but that generates phi
    nodes which we don't want in the middle of our deref chains.

All in all, we have no real better option than to support partial access
chains while also re-emitting the deref instructions on the spot.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
fdd5ffee32 spirv: Clean up vtn_pointer_to_offset
Now that push constants are using on-the-fly offsets, we no longer need
to handle access chains in vtn_pointer_to_offset.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
7dfa440922 spirv: Make push constants an offset-based pointer
Push constants have been a weird edge-case for a while in that they have
explitic offsets but we've been internally building access chains for
them.  This mostly works but it means that passing pointers to push
constants through as function arguments is broken.  The easy thing to do
for now is to just treat them like UBOs or SSBOs only without a block
index.  This does loose a bit of information since we no longer have an
accurate access range and any indirect access will look like it could
read the whole block.  Unfortunately, there's not much we can do about
that.  Once NIR derefs get a bit more powerful, we can plumb these
through as derefs and be able to reason about them again.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
b0c643d8f5 spirv: Use NIR per-member splitting
Before, we were doing structure splitting in spirv_to_nir.
Unfortunately, this doesn't really work when you think about passing
struct pointers into functions.  Doing it later in NIR is a much better
plan.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
2100c2f3a2 nir/spirv: Pass nir_variable_data into apply_var_decoration
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Jason Ekstrand
eb40540b8a spirv: Use deref instructions for most variables
The only thing still using old-school drefs are function calls.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:57 -07:00
Neil Roberts
b995bda9bc spirv: Set nir_variable->explicit_binding
When SpvDecorationBinding is encountered in the SPIR-V source it now
sets explicit_binding on the nir_variable. This will be used to
determine whether to initialise sampler and image uniforms with the
binding value.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-06-21 14:25:05 +02:00
Neil Roberts
386f09be9b spirv: Get rid of vtn_variable_mode_image/sampler
vtn_variable_mode_image and _sampler are instead replaced with
vtn_variable_mode_uniform which encompasses both of them. In the few
places where it was neccessary to distinguish between the two, the
GLSL type of the pointer is used instead.

The main reason to do this is that on OpenGL it is permitted to put
images and samplers into structs and declare a uniform with them. That
means that variables can now have a mix of uniform, sampler and image
modes so picking a single one of those modes for a variable no longer
makes sense.

This fixes OpLoad on a sampler within a struct which was previously
using the variable mode to determine whether it was a sampler or not.
The type of the variable is a struct so it was not being considered to
be uniform mode even though the member being loaded should be sampler
mode.

The previous code appeared to be using var->interface_type as a place
to store the type of the variable without the enclosing array for
images and samplers. I guess this worked because opaque types can not
appear in interfaces so the interface_type is sort of unused. This
patch removes the overloading of var->interface_type and any places
that needed the type without the array can now just deduce it from
var->type.

v2: squash in this patch the changes to anv/nir (Timothy)

Signed-off-by: Eduardo Lima <elima@igalia.com>
Signed-off-by: Neil Roberts <nroberts@igalia.com
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-06-21 14:25:05 +02:00
Nicolai Hähnle
23edc5b1ef spirv: translate default-block uniforms
They are supported by SPIR-V for ARB_gl_spirv.

v2 (changes on top of Nicolai's original patch):
   * Handle UniformConstant storage class for uniforms other than
     samplers and images. (Eduardo Lima)
   * Handle location decoration also for samplers and images. (Eduardo
     Lima)
   * Rebase update (spirv_to_nir options added, logging changes, and
     others) (Alejandro Piñeiro)

Signed-off-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Eduardo Lima <elima@igalia.com>
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com>

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-06-21 14:25:05 +02:00
Gustavo Lima Chaves
7cc5178bba spirv: add/hookup SpvCapabilityStencilExportEXT
v2:
An attempt to support SpvExecutionModeStencilRefReplacingEXT's behavior
also follows, with the interpretation to said mode being we prevent
writes to the built-in FragStencilRefEXT variable when the execution
mode isn't set.

v3:
A more cautious reading of 1db44252d0 led
me to a missing change that would stop (what I later discovered were)
GPU hangs on the CTS test written to exercise this.

v4:
Turn FragStencilRefEXT decoration usage without StencilRefReplacingEXT
mode into a warning, instead of trying to make the variable read-only.
If we are to follow the originating extension on GL, the built-in
variable in question should never be readable anyway.

v5/v6: rebases.

v7:
Fix check for gen9 lost in rebase. (Ilia)
Reduce the scope of the bool used to track whether
SpvExecutionModeStencilRefReplacingEXT was used. Was in shader_info,
moved to vtn_builder. (Jason)

v8:
Assert for fragment shader handling StencilRefReplacingEXT execution
mode. (Caio)
Remove warning logic, since an entry point might not have
StencilRefReplacingEXT execution mode, but the global output variable
might still exist for another entry point in the module. (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-08 11:15:37 -07:00
Martin Pelikán
53719f818c compiler/spirv: reject invalid shader code properly
After bebe3d626e, b->fail_jump is prepared after vtn_create_builder
which can longjmp(3) to it through its vtx_assert()s.  This corrupts
the stack and creates confusing core dumps, so we need to avoid it.

While there, I decided to print the offending values for debugability.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-01 08:09:35 -07:00
Samuel Pitoiset
6bde8c5608 spirv: fix visiting inner loops with same break/continue block
We should stop walking through the CFG when the inner loop's
break block ends up as the same block as the outer loop's
continue block because we are already going to visit it.

This fixes the following assertion which ends up by crashing
in RADV or ANV:

SPIR-V parsing FAILED:
In file ../src/compiler/spirv/vtn_cfg.c:381
block->node.link.next == NULL
0 bytes into the SPIR-V binary

This also fixes a crash with a camera shader from SteamVR.

v2: make use of vtn_get_branch_type() and add an assertion

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106090
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106504
CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-15 21:38:19 +02:00
Iago Toral Quiroga
f07c05576f compiler/spirv: add implementation to check for SpvCapabilityInt16 support
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:26 +02:00
Iago Toral Quiroga
1dacb56279 compiler/spirv: implement 16-bit bitcasts
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 11:40:26 +02:00
Neil Roberts
e17d0ccbbd spirv: Apply OriginUpperLeft to FragCoord
This behaviour was changed in 1e5b09f42f. The commit message
for that says it is just a “tidy up” so my assumption is that the
behaviour change was a mistake. It’s a little hard to decipher looking
at the diff, but the previous code before that patch was:

  if (builtin == SpvBuiltInFragCoord || builtin == SpvBuiltInSamplePosition)
     nir_var->data.origin_upper_left = b->origin_upper_left;

  if (builtin == SpvBuiltInFragCoord)
     nir_var->data.pixel_center_integer = b->pixel_center_integer;

After the patch the code was:

  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     /* fallthrough */
  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     break;

Before the patch origin_upper_left affected both builtins and
pixel_center_integer only affected FragCoord. After the patch
origin_upper_left only affects SamplePosition and pixel_center_integer
affects both variables.

This patch tries to restore the previous behaviour by changing the
code to:

  case SpvBuiltInFragCoord:
     nir_var->data.pixel_center_integer = b->pixel_center_integer;
     /* fallthrough */
  case SpvBuiltInSamplePosition:
     nir_var->data.origin_upper_left = b->origin_upper_left;
     break;

This change will be important for ARB_gl_spirv which is meant to
support OriginLowerLeft.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Fixes: 1e5b09f42f "spirv: Tidy some repeated if checks..."
2018-05-03 10:08:42 +02:00
Samuel Iglesias Gonsálvez
b291a3a4a3 spirv: convert some operands for bitwise shift and bitwise ops to uint32
SPIR-V allows to define the shift, offset and count operands for
shift and bitfield opcodes with a bit-size different than 32 bits,
but in NIR the opcodes have that limitation. As agreed in the
mailing list, this patch adds a conversion to 32 bits to fix this.

For more info, see:

https://lists.freedesktop.org/archives/mesa-dev/2018-April/193026.html

v2:
- src_bit_size will have zero value for variable bit-size operands (Jason).

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-03 07:07:24 +02:00
Neil Roberts
c4ab1bdcc9 spirv: Don’t check for NaN for most OpFOrd* comparisons
For all of the OpFOrd* comparisons except OpFOrdNotEqual the hardware
should probably already return false if one of the operands is NaN so
we don’t need to have an explicit check for it. This seems to at least
work on Intel hardware. This should reduce the number of instructions
generated for the most common comparisons.

For what it’s worth, the original code to handle this was added in
e062eb6415. The commit message for that says that it was to fix
some CTS tests for OpFUnord* opcodes. Even if the hardware doesn’t
handle NaNs this patch shouldn’t affect those tests. At any rate they
have since been moved out of the mustpass list. Incidentally those
tests fail on the nvidia proprietary driver so it doesn’t seem like
handling NaNs correctly is a priority.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-04-26 10:08:14 +02:00
Neil Roberts
c4f30a9100 spirv: Lower BaseVertex to FIRST_VERTEX instead of BASE_VERTEX
The base vertex in Vulkan is different from GL in that for non-indexed
primitives the value is taken from the firstVertex parameter instead
of being set to zero. This coincides with the new SYSTEM_VALUE_FIRST_VERTEX
instead of BASE_VERTEX.

v2 (idr): Add comment describing why SYSTEM_VALUE_FIRST_VERTEX is used
for SpvBuiltInBaseVertex.  Suggested by Jason.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-19 15:57:45 -07:00
Bas Nieuwenhuizen
5f7ebb5206 spirv: Add support for runtime descriptor array cap.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Bas Nieuwenhuizen
c48feaf2d1 spirv: Add support for VK_EXT_descriptor_indexing uniform indexing caps.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Bas Nieuwenhuizen
22d6b89e39 spirv: Update spirv.h to 12f8de9f04327336b699b1b80aa390ae7f9ddbf4
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-04-18 22:56:54 +02:00
Neil Roberts
608d70bc02 spirv: Accept doubles in FaceForward, Reflect and Refract
The SPIR-V spec doesn’t specify a size requirement for these and the
equivalent functions in the GLSL spec have explicit alternatives for
doubles. Refract is a little bit more complicated due to the fact that
the final argument is always supposed to be a scalar 32- or 16- bit
float regardless of the other operands. However in practice it seems
there is a bug in glslang that makes it convert the argument to 64-bit
if you actually try to pass it a 32-bit value while the other
arguments are 64-bit. This adds an optional conversion of the final
argument in order to support any type.

These have been tested against the automatically generated tests of
glsl-4.00/execution/built-in-functions using the ARB_gl_spirv branch
which tests it with quite a large range of combinations.

The issue with glslang has been filed here:
https://github.com/KhronosGroup/glslang/issues/1279

v2: Convert the eta operand of Refract from any size in order to make
    it eventually cope with 16-bit floats.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:58:11 +02:00
Neil Roberts
6e499572b9 spirv: Add a 64-bit implementation of OpIsInf
The only change neccessary is to change the type of the constant used
to compare against.

This has been tested against the arb_gpu_shader_fp64/execution/
fs-isinf-dvec tests using the ARB_gl_spirv branch.

v2: Use nir_imm_floatN_t for the constant.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:58:06 +02:00