Commit graph

86 commits

Author SHA1 Message Date
Pierre-Eric Pelloux-Prayer
bc438c91d9 nir/lower_tex: ignore texture_index if tex_instr has deref src
texture_index is meaningless when a tex_instr has deref src.
Use var->data.binding instead.

This fixes the incorrect lowering on radeonsi where the same
lowering steps was applied to all tex_instr based on the needs
of the first one (since texture_index is always 0).

CC: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9931>
2021-04-05 10:14:07 +02:00
Jason Ekstrand
e20e85f01e nir: Make nir_ssa_def_rewrite_uses_after take an SSA value
This replaces the new_src parameter of nir_ssa_def_rewrite_uses_after()
with an SSA def, and rewrites all the users as needed.

Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9383>
2021-03-08 16:59:55 +00:00
Jason Ekstrand
117668b811 nir: Make nir_ssa_def_rewrite_uses take an SSA value
This commit replaces the new_src parameter of nir_ssa_def_rewrite_uses()
with an SSA def, removes nir_ssa_def_rewrite_uses_ssa(), and rewrites
all the users as needed.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Alyssa Rosenzweig <alyssa@collabora.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9383>
2021-03-08 16:59:55 +00:00
Vinson Lee
7b934d1ecd nir/lower_tex: Change coord type to int.
nir_tex_instr_src_index returns an int.

Fix defect reported by Coverity Scan.

Macro compares unsigned to 0 (NO_EFFECT)
unsigned_compare: This greater-than-or-equal-to-zero comparison of an unsigned value is always true. coord >= 0U.

Fixes: b154a4154b ("nir/lower_tex: rewrite tex/txb -> txd/txl before saturating srcs")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9181>
2021-02-25 04:15:07 +00:00
Christian Gmeiner
8cb52f6735 nir/lower_tex: wider usage of nir_tex_instr_src_index(..)
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Suggested-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8898>
2021-02-23 14:04:30 +00:00
Christian Gmeiner
a403ff4d70 nir/lower_tex: 'txs free' tex_rect lowering
GPUs without native txs support (and without an emulation in sw)
can use this new lowering. Also it saves us from doing int/float
conversions.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8898>
2021-02-23 14:04:30 +00:00
Mike Blumenkrantz
b154a4154b nir/lower_tex: rewrite tex/txb -> txd/txl before saturating srcs
this fixes mipmapping with saturate by saturating the coord param while
passing an additional param (partial derivatives or lod) that uses the
unsaturated coord value

Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8756>
2021-02-18 14:32:05 +00:00
Connor Abbott
6ca1ab3bb4 nir/lower_tex: Assume that nir_tex_instr::dest_type is sized
This reverts the code back to the form it was before, but with an
explicitly sized float32 instead of float, now that all producers are
switched over.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:59 +01:00
Connor Abbott
b2da598ff9 nir: Use sized types for nir_tex_instr::dest_type
Revieweeviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:48 +01:00
Connor Abbott
acd6616eab nir/lower_tex: Handle sized tex destination types
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:26 +01:00
Rhys Perry
7d1d4acbd5 nir/lower_tex: fix lower_tg4_offsets with sparse fetches
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7774>
2021-01-06 20:36:38 +00:00
Rob Clark
f6359d2dc3 nir: Fix nir_validate fail after nir_lower_tex
It is UB to initialize unions on the stack and rely on bits not covered
by the initialized union member to be zero.  Lets just simplify it and
move the entire nir_const_value off the stack.

While we're in there, sprinkle around some const.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3778
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7579>
2020-11-12 17:12:17 +00:00
Kristian H. Kristensen
826a10255f st/mesa: Add NV12 lowering to PIPE_FORMAT_R8_G8B8_420_UNORM
Some GPUs can sample biplanar formats like NV12 natively, returning
the YUV values. Add a lowering type that uses that for sampling and
relies on existing colorspace conversions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6693>
2020-10-08 09:37:14 +00:00
Alejandro Piñeiro
7f25f1f106 nir/lower_tex: handle query lod with nir_lower_tex_packing_16 at lower_tex_packing
packing_16 with floats assumed 1 (shadow) or 4 components. But query
lod operations return 2.

Fixes the following test with v3dv:
dEQP-VK.ycbcr.query.lod.fragment.r8g8b8a8_unorm

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5863>
2020-08-05 10:10:12 +00:00
Iago Toral Quiroga
71572ebb32 nir/lower_tex: skip lower_tex_packing for the texture samples query
Similar to other skips for texture queries that don't actually sample
the texture and which results are not packed.

We can't use nir_tex_instr_is_query() here to skip the lowering for all
queries since that causes regressions in Piglit. Apparently, we do want
to lower some of the query results. In particularly, the LOD query.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6169>
2020-08-05 08:39:52 +02:00
David Stevens
d8fdb8dab4 nir: Add colorspace support to YUV lowering pass
This change adds support for BT709 and BT2020 colorspace to the YUV
lowering pass. The default remains BT601.

This change also fixes minor imprecision in the last digits of the BT601
offsets due to computation from rounded values when the math was
simplified.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6122>
2020-07-31 07:27:03 +00:00
Rob Clark
26a3c7b363 nir/lower_tex: fixes for fp16 yuv lowering
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3079
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
2020-06-03 21:24:13 +00:00
Gert Wollny
682e14d3ea nir: lower_tex: Don't normalize coordinates for TXF with RECT
v2: remove the option to actually request normalization and its
    application in Intel < Gen6 (Jason)

v3: Also don't lower for query operations (Jason)

Fixes: 1ce8060c25
    nir/lower_tex: support for lowering RECT textures

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5105>
2020-05-28 18:39:29 +00:00
Jason Ekstrand
1598370aca nir/builder: Return an integer from nir_get_texture_size
It's convenient in a bunch of cases for nir_get_texture_size to return a
float but it's very unexpected.  This fixes a bug in the R600 NIR code.

Fixes: f718ac6268 "r600/sfn: Add a basic nir shader backend"
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3897>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3897>
2020-02-21 18:48:03 +00:00
Kenneth Graunke
50c47ba49e Revert "nir: assert that nir_lower_tex runs after lowering derefs"
This reverts commit 4cda61f11e for now,
as it appears to break i965 CI (32,000+ failures).  Rob and I suspect
we need to do the equivalent of 1c6a2efa06
on i965 - we are doing nir_lower_tex and brw_nir_lower_resources in the
wrong order and that's likely triggering this condition.  Once we fix
that, we should put this patch back.
2020-01-13 17:37:40 -08:00
Rob Clark
4cda61f11e nir: assert that nir_lower_tex runs after lowering derefs
It isn't going to do the right thing, because texture_index/
sampler_index defaults to zero.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3368>
2020-01-13 23:19:49 +00:00
Gert Wollny
6c9495b392 nir: make nir_get_texture_size/lod available outside nir_lower_tex
This functions can be useful in other places.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3286>
2020-01-04 16:22:40 +00:00
Boris Brezillon
56434450f6 nir/lower_tex: Add an assert() in nir_lower_txs_lod()
We don't expect the output of a TXS instruction to be wider than a
vec3. Add an assert() to make sure this never happens.

Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-06-20 09:15:53 -07:00
Boris Brezillon
296c5fd25d nir/lower_tex: Add a way to lower TXS(non-0-LOD) instructions
The V3D driver has an open-coded solution for this, and we need the
same thing for Panfrost, so let's add a generic way to lower TXS(LOD)
into max(TXS(0) >> LOD, 1).

Changes in v2:
* Use == 0 instead of !
* Rework the minification logic as suggested by Jason
* Assign cursor pos at the beginning of the function
* Patch the LOD just after retrieving the old value

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-06-18 06:36:07 -07:00
Boris Brezillon
0e489fd360 nir/lower_tex: Update ->sampler_dim value before calling get_texture_size()
get_texture_size() will create a txs instruction with ->sampler_dim set
to the original tex->sampler_dim. The condition to call lower_rect()
only checks the value of ->sampler_dim and whether lower_rect is
requested or not. This leads to an infinite loop when calling
nir_lower_tex() with the same options until it returns false.

In order to avoid that, let's move the tex->sampler_dim patching before
get_texture_size() is called. This way the txs instruction will have
->sampler_dim set to GLSL_SAMPLER_DIM_2D and nir_lower_tex() won't try
to lower it on the subsequent passes.

Changes in v2:
* Add Jason R-b
* Add a comment explaining why we patch ->sampler_dim at the beginning
  of the lower_rect() func

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-06-18 06:36:07 -07:00
Boris Brezillon
352b1d9c31 nir/lower_tex: Actually report when projector lowering happened
The code considers that projector lowering was done even if it's not
really the case. Change the project_src() prototype to return a bool
encoding whether projector lowering happened or not and update the
progress var accordingly in nir_lower_tex_block().

---
Changes in v2:
* Add Jason R-b
* Drop the part suggesting that nir_lower_rect() could be called in
  a do-while(progress) loop.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-06-18 06:36:07 -07:00
Jason Ekstrand
ddd08e1888 nir/builder: Remove the use_fmov parameter from nir_swizzle
This flag has caused more confusion than good in most cases.  You can
validly use imov for floats or fmov for integers because, without source
modifiers, neither modify their input in any way.  Using imov for floats
is more reliable so we go that direction.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-24 08:38:11 -05:00
Jonathan Marek
0c6702cfa5 nir: improve convert_yuv_to_rgb
Use a different arrangement of constants to allow more ffma.

A vec4 backend will now use 3 fma for yuv_to_rgb. On freedreno/ir3, it is
down from 10 to 7 alu (4 fma, 3 mul, 3 add to 7 fma). Other backends
shouldn't be hurt.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
2019-05-01 04:13:36 -07:00
Caio Marcelo de Oliveira Filho
d5ac5d6e83 nir: Add option to lower tex to txl when shader don't support implicit LOD
We already add the LOD src, so go ahead and update the texop as well
when this option is set.

v2: Make it an option. (Rob Clark)

v3: Use a more concise name suggested by Jason.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-04-25 12:13:06 -07:00
Jason Ekstrand
2edf29b933 intel,nir: Lower TXD with a bindless sampler
When we have a bindless sampler, we need an instruction header.  Even in
SIMD8, this pushes the instruction over the sampler message size maximum
of 11 registers.  Instead, we have to lower TXD to TXL.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-04-19 19:56:42 +00:00
Karol Herbst
14531d676b nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
    add some memsets
v3: fixup lima

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
2019-04-14 22:25:56 +02:00
Caio Marcelo de Oliveira Filho
fcbc5ccaae nir: Don't set LOD=0 for compute shader that has derivative group
When using NV_compute_shader_derivatives to set a derivative group,
a compute shader supports texture with implicit LOD calculation, so
don't set an explicit LOD.

Note if the extension is used but the derivative group is not
specified, it will default to LOD=0 as before.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-04-08 19:29:33 -07:00
Jason Ekstrand
40074ebf74 nir: Add texture sources and intrinsics for bindless
On Intel, we have both bindless and bindful and we'd like to use them at
the same time if we can so we need to be able to distinguish at the NIR
level between the two.  This also fixes nir_lower_tex to properly handle
bindless in its tex_texture_size and get_texture_lod helpers.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-25 16:12:09 -05:00
Karol Herbst
d8a0658d8b nir/lower_tex: Add support for tg4 offsets lowering
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2019-03-21 02:58:41 +00:00
Jason Ekstrand
5c96120b5c intel,nir: Lower TXD with min_lod when the sampler index is not < 16
When we have a larger sampler index, we get into the "high sampler"
scenario and need an instruction header.  Even in SIMD8, this pushes the
instruction over the sampler message size maximum of 11 registers.
Instead, we have to lower TXD to TXL.

Fixes: cb98e0755f "intel/fs: Support min_lod parameters on texture..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-03-04 23:56:39 +00:00
Kasireddy, Vivek
78fb3fd17e nir/lower_tex: Add support for XYUV lowering
The memory layout associated with this format would be:
Byte:      0 1 2 3
Component: V U Y X

Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-02-26 13:08:51 +00:00
Tapani Pälli
19a85a704b nir: add option to use scaling factor when sampling planes YUV lowering
Patch adds nir_lower_tex_options as parameter to sample_plane so that
we don't need to extend nir_tex_instr for this.

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-02-12 08:41:20 +02:00
Eric Anholt
6051c11d17 nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
V3D returns the texels in a different order in the resulting vec4 from
what GLSL wants, so we need to put in a swizzle.  Fixes
dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-08 13:03:41 -08:00
Eric Anholt
f217a94542 nir: Add nir_lower_tex options to lower sampler return formats.
I've been doing this in the nir-to-vir and nir-to-qir backends of v3d and
vc4, but nir could potentially do some useful stuff for us (like avoiding
unpack/repacks) if we give it the information.

v2: Skip lowering for txs/query_levels
v3: Fix a crash on old-style shadow
v4: Rename to tex_packing, use nir_format_unpack_sint/uint helpers, pack
    the enum.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-01-04 15:59:57 -08:00
Sagar Ghuge
933c44bcc4 nir: Add a new lowering option to lower 3D surfaces from txd to txl.
Tested on gen9.

v2: Rename lower_txd_3d_surafaces flag to lower_txd_3d (Jason Ekstrand)

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-12-18 13:44:09 -08:00
Jason Ekstrand
4ef8f46fd1 nir/lower_tex: Add lowering for some min_lod cases
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-12-11 21:26:23 -06:00
Jason Ekstrand
4a691cfa7e nir/lower_tex: Modify txd instructions instead of replacing them
I don't know if one is better than the other or not but this approach
has the advantage that we never forget to copy information over and
we're not hard-coding quite as many assumptions.  It's also a lot
simpler and much less code.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-12-11 21:26:23 -06:00
Jason Ekstrand
5a968ae473 nir/lower_tex: Simplify lower_gradient logic
Instead of having to call two different lower_gradient functions based
on whether or not it's a cube, just make lower_gradient handle cubes.
This significantly simplifies some of the logic.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-12-11 21:26:23 -06:00
Lionel Landwerlin
8a15f06d19 nir/lower_tex: Add AYUV lowering support
Byte ordering is :

0: V
1: U
2: Y
3: A

v2: Split refactoring of alpha channel (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v1)
Acked-by: Eric Engestrom <eric.engestrom@intel.com> (v2)
2018-11-12 13:22:54 +00:00
Lionel Landwerlin
0a30c33e83 nir/lower_tex: add alpha channel parameter for yuv lowering
We're about to introduce AYUV support which provides its own alpha
channel. So give alpha as a parameter and set it to 1 on exising
formats.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2018-11-12 13:22:54 +00:00
Jason Ekstrand
a3150c1d06 nir/lower_tex: Use nir_format_srgb_to_linear
A while ago, we added a bunch of format conversion helpers; we should
use them instead of hand-rolling sRGB conversions.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-13 14:02:18 -07:00
Karol Herbst
cb65246ed2 nir: cleanup oversized arrays in nir_swizzle calls
There are no fixed sized array arguments in C, those are simply pointers
to unsized arrays and as the size is passed in anyway, just rely on that.

where possible calls are replaced by nir_channel and nir_channels.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-13 15:46:57 +02:00
Jason Ekstrand
a331d7d1cd nir: Remove old-school deref chain support
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
54bfc0cbcf nir: Remove deref chain support from lower_tex
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Jason Ekstrand
a649610ace nir/lower_tex: Always copy deref and offset sources
This should make nir_lower_tex properly handle deref instructions as
well as make it more correct when texture arrays are used and it's
called after lowering samplers to binding table indices.

Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:56 -07:00