VK_EXT_shader_object is now supported on all GPUs! It's still not
enabled by default because it needs more testing and more fixing (Renoir
still hangs for some reasons and Zink/RADV on Polaris10 still has
flakes).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27880>
The performance issue is fixed. This adds RADV_DEBUG=nogsfastlaunch2
to disable it in case users still report issues with it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27636>
NGG GS doesn't perform well in some cases and having an option to
disable it for performance experiments is very useful.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27518>
NIR caching is useful for two use cases:
- Shader permutations involving reused VS or FS.
- GPL-like engine that compiles a separate (library) variant and an
optimized (monolithic) variant, e.g. DXVK.
By caching the result of radv_shader_spirv_to_nir, permutations hitting
the cache can have their compilation time reduced by 50% or more.
There are still open questions about the memory and storage footprint of
NIR caches, which is why this is gated behind a perftest flag. In
particular, Steam doesn't want to ship NIR cache since they are
unnecessary in presence of a full precompiled shader cache. In this
commit, the cache entries do not reside in memory and are immediately
written to the disk. Further design around how the caches are stored and
how to coordinate cache type with Steam etc. is left as future work.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26696>
This can be useful for testing i965_disasm and i965_asm by comparing
bin -> asm -> bin results.
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25657>
This is highly experimental and only recommended
for users who know what they are doing.
To fully support the spec we are going to need
gang submissions which are going to be implemented later.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26913>
Developers can limit supported modifers to a single
modifier provided in INTEL_MODIFIER_OVERRIDE environment
variable for debug purposes. For example, setting it
makes Vulkan CTS only run modifier tests against the
specified modifier instead of all modifiers in production
code.
Signed-off-by: Jianxun Zhang <jianxun.zhang@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25651>
This can be used for analysing queue submissions.
This is still experimental and it can be disabled with
RADV_THREAD_TRACE_QUEUE_EVENT=false if you have issues with it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22779>
This was useful for experimenting it on RDNA2 and during RNDA3 bringup,
but now the support is rock solid on RDNA3 and it's useless to keep the
RADV_PERFTEST=ngg_streamout option.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25903>
It's been a very long time since this was useless because dmesg
required sudo access for a while.
This will be replaced by the new GPUVM fault interface which allows
to query from the kernel directly instead of trying to parse dmesg.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23238>
This adds an environment variable that can be used to override the
global drirc serach directory. This can be useful for debugging, and
meson devenv, as used in the following commit.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21808>
MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE=1 is useful but it's tedious
to type. This commit extends slightly DRI_PRIME/MESA_VK_DEVICE_SELECT
syntax support: if "!" is appended at the end then only the selected GPU
will be made visible to the application.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24750>
Update docs to reflect that EGL_ANDROID_blob_cache is now available even
if on-disk caching is disabled.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24853>
It can be useful to compare 2 runs with different compiler changes.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24552>
Hidden behind `RUSTICL_ENABLE=fp16` for now as the OpenCL CTS doesn't have
enough fp16 tests at the moment. There has been a lot of work on it though,
so hopefully we can enable and verify it soon.
Additionally libclc also misses a bunch of fp16 functionality, so most of
the tests would also just crash.
However this flag is useful for development as it already wires up most of
the code needed.
Signed-off-by: Karol Herbst <git@karolherbst.de>
Reviewed-by: Nora Allen <blackcatgames@protonmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23788>