Previously we tried to map GPU resources directly wherever we could,
however this was always causing random issues and was overall not very
robust.
Now we just allocate a staging buffer on the host to copy into, with some
short-cut for host_ptr allocations.
Fixes the following tests across various drivers:
1Dbuffer tests (radeonsi, zink)
buffers map_read_* (zink)
multiple_device_context context_* (zink)
thread_dimensions quick_* (zink)
math_brute_force (zink)
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30082>
(cherry picked from commit 7b22bc617b)
[Eric: also drop `can_map_directly` and `has_user_shadow_buffer` as
they're now dead code, which was breaking the build]
We shouldn't use this extension at all if we're not using the HTML
builder. This should hopefully fix this issue a bit more fundamentally.
This caused issues when using the spelling extension, something I do
locally from time to time.
Fixes: f72033bb70 ("docs: add bootstrap extension")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29888>
(cherry picked from commit f4e7204e73)
I'm not really sure if this ever matters in real-life, but os.pardir
exists and we should probably use it instead of hard-coding it to '..'.
Fixes: 67485efd65 ("docs: prepare for hawkmoth")
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11494>
(cherry picked from commit 09c1f3b9fd)
The EGL_WL_create_wayland_buffer_from_image is still used in WPE WebKit.
There is work in progress to continue adoption of DMA-BUF usage inside
WebKit which will eventually render the extension unneeded; but in the
meantime an update to a version of Mesa without the extension would
render applications using WPE WebKit unusable.
This reverts commit a3418105b9.
Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29266>
(cherry picked from commit 2934e1fad5)
EGL 1.5 specification requires to not match on EGL_NATIVE_VISUAL_ID.
EGL_MESA_x11_native_visual_id extension allows us to remove this
restriction for X11, where we need to match EGL_NATIVE_VISUAL_ID to find
visuals which allow blending.
The reasoning is that on X11, compositors use the visual as "magic bit"
to decide whether to alpha-blend surface contents.
Unlike on most (all?) other windowing systems, requesting an alpha channel
for the config alone does not already imply blending on the compositor
level.
Thus, in order to allow clients to explicitly request configs with
"magic bit" and, similar to GLX, to order configs in a way so clients
not requesting alpha-blending do not get it by accident, do match
visual ids.
Note that one consequence of this is that more configs get
reported to clients.
Based on a patch by Freya Gentz <zegentzy@protonmail.com>, see
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2376
Signed-off-by: Robert Mader <robert.mader@posteo.de>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9989>
(cherry picked from commit 9bdab38424)
"adb remount -R" doesn't actually remount partitions read/write, it just
enables the overlayfs and it needs to be followed by "adb remount" after
rebooting to actually remount.
Also, patchelf seems to work for changing the soname and is probably
better than hacking meson.build.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28812>
The system needs to be android, or else we run into the libarchive build
error fixed in 735fe243a7:
In file included from ../subprojects/libarchive-3.7.2/libarchive/archive_write_open_memory.c:33: ../subprojects/libarchive-3.7.2/libarchive/archive.h:101:10: fatal error: 'android_lf.h' file not found
Also, it uses the aarch64 clang but "cpu = 'armv8'", which doesn't
work (armv8 is the 32-bit version). Use aarch64 as presumably intended.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28812>
This has been a long and painful extension to implement but finally
RADV has support for it on all supported generations. It's passing
VKCTS and GLCTS through Zink but the number of application using ESO
is currently very limited.
This adds RADV_DEBUG=noeso to disable it for debugging purposes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28374>
when set, this disables the use of vk swapchains and lets the dri frontend
manage buffers like any other driver
also document some kopper env vars
Acked-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28137>
This extension can be very useful for debugging VM faults with AMDGPU
because it's possible to associate VA ranges with Vulkan objects. Also
useful for detecting use-after-free.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28373>