gallium: remove defunct pipe-cap

This is no longer in use, let's just drop the cap here.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40993>
This commit is contained in:
Erik Faye-Lund 2026-04-16 13:11:00 +02:00 committed by Marge Bot
parent 307a861709
commit ffe77d756f
5 changed files with 0 additions and 6 deletions

View file

@ -422,8 +422,6 @@ Capability about the features and limits of the driver/GPU.
* ``pipe_caps.doubles``: Whether double precision floating-point operations * ``pipe_caps.doubles``: Whether double precision floating-point operations
are supported. are supported.
* ``pipe_caps.int64``: Whether 64-bit integer operations are supported. * ``pipe_caps.int64``: Whether 64-bit integer operations are supported.
* ``pipe_caps.tgsi_tex_txf_lz``: Whether TEX_LZ and TXF_LZ opcodes are
supported.
* ``pipe_caps.shader_clock``: Whether the CLOCK opcode is supported. * ``pipe_caps.shader_clock``: Whether the CLOCK opcode is supported.
* ``pipe_caps.polygon_mode_fill_rectangle``: Whether the * ``pipe_caps.polygon_mode_fill_rectangle``: Whether the
PIPE_POLYGON_MODE_FILL_RECTANGLE mode is supported for PIPE_POLYGON_MODE_FILL_RECTANGLE mode is supported for

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@ -236,7 +236,6 @@ nv30_init_screen_caps(struct nv30_screen *screen)
caps->legacy_math_rules = false; caps->legacy_math_rules = false;
caps->doubles = false; caps->doubles = false;
caps->int64 = false; caps->int64 = false;
caps->tgsi_tex_txf_lz = false;
caps->shader_clock = false; caps->shader_clock = false;
caps->polygon_mode_fill_rectangle = false; caps->polygon_mode_fill_rectangle = false;
caps->sparse_buffer_page_size = 0; caps->sparse_buffer_page_size = 0;

View file

@ -269,7 +269,6 @@ nv50_init_screen_caps(struct nv50_screen *screen)
caps->cull_distance = true; caps->cull_distance = true;
caps->shader_array_components = true; caps->shader_array_components = true;
caps->legacy_math_rules = true; caps->legacy_math_rules = true;
caps->tgsi_tex_txf_lz = false;
caps->shader_clock = true; caps->shader_clock = true;
caps->can_bind_const_buffer_as_vertex = true; caps->can_bind_const_buffer_as_vertex = true;
caps->clear_scissored = true; caps->clear_scissored = true;

View file

@ -318,7 +318,6 @@ nvc0_init_screen_caps(struct nvc0_screen *screen)
caps->legacy_math_rules = true; caps->legacy_math_rules = true;
caps->doubles = true; caps->doubles = true;
caps->int64 = true; caps->int64 = true;
caps->tgsi_tex_txf_lz = false;
caps->shader_clock = true; caps->shader_clock = true;
caps->compute = true; caps->compute = true;
caps->can_bind_const_buffer_as_vertex = true; caps->can_bind_const_buffer_as_vertex = true;

View file

@ -960,7 +960,6 @@ struct pipe_caps {
bool fp16; bool fp16;
bool doubles; bool doubles;
bool int64; bool int64;
bool tgsi_tex_txf_lz;
bool shader_clock; bool shader_clock;
bool shader_realtime_clock; bool shader_realtime_clock;
bool polygon_mode_fill_rectangle; bool polygon_mode_fill_rectangle;