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cleaned up warnings
This commit is contained in:
parent
714c36c120
commit
ff39c65dee
4 changed files with 45 additions and 44 deletions
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@ -1096,9 +1096,9 @@ fxDDDrawPixels555 (GLcontext * ctx, GLint x, GLint y,
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FRAGPROG_BIT)) ||
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fxMesa->fallback)
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{
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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unpack, pixels );
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return;
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return;
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}
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/* make sure the pixelpipe is configured correctly */
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@ -1231,9 +1231,9 @@ fxDDDrawPixels565 (GLcontext * ctx, GLint x, GLint y,
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FRAGPROG_BIT)) ||
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fxMesa->fallback)
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{
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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unpack, pixels );
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return;
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return;
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}
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/* make sure the pixelpipe is configured correctly */
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@ -1366,9 +1366,9 @@ fxDDDrawPixels565_rev (GLcontext * ctx, GLint x, GLint y,
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FRAGPROG_BIT)) ||
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fxMesa->fallback)
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{
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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unpack, pixels );
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return;
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return;
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}
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/* make sure the pixelpipe is configured correctly */
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@ -1501,9 +1501,9 @@ fxDDDrawPixels8888 (GLcontext * ctx, GLint x, GLint y,
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FRAGPROG_BIT)) ||
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fxMesa->fallback)
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{
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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_swrast_DrawPixels( ctx, x, y, width, height, format, type,
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unpack, pixels );
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return;
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return;
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}
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/* make sure the pixelpipe is configured correctly */
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@ -1676,7 +1676,6 @@ static const struct tnl_pipeline_stage *fx_pipeline[] = {
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int
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fxDDInitFxMesaContext(fxMesaContext fxMesa)
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{
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int i;
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GLcontext *ctx = fxMesa->glCtx;
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FX_setupGrVertexLayout();
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@ -1774,7 +1773,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
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ctx->Const.MaxTextureCoordUnits =
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ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1;
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ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits);
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fxMesa->new_state = _NEW_ALL;
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if (!fxMesa->haveHwStencil) {
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/* don't touch stencil if there is none */
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@ -2094,7 +2093,7 @@ fx_check_IsInHardware(GLcontext * ctx)
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static void
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fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state)
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{
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/* TNLcontext *tnl = TNL_CONTEXT(ctx);*/
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/* TNLcontext *tnl = TNL_CONTEXT(ctx); */
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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if (TDFX_DEBUG & VERBOSE_DRIVER) {
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@ -2116,7 +2115,7 @@ void
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fxSetupDDPointers(GLcontext * ctx)
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{
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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/* TNLcontext *tnl = TNL_CONTEXT(ctx); */
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if (TDFX_DEBUG & VERBOSE_DRIVER) {
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fprintf(stderr, "fxSetupDDPointers()\n");
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@ -580,7 +580,7 @@ fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj)
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}
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/* This might be a proxy texture. */
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if (!tObj->Palette.Table)
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return;
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return;
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if (!tObj->DriverData)
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tObj->DriverData = fxAllocTexObjData(fxMesa);
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ti = fxTMGetTexInfo(tObj);
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@ -994,6 +994,7 @@ fetch_rgba_dxt5(const struct gl_texture_image *texImage,
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}
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#if 0 /* break glass in case of emergency */
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static void
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PrintTexture(int w, int h, int c, const GLubyte * data)
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{
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@ -1009,6 +1010,7 @@ PrintTexture(int w, int h, int c, const GLubyte * data)
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fprintf(stderr, "\n");
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}
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}
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#endif
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const struct gl_texture_format *
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@ -1435,7 +1437,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
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width, height, 1,
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format, type, pixels, packing);
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}
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/* GL_SGIS_generate_mipmap */
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if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
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GLint mipWidth, mipHeight;
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@ -1443,9 +1445,9 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
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struct gl_texture_image *mipImage;
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const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
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const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
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assert(!texImage->IsCompressed);
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while (level < texObj->MaxLevel && level < maxLevels - 1) {
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mipWidth = width / 2;
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if (!mipWidth) {
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@ -233,9 +233,8 @@ fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size)
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int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti)
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{
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MemRange *prev, *tmp;
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MemRange *tmp;
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int size;
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struct gl_texture_object *obj;
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if (fxMesa->HaveTexUma) {
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return FXTRUE;
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@ -45,7 +45,7 @@
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#include "fxdrv.h"
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GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass);
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static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass);
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/*
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@ -140,13 +140,13 @@ do { \
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* Fallback to swrast for basic primitives *
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***********************************************************************/
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/* Build an SWvertex from a hardware vertex.
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/* Build an SWvertex from a hardware vertex.
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*
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* This code is hit only when a mix of accelerated and unaccelerated
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* primitives are being drawn, and only for the unaccelerated
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* primitives.
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* primitives.
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*/
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static void
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static void
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fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
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{
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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@ -201,10 +201,10 @@ fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst)
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}
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static void
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fx_fallback_tri( fxMesaContext fxMesa,
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GrVertex *v0,
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GrVertex *v1,
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static void
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fx_fallback_tri( fxMesaContext fxMesa,
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GrVertex *v0,
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GrVertex *v1,
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GrVertex *v2 )
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{
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GLcontext *ctx = fxMesa->glCtx;
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@ -217,7 +217,7 @@ fx_fallback_tri( fxMesaContext fxMesa,
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}
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static void
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static void
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fx_fallback_line( fxMesaContext fxMesa,
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GrVertex *v0,
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GrVertex *v1 )
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@ -230,8 +230,8 @@ fx_fallback_line( fxMesaContext fxMesa,
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}
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static void
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fx_fallback_point( fxMesaContext fxMesa,
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static void
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fx_fallback_point( fxMesaContext fxMesa,
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GrVertex *v0 )
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{
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GLcontext *ctx = fxMesa->glCtx;
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@ -256,7 +256,7 @@ static void fx_print_vertex( GLcontext *ctx, const GrVertex *v )
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#else /* !FX_PACKEDCOLOR */
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fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a);
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#endif /* !FX_PACKEDCOLOR */
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fprintf(stderr, "\n");
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}
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@ -1119,7 +1119,7 @@ static void fx_render_vb_line_loop( GLcontext *ctx,
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grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j,
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fxVB + j, sizeof(GrVertex));
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if (flags & PRIM_END)
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if (flags & PRIM_END)
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grDrawLine( fxVB + (count - 1),
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fxVB + start );
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@ -1306,7 +1306,7 @@ static void fx_render_vb_noop( GLcontext *ctx,
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static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
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GLuint,
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GLuint,
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GLuint) =
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GLuint) =
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{
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fx_render_vb_points,
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fx_render_vb_lines,
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@ -1361,8 +1361,8 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
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const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
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(void) elt;
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#define RESET_STIPPLE
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#define RESET_OCCLUSION
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#define RESET_STIPPLE
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#define RESET_OCCLUSION
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#define PRESERVE_VB_DEFS
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/* Elts, no clipping.
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@ -1389,7 +1389,7 @@ static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *,
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static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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GLuint n )
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{
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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@ -1397,12 +1397,12 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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struct vertex_buffer *VB = &tnl->vb;
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GLuint prim = fxMesa->render_primitive;
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/* Render the new vertices as an unclipped polygon.
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/* Render the new vertices as an unclipped polygon.
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*/
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{
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GLuint *tmp = VB->Elts;
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VB->Elts = (GLuint *)elts;
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tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n,
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tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n,
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PRIM_BEGIN|PRIM_END );
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VB->Elts = tmp;
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}
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@ -1414,7 +1414,7 @@ static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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}
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static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts,
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GLuint n )
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{
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int i;
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@ -1612,7 +1612,7 @@ static void fxRasterPrimitive( GLcontext *ctx, GLenum prim )
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/* Determine the rasterized primitive when not drawing unfilled
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/* Determine the rasterized primitive when not drawing unfilled
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* polygons.
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*/
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static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
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@ -1624,7 +1624,7 @@ static void fxRenderPrimitive( GLcontext *ctx, GLenum prim )
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if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
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return;
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if (fxMesa->raster_primitive != rprim) {
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fxRasterPrimitive( ctx, rprim );
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}
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@ -1691,7 +1691,7 @@ void fxCheckIsInHardware( GLcontext *ctx )
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tnl->Driver.Render.Start = fxCheckTexSizes;
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tnl->Driver.Render.Finish = fxRenderFinish;
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tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
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tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
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tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
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tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
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tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
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tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
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@ -1729,14 +1729,14 @@ void fxDDInitTriFuncs( GLcontext *ctx )
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tnl->Driver.Render.Start = fxCheckTexSizes;
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tnl->Driver.Render.Finish = fxRenderFinish;
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tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive;
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tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
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tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
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tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine;
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tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
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tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
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tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
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tnl->Driver.Render.BuildVertices = fxBuildVertices;
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tnl->Driver.Render.Multipass = NULL;
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(void) fx_print_vertex;
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}
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@ -1744,7 +1744,8 @@ void fxDDInitTriFuncs( GLcontext *ctx )
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/* [dBorca] Hack alert:
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* doesn't work with blending.
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*/
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GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass)
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static GLboolean
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fxMultipass_ColorSum (GLcontext *ctx, GLuint pass)
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{
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fxMesaContext fxMesa = FX_CONTEXT(ctx);
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tfxUnitsState *us = &fxMesa->unitsState;
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