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mesa: add EXT_dsa glGetTextureLevelParameter*vEXT functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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5 changed files with 71 additions and 2 deletions
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@ -116,6 +116,22 @@
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<param name="params" type="float *" />
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</function>
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<function name="GetTextureLevelParameterivEXT">
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<param name="texture" type="GLuint" />
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<param name="target" type="GLenum" />
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<param name="level" type="GLint" />
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<param name="pname" type="GLenum" />
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<param name="params" type="GLint *" />
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</function>
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<function name="GetTextureLevelParameterfvEXT">
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<param name="texture" type="GLuint" />
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<param name="target" type="GLenum" />
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<param name="level" type="GLint" />
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<param name="pname" type="GLenum" />
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<param name="params" type="float *" />
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</function>
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<function name="TextureParameteriEXT">
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<param name="texture" type="GLuint" />
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<param name="target" type="GLenum" />
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@ -1498,6 +1498,8 @@ offsets = {
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"TextureParameterfEXT": 1462,
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"TextureParameterfvEXT": 1463,
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"GetTextureImageEXT": 1464,
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"GetTextureLevelParameterivEXT": 1465,
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"GetTextureLevelParameterfvEXT": 1466,
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}
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functions = [
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@ -1048,8 +1048,8 @@ const struct function common_desktop_functions_possible[] = {
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{ "glGetTextureImageEXT", 11, -1 },
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{ "glGetTextureParameterfvEXT", 11, -1 },
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{ "glGetTextureParameterivEXT", 11, -1 },
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//{ "glGetTextureLevelParameterfvEXT", 11, -1 },
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//{ "glGetTextureLevelParameterivEXT", 11, -1 },
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{ "glGetTextureLevelParameterfvEXT", 11, -1 },
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{ "glGetTextureLevelParameterivEXT", 11, -1 },
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/* GL_EXT_direct_state_access - GL 1.2 */
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{ "glTextureImage3DEXT", 12, -1 },
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{ "glTextureSubImage3DEXT", 12, -1 },
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@ -1883,6 +1883,28 @@ _mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
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*params = (GLfloat) iparam;
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}
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void GLAPIENTRY
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_mesa_GetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level,
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GLenum pname, GLfloat *params)
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{
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struct gl_texture_object *texObj;
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GLint iparam;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
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"glGetTextureLevelParameterfvEXT");
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if (!texObj)
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return;
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if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
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return;
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get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
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pname, &iparam, true);
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*params = (GLfloat) iparam;
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}
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void GLAPIENTRY
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_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
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GLenum pname, GLint *params)
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@ -1902,6 +1924,26 @@ _mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
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pname, params, true);
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}
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void GLAPIENTRY
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_mesa_GetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level,
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GLenum pname, GLint *params)
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{
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struct gl_texture_object *texObj;
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GET_CURRENT_CONTEXT(ctx);
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texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
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"glGetTextureLevelParameterivEXT");
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if (!texObj)
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return;
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if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
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return;
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get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
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pname, params, true);
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}
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/**
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* This isn't exposed to the rest of the driver because it is a part of the
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* OpenGL API that is rarely used.
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@ -96,6 +96,15 @@ extern void GLAPIENTRY
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_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
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GLenum pname, GLint *params);
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extern void GLAPIENTRY
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_mesa_GetTextureLevelParameterfvEXT(GLuint texture, GLenum target,
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GLint level, GLenum pname,
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GLfloat *params);
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extern void GLAPIENTRY
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_mesa_GetTextureLevelParameterivEXT(GLuint texture, GLenum target,
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GLint level, GLenum pname,
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GLint *params);
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extern void GLAPIENTRY
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_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
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