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Add buitlin functions for any(), all(), not().
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925759283a
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feeb43b829
1 changed files with 203 additions and 3 deletions
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@ -360,6 +360,206 @@ generate_dot_functions(glsl_symbol_table *symtab, exec_list *instructions)
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float_type, vec4_type);
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float_type, vec4_type);
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}
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}
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static void
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generate_any_bvec2(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_any_bvec3(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 2, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_any_bvec4(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 2, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_or, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 3, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_all_bvec2(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_all_bvec3(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 2, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_all_bvec4(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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(void)type;
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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new ir_swizzle(arg0, 0, 0, 0, 0, 1),
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new ir_swizzle(arg0, 1, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 2, 0, 0, 0, 1));
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result = new ir_expression(ir_binop_logic_and, glsl_type::bool_type,
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result,
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new ir_swizzle(arg0, 3, 0, 0, 0, 1));
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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static void
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generate_not(exec_list *instructions,
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ir_variable **declarations,
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const glsl_type *type)
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{
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ir_dereference *const arg0 = new ir_dereference(declarations[0]);
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ir_rvalue *result;
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result = new ir_expression(ir_unop_logic_not, type, arg0, NULL);
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ir_instruction *inst = new ir_return(result);
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instructions->push_tail(inst);
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}
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void
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generate_any_functions(glsl_symbol_table *symtab, exec_list *instructions)
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{
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const char *name = "any";
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ir_function *const f = new ir_function(name);
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const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
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const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
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const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
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bool added = symtab->add_function(name, f);
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assert(added);
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generate_function_instance(f, name, instructions, 1, generate_any_bvec2,
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glsl_type::bool_type, bvec2_type);
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generate_function_instance(f, name, instructions, 1, generate_any_bvec3,
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glsl_type::bool_type, bvec3_type);
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generate_function_instance(f, name, instructions, 1, generate_any_bvec4,
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glsl_type::bool_type, bvec4_type);
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}
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void
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generate_all_functions(glsl_symbol_table *symtab, exec_list *instructions)
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{
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const char *name = "all";
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ir_function *const f = new ir_function(name);
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const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
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const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
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const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
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bool added = symtab->add_function(name, f);
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assert(added);
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generate_function_instance(f, name, instructions, 1, generate_all_bvec2,
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glsl_type::bool_type, bvec2_type);
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generate_function_instance(f, name, instructions, 1, generate_all_bvec3,
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glsl_type::bool_type, bvec3_type);
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generate_function_instance(f, name, instructions, 1, generate_all_bvec4,
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glsl_type::bool_type, bvec4_type);
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}
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void
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generate_not_functions(glsl_symbol_table *symtab, exec_list *instructions)
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{
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const char *name = "not";
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ir_function *const f = new ir_function(name);
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const glsl_type *bvec2_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 2, 1);
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const glsl_type *bvec3_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 3, 1);
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const glsl_type *bvec4_type = glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1);
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bool added = symtab->add_function(name, f);
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assert(added);
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generate_function_instance(f, name, instructions, 1, generate_not,
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bvec2_type, bvec2_type);
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generate_function_instance(f, name, instructions, 1, generate_not,
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bvec3_type, bvec3_type);
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generate_function_instance(f, name, instructions, 1, generate_not,
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bvec4_type, bvec4_type);
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}
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void
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void
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generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
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generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
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{
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{
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@ -418,9 +618,9 @@ generate_110_functions(glsl_symbol_table *symtab, exec_list *instructions)
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/* FINISHME: greaterThanEqual() */
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/* FINISHME: greaterThanEqual() */
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/* FINISHME: equal() */
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/* FINISHME: equal() */
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/* FINISHME: notEqual() */
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/* FINISHME: notEqual() */
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/* FINISHME: any() */
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generate_any_functions(symtab, instructions);
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/* FINISHME: all() */
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generate_all_functions(symtab, instructions);
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/* FINISHME: not() */
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generate_not_functions(symtab, instructions);
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/* FINISHME: texture*() */
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/* FINISHME: texture*() */
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/* FINISHME: shadow*() */
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/* FINISHME: shadow*() */
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/* FINISHME: dFd[xy]() */
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/* FINISHME: dFd[xy]() */
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