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mesa: fix GL_INVALID_OPERATION when releasing buffer in GLES1/2 ctx
The Function glInternalReleaseBufferMESA is called whenever a intermediate buffer is used by MESA internal and being released, however it's only exported for GLES3, which leads to drawing w/o VBO not operational for GLES1/2. Fixes invalid operation warning in `glmark2-es2 -b build:use-vbo=false` for GLES2 HW / any HW with MESA_GLES_VERSION_OVERRIDE=2.0 . VBO-less drawing is possible for GLES 1.0 too, so this function is also exported with GLES1. Tested on GLES1 with mesa-demos gears demo with VBO allocation commented out. Fixes:ae75b59cb5("glthread, tc: Fix buffer release with glthread and tc") Signed-off-by: Icenowy Zheng <uwu@icenowy.me> (cherry picked from commitba43568f4b) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39462>
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2 changed files with 2 additions and 2 deletions
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@ -1334,7 +1334,7 @@
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"description": "mesa: fix GL_INVALID_OPERATION when releasing buffer in GLES1/2 ctx",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "ae75b59cb526eff5de906726b105e33258a283cf",
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"notes": null
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@ -11099,7 +11099,7 @@
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</function>
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<!-- Internal function for glthread to defer buffer release. -->
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<function name="InternalReleaseBufferMESA" es2="3.0" marshal="async">
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<function name="InternalReleaseBufferMESA" es1="1.0" es2="2.0" marshal="async">
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<param name="buffer" type="GLvoid *"/>
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</function>
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</category>
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