mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 09:28:07 +02:00
nir: Fix #include guards in shader_enums.h.
This header was originally going to be called pipeline.h, but it got renamed at the last minute. Make the include guards match. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
d0f39a2fcd
commit
feafe70399
1 changed files with 3 additions and 3 deletions
|
|
@ -23,8 +23,8 @@
|
|||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef PIPELINE_H
|
||||
#define PIPELINE_H
|
||||
#ifndef SHADER_ENUMS_H
|
||||
#define SHADER_ENUMS_H
|
||||
|
||||
/**
|
||||
* Bitflags for system values.
|
||||
|
|
@ -167,4 +167,4 @@ enum glsl_interp_qualifier
|
|||
};
|
||||
|
||||
|
||||
#endif /* PIPELINE_H */
|
||||
#endif /* SHADER_ENUMS_H */
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue