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cell: attempt conversion to sw_winsys
This commit is contained in:
parent
8ac10162f1
commit
fe94a363e5
11 changed files with 324 additions and 104 deletions
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@ -21,6 +21,7 @@ SPU_CODE_MODULE = ../spu/g3d_spu.a
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SOURCES = \
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cell_batch.c \
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cell_buffer.c \
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cell_clear.c \
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cell_context.c \
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cell_draw_arrays.c \
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118
src/gallium/drivers/cell/ppu/cell_buffer.c
Normal file
118
src/gallium/drivers/cell/ppu/cell_buffer.c
Normal file
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@ -0,0 +1,118 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "sp_screen.h"
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#include "sp_buffer.h"
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static void *
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cell_buffer_map(struct pipe_screen *screen,
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struct pipe_buffer *buf,
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unsigned flags)
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{
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struct cell_buffer *cell_buf = cell_buffer(buf);
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return cell_buf->data;
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}
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static void
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cell_buffer_unmap(struct pipe_screen *screen,
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struct pipe_buffer *buf)
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{
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}
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static void
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cell_buffer_destroy(struct pipe_buffer *buf)
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{
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struct cell_buffer *sbuf = cell_buffer(buf);
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if (!sbuf->userBuffer)
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align_free(sbuf->data);
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FREE(sbuf);
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}
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static struct pipe_buffer *
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cell_buffer_create(struct pipe_screen *screen,
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unsigned alignment,
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unsigned usage,
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unsigned size)
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{
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struct cell_buffer *buffer = CALLOC_STRUCT(cell_buffer);
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pipe_reference_init(&buffer->base.reference, 1);
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buffer->base.screen = screen;
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buffer->base.alignment = MAX2(alignment, 16);
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buffer->base.usage = usage;
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buffer->base.size = size;
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buffer->data = align_malloc(size, alignment);
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return &buffer->base;
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}
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/**
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* Create buffer which wraps user-space data.
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*/
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static struct pipe_buffer *
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cell_user_buffer_create(struct pipe_screen *screen,
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void *ptr,
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unsigned bytes)
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{
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struct cell_buffer *buffer;
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buffer = CALLOC_STRUCT(cell_buffer);
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if(!buffer)
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return NULL;
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pipe_reference_init(&buffer->base.reference, 1);
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buffer->base.screen = screen;
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buffer->base.size = bytes;
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buffer->userBuffer = TRUE;
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buffer->data = ptr;
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return &buffer->base;
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}
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void
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cell_init_screen_buffer_funcs(struct pipe_screen *screen)
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{
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screen->buffer_create = cell_buffer_create;
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screen->user_buffer_create = cell_user_buffer_create;
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screen->buffer_map = cell_buffer_map;
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screen->buffer_unmap = cell_buffer_unmap;
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screen->buffer_destroy = cell_buffer_destroy;
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}
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@ -1,8 +1,8 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@ -10,38 +10,46 @@
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*
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**************************************************************************/
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#ifndef CELL_WINSYS_H
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#define CELL_WINSYS_H
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#ifndef SP_BUFFER_H
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#define SP_BUFFER_H
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#include "pipe/p_compiler.h"
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#include "pipe/p_state.h"
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/**
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* Very simple winsys at this time.
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* Will probably eventually add SPU control info.
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*/
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struct cell_winsys
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struct cell_buffer
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{
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uint dummy;
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struct pipe_buffer base;
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boolean userBuffer; /** Is this a user-space buffer? */
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void *data;
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};
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/** Cast wrapper */
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static INLINE struct cell_buffer *
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cell_buffer( struct pipe_buffer *buf )
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{
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return (struct cell_buffer *)buf;
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}
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#endif
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void
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cell_init_screen_buffer_funcs(struct pipe_screen *screen);
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#endif /* SP_BUFFER_H */
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@ -136,7 +136,7 @@ cell_create_context(struct pipe_screen *screen,
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memset(cell, 0, sizeof(*cell));
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cell->winsys = NULL; /* XXX: fixme - get this from screen? */
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cell->pipe.winsys = screen->winsys;
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cell->pipe.winsys = NULL;
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cell->pipe.screen = screen;
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cell->pipe.priv = priv;
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cell->pipe.destroy = cell_destroy_context;
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@ -39,41 +39,12 @@
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#include "cell_draw_arrays.h"
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#include "cell_state.h"
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#include "cell_flush.h"
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#include "cell_buffer.h"
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#include "draw/draw_context.h"
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static void
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cell_map_constant_buffers(struct cell_context *sp)
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{
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struct pipe_winsys *ws = sp->pipe.winsys;
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uint i;
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for (i = 0; i < 2; i++) {
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if (sp->constants[i] && sp->constants[i]->size) {
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sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
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PIPE_BUFFER_USAGE_CPU_READ);
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cell_flush_buffer_range(sp, sp->mapped_constants[i],
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sp->constants[i]->size);
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}
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}
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draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, 0,
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sp->mapped_constants[PIPE_SHADER_VERTEX],
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sp->constants[PIPE_SHADER_VERTEX]->size);
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}
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static void
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cell_unmap_constant_buffers(struct cell_context *sp)
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{
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struct pipe_winsys *ws = sp->pipe.winsys;
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uint i;
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for (i = 0; i < 2; i++) {
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if (sp->constants[i] && sp->constants[i]->size)
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ws->buffer_unmap(ws, sp->constants[i]);
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sp->mapped_constants[i] = NULL;
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}
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}
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@ -102,23 +73,17 @@ cell_draw_range_elements(struct pipe_context *pipe,
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#if 0
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cell_map_surfaces(sp);
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#endif
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cell_map_constant_buffers(sp);
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/*
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* Map vertex buffers
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*/
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for (i = 0; i < sp->num_vertex_buffers; i++) {
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void *buf = pipe_buffer_map(pipe->screen,
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sp->vertex_buffer[i].buffer,
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PIPE_BUFFER_USAGE_CPU_READ);
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cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
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void *buf = cell_buffer(cell->vertex_buffer[i].buffer)->data;
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draw_set_mapped_vertex_buffer(draw, i, buf);
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}
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/* Map index buffer, if present */
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if (indexBuffer) {
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void *mapped_indexes = pipe_buffer_map(pipe->screen,
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indexBuffer,
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PIPE_BUFFER_USAGE_CPU_READ);
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void *mapped_indexes = cell_buffer(indexBuffer)->data;
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draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
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}
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else {
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@ -135,15 +100,17 @@ cell_draw_range_elements(struct pipe_context *pipe,
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*/
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for (i = 0; i < sp->num_vertex_buffers; i++) {
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draw_set_mapped_vertex_buffer(draw, i, NULL);
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pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
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}
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if (indexBuffer) {
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draw_set_mapped_element_buffer(draw, 0, NULL);
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pipe_buffer_unmap(pipe->screen, indexBuffer);
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}
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/* Note: leave drawing surfaces mapped */
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cell_unmap_constant_buffers(sp);
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/*
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* TODO: Flush only when a user vertex/index buffer is present
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* (or even better, modify draw module to do this
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* internally when this condition is seen?)
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*/
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draw_flush(draw);
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}
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@ -35,7 +35,9 @@
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#include "cell_context.h"
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#include "cell_screen.h"
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#include "cell_texture.h"
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#include "cell_winsys.h"
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#include "cell_buffer.h"
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#include "state_tracker/sw_winsys.h"
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static const char *
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@ -133,19 +135,28 @@ cell_is_format_supported( struct pipe_screen *screen,
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unsigned tex_usage,
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unsigned geom_flags )
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{
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/* cell supports most formats, XXX for now anyway */
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struct sw_winsys *winsys = cell_screen(screen)->winsys;
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if (format == PIPE_FORMAT_DXT5_RGBA ||
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format == PIPE_FORMAT_A8B8G8R8_SRGB)
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return FALSE;
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else
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return TRUE;
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if (tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
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if (!winsys->is_displaytarget_format_supported(winsys, format))
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return FALSE;
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}
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/* This is often a lie. Pull in logic from llvmpipe to fix.
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*/
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return TRUE;
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}
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static void
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cell_destroy_screen( struct pipe_screen *screen )
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{
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struct pipe_winsys *winsys = screen->winsys;
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struct cell_screen *sp_screen = cell_screen(screen);
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struct sw_winsys *winsys = sp_screen->winsys;
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if(winsys->destroy)
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winsys->destroy(winsys);
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@ -153,6 +164,23 @@ cell_destroy_screen( struct pipe_screen *screen )
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FREE(screen);
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}
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/* This used to be overriden by the co-state tracker, but really needs
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* to be active with sw_winsys.
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*/
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static void
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cell_flush_frontbuffer(struct pipe_screen *_screen,
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struct pipe_surface *surface,
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void *context_private)
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{
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struct cell_screen *screen = cell_screen(_screen);
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struct sw_winsys *winsys = screen->winsys;
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struct cell_texture *texture = cell_texture(surface->texture);
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assert(texture->dt);
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if (texture->dt)
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winsys->displaytarget_display(winsys, texture->dt, context_private);
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}
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/**
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* Create a new pipe_screen object
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@ -160,26 +188,27 @@ cell_destroy_screen( struct pipe_screen *screen )
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* that would be the place to put SPU thread/context info...
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*/
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struct pipe_screen *
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cell_create_screen(struct pipe_winsys *winsys)
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cell_create_screen(struct sw_winsys *winsys)
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{
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struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
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struct cell_screen *screen = CALLOC_STRUCT(pipe_screen);
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if (!screen)
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return NULL;
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screen->winsys = winsys;
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screen->base.winsys = NULL;
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screen->destroy = cell_destroy_screen;
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screen->base.destroy = cell_destroy_screen;
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screen->get_name = cell_get_name;
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screen->get_vendor = cell_get_vendor;
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screen->get_param = cell_get_param;
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screen->get_paramf = cell_get_paramf;
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screen->is_format_supported = cell_is_format_supported;
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screen->context_create = cell_create_context;
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screen->base.get_name = cell_get_name;
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screen->base.get_vendor = cell_get_vendor;
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screen->base.get_param = cell_get_param;
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screen->base.get_paramf = cell_get_paramf;
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screen->base.is_format_supported = cell_is_format_supported;
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screen->base.context_create = cell_create_context;
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cell_init_screen_texture_funcs(screen);
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u_simple_screen_init(screen);
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cell_init_screen_texture_funcs(&screen->base);
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cell_init_screen_buffer_funcs(&screen->base);
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return screen;
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}
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@ -30,12 +30,29 @@
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#define CELL_SCREEN_H
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struct pipe_screen;
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struct pipe_winsys;
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#include "pipe/p_screen.h"
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struct sw_winsys;
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struct cell_screen {
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struct pipe_screen base;
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struct sw_winsys *winsys;
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/* Increments whenever textures are modified. Contexts can track
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* this.
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*/
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unsigned timestamp;
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};
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static INLINE struct cell_screen *
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cell_screen( struct pipe_screen *pipe )
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{
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return (struct cell_screen *)pipe;
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}
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extern struct pipe_screen *
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cell_create_screen(struct pipe_winsys *winsys);
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cell_create_screen(struct sw_winsys *winsys);
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#endif /* CELL_SCREEN_H */
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@ -245,16 +245,13 @@ cell_emit_state(struct cell_context *cell)
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uint i, j;
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float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
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uint32_t *ibuf = (uint32_t *) buf;
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const float *constants = pipe_buffer_map(cell->pipe.screen,
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cell->constants[shader],
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PIPE_BUFFER_USAGE_CPU_READ);
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const float *constants = cell->mapped_constants[shader];
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ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
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ibuf[4] = num_const;
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j = 8;
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for (i = 0; i < num_const; i++) {
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buf[j++] = constants[i];
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}
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pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]);
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}
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if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
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@ -34,6 +34,7 @@
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#include "cell_context.h"
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#include "cell_state.h"
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#include "cell_gen_fp.h"
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#include "cell_buffer.h"
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/** cast wrapper */
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@ -185,15 +186,27 @@ cell_set_constant_buffer(struct pipe_context *pipe,
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struct pipe_buffer *buf)
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{
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struct cell_context *cell = cell_context(pipe);
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unsigned size = constants ? constants->size : 0;
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const void *data = constants ? cell_buffer(constants)->data : NULL;
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assert(shader < PIPE_SHADER_TYPES);
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assert(index == 0);
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if (cell->constants[shader] == constants)
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return;
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draw_flush(cell->draw);
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|
||||
/* note: reference counting */
|
||||
pipe_buffer_reference(&cell->constants[shader], buf);
|
||||
|
||||
if(shader == PIPE_SHADER_VERTEX) {
|
||||
draw_set_mapped_constant_buffer(cell->draw, PIPE_SHADER_VERTEX, 0,
|
||||
data, size);
|
||||
}
|
||||
|
||||
cell->mapped_constants[shader] = data;
|
||||
|
||||
if (shader == PIPE_SHADER_VERTEX)
|
||||
cell->dirty |= CELL_NEW_VS_CONSTANTS;
|
||||
else if (shader == PIPE_SHADER_FRAGMENT)
|
||||
|
|
|
|||
|
|
@ -43,10 +43,13 @@
|
|||
#include "cell_state.h"
|
||||
#include "cell_texture.h"
|
||||
|
||||
#include "state_tracker/sw_winsys.h"
|
||||
|
||||
|
||||
static void
|
||||
cell_texture_layout(struct cell_texture *ct)
|
||||
|
||||
static boolean
|
||||
cell_texture_layout(struct pipe_screen *screen,
|
||||
struct cell_texture *ct)
|
||||
{
|
||||
struct pipe_texture *pt = &ct->base;
|
||||
unsigned level;
|
||||
|
|
@ -82,9 +85,34 @@ cell_texture_layout(struct cell_texture *ct)
|
|||
height = u_minify(height, 1);
|
||||
depth = u_minify(depth, 1);
|
||||
}
|
||||
|
||||
ct->data = align_malloc(ct->buffer_size, 16);
|
||||
|
||||
return ct->data != NULL;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Texture layout for simple color buffers.
|
||||
*/
|
||||
static boolean
|
||||
cell_displaytarget_layout(struct pipe_screen *screen,
|
||||
struct cell_texture * ct)
|
||||
{
|
||||
struct sw_winsys *winsys = cell_screen(screen)->winsys;
|
||||
|
||||
/* Round up the surface size to a multiple of the tile size?
|
||||
*/
|
||||
ct->dt = winsys->displaytarget_create(winsys,
|
||||
ct->base.format,
|
||||
ct->base.width0,
|
||||
ct->base.height0,
|
||||
16,
|
||||
&ct->stride[0] );
|
||||
|
||||
return ct->dt != NULL;
|
||||
}
|
||||
|
||||
static struct pipe_texture *
|
||||
cell_texture_create(struct pipe_screen *screen,
|
||||
const struct pipe_texture *templat)
|
||||
|
|
@ -97,31 +125,46 @@ cell_texture_create(struct pipe_screen *screen,
|
|||
pipe_reference_init(&ct->base.reference, 1);
|
||||
ct->base.screen = screen;
|
||||
|
||||
cell_texture_layout(ct);
|
||||
|
||||
ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL,
|
||||
ct->buffer_size);
|
||||
|
||||
if (!ct->buffer) {
|
||||
FREE(ct);
|
||||
return NULL;
|
||||
if (ct->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
|
||||
PIPE_TEXTURE_USAGE_SCANOUT |
|
||||
PIPE_TEXTURE_USAGE_SHARED)) {
|
||||
if (!cell_displaytarget_layout(screen, ct))
|
||||
goto fail;
|
||||
}
|
||||
else {
|
||||
if (!cell_texture_layout(screen, ct))
|
||||
goto fail;
|
||||
}
|
||||
|
||||
return &ct->base;
|
||||
|
||||
fail:
|
||||
FREE(ct);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
cell_texture_destroy(struct pipe_texture *pt)
|
||||
{
|
||||
struct cell_screen *screen = cell_screen(pt->screen);
|
||||
struct sw_winsys *winsys = screen->winsys;
|
||||
struct cell_texture *ct = cell_texture(pt);
|
||||
|
||||
if (ct->mapped) {
|
||||
pipe_buffer_unmap(ct->buffer->screen, ct->buffer);
|
||||
if (ct->dt)
|
||||
winsys->displaytarget_unmap(winsys, ct->dt);
|
||||
ct->mapped = NULL;
|
||||
}
|
||||
|
||||
pipe_buffer_reference(&ct->buffer, NULL);
|
||||
if (ct->dt) {
|
||||
/* display target */
|
||||
winsys->displaytarget_destroy(winsys, ct->dt);
|
||||
}
|
||||
else {
|
||||
/* regular texture */
|
||||
align_free(ct->data);
|
||||
}
|
||||
|
||||
FREE(ct);
|
||||
}
|
||||
|
|
@ -388,12 +431,20 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
|
|||
|
||||
assert(transfer->texture);
|
||||
|
||||
if (!ct->mapped) {
|
||||
/* map now */
|
||||
ct->mapped = pipe_buffer_map(screen, ct->buffer,
|
||||
pipe_transfer_buffer_flags(transfer));
|
||||
if (ct->mapped == NULL) {
|
||||
if (ct->dt) {
|
||||
struct sw_winsys *winsys = cell_screen(screen)->winsys;
|
||||
ct->mapped = winsys->displaytarget_map(screen, ct->dt,
|
||||
pipe_transfer_buffer_flags(transfer));
|
||||
}
|
||||
else {
|
||||
ct->mapped = ct->data;
|
||||
}
|
||||
}
|
||||
|
||||
if (ct->mapped == NULL)
|
||||
return NULL;
|
||||
|
||||
/*
|
||||
* Create a buffer of ordinary memory for the linear texture.
|
||||
* This is the memory that the user will read/write.
|
||||
|
|
@ -441,9 +492,8 @@ cell_transfer_unmap(struct pipe_screen *screen,
|
|||
const uint stride = ct->stride[level];
|
||||
|
||||
if (!ct->mapped) {
|
||||
/* map now */
|
||||
ct->mapped = pipe_buffer_map(screen, ct->buffer,
|
||||
PIPE_BUFFER_USAGE_CPU_READ);
|
||||
assert(0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (transfer->usage & PIPE_TRANSFER_WRITE) {
|
||||
|
|
@ -461,11 +511,20 @@ cell_transfer_unmap(struct pipe_screen *screen,
|
|||
}
|
||||
}
|
||||
|
||||
if (ct->dt) {
|
||||
/* display target */
|
||||
struct sw_winsys *winsys = cell_screen(screen)->winsys;
|
||||
winsys->displaytarget_unmap(winsys, ct->dt);
|
||||
}
|
||||
|
||||
align_free(ctrans->map);
|
||||
ctrans->map = NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void
|
||||
cell_init_screen_texture_funcs(struct pipe_screen *screen)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,8 +43,19 @@ struct cell_texture
|
|||
unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
|
||||
unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
|
||||
|
||||
/** The tiled texture data is held in this buffer */
|
||||
struct pipe_buffer *buffer;
|
||||
/**
|
||||
* Display target, for textures with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET
|
||||
* usage.
|
||||
*/
|
||||
struct sw_displaytarget *dt;
|
||||
|
||||
/**
|
||||
* Malloc'ed data for regular textures, or a mapping to dt above.
|
||||
*/
|
||||
void *data;
|
||||
|
||||
/* Size of the linear buffer??
|
||||
*/
|
||||
unsigned long buffer_size;
|
||||
|
||||
/** The buffer above, mapped. This is the memory from which the
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue