diff --git a/src/asahi/compiler/agx_compile.c b/src/asahi/compiler/agx_compile.c index dbd4f6eaad3..36fc03d5a08 100644 --- a/src/asahi/compiler/agx_compile.c +++ b/src/asahi/compiler/agx_compile.c @@ -26,8 +26,8 @@ #include "nir_intrinsics_indices.h" #include "shader_enums.h" -/* Alignment for shader programs. I'm not sure what the optimal value is. */ -#define AGX_CODE_ALIGN 0x100 +/* Cache-line align shader programs. This matches the prop compiler. */ +#define AGX_CODE_ALIGN 0x80 /* clang-format off */ static const struct debug_named_value agx_debug_options[] = {