From fe82d156bf32facceb344408a197c4db8e5dc21c Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Mon, 8 Sep 2025 12:31:58 -0400 Subject: [PATCH] zink: flag pipeline_changed when updating shader modules this otherwise breaks everything when switching from pipeline -> shobj draw cc: mesa-stable Part-of: --- src/gallium/drivers/zink/zink_draw.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/zink/zink_draw.cpp b/src/gallium/drivers/zink/zink_draw.cpp index c4c258501d2..7ee772e64e4 100644 --- a/src/gallium/drivers/zink/zink_draw.cpp +++ b/src/gallium/drivers/zink/zink_draw.cpp @@ -289,6 +289,7 @@ update_gfx_pipeline(struct zink_context *ctx, struct zink_batch_state *bs, enum VKCTX(CmdSetTessellationDomainOriginEXT)(bs->cmdbuf, VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT); VKCTX(CmdSetSampleLocationsEnableEXT)(bs->cmdbuf, ctx->gfx_pipeline_state.sample_locations_enabled); VKCTX(CmdSetRasterizationStreamEXT)(bs->cmdbuf, 0); + pipeline_changed = true; } ctx->shobj_draw = true; }