Mesa 19.0.5 Release Notes / May 21, 2019
+ ++Mesa 19.0.6 is a bug fix release which fixes bugs found since the 19.0.5 release. +
++Mesa 19.0.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
+ + +SHA256 checksums
++TBD ++ + +
New features
+ +N/A
+ +Bug fixes
+ + +-
+
+
- Bug 110721 - graphics corruption on steam client with mesa 19.1.0 rc3 on polaris + +
- Bug 110761 - Huge problems between Mesa and Electron engine apps + +
- Bug 110784 - [regression][bisected] Reverting 'expose 0 shader binary formats for compat profiles for Qt' causes get_program_binary failures on Iris + +
Changes
+ + +Alok Hota (2):
+-
+
- gallium/swr: Param defaults for unhandled PIPE_CAPs +
- gallium/aux: add PIPE_CAP_MAX_VARYINGS to u_screen +
Bas Nieuwenhuizen (1):
+-
+
- nir: Actually propagate progress in nir_opt_move_load_ubo. +
Chenglei Ren (1):
+-
+
- anv/android: fix missing dependencies issue during parallel build +
Christian Gmeiner (1):
+-
+
- etnaviv: use the correct uniform dirty bits +
Dave Airlie (1):
+-
+
- Revert "mesa: unreference current winsys buffers when unbinding winsys buffers" +
Deepak Rawat (1):
+-
+
- winsys/drm: Fix out of scope variable usage +
Dylan Baker (6):
+-
+
- docs: Add Sha256 sums for 19.0.5 +
- cherry-ignore: Add a commit that was manually backported +
- cherry-ignore: add another 19.1 only patch +
- cherry-ignore: add another 19.1 only patch +
- gallium: wrap u_screen in extern "C" for c++ +
- VERSION: bump to 19.0.6 +
Emil Velikov (1):
+-
+
- egl/dri: flesh out and use dri2_create_drawable() +
Jan Zielinski (1):
+-
+
- swr/rast: fix 32-bit compilation on Linux +
Lionel Landwerlin (1):
+-
+
- vulkan: fix build dependency issue with generated files +
Marek Olšák (2):
+-
+
- u_blitter: don't fail mipmap generation for depth formats containing stencil +
- ac: fix a typo in ac_build_wg_scan_bottom +
Philipp Zabel (1):
+-
+
- etnaviv: fill missing offset in etna_resource_get_handle +
Rob Clark (3):
+-
+
- freedreno/ir3: dynamic UBO indexing vs 64b pointers +
- freedreno/ir3: set more barrier bits +
- freedreno/a6xx: fix GPU crash on small render targets +
Sagar Ghuge (1):
+-
+
- intel/compiler: Fix assertions in brw_alu3 +
Samuel Pitoiset (2):
+-
+
- radv: allocate more space in the CS when emitting events +
- radv: do not use gfx fast depth clears for layered depth/stencil images +
Timothy Arceri (2):
+-
+
- Revert "st/mesa: expose 0 shader binary formats for compat profiles for Qt" +
- st/glsl: make sure to propagate initialisers to driver storage +