i956: set RobustAccess true when is supported

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This commit is contained in:
Tapani Pälli 2016-10-25 13:42:12 +03:00
parent ef16003320
commit fe764477b0

View file

@ -1107,8 +1107,10 @@ brwCreateContext(gl_api api,
brw->perf_debug = true;
}
if ((flags & __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS) != 0)
if ((flags & __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS) != 0) {
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
ctx->Const.RobustAccess = GL_TRUE;
}
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
brw_init_shader_time(brw);