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docs: Fix ubo indexing description
Ian points out that this being unrestricted was an oversight in the spec, and is corrected in GLSL4.40. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
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@ -103,7 +103,7 @@ GL 4.0:
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GL_ARB_gpu_shader5 started
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- 'precise' qualifier not started
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- Dynamically uniform sampler array indices not started
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- Unrestricted UBO array indices not started
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- Dynamically uniform UBO array indices not started
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- Implicit signed -> unsigned conversions not started
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- Fused multiply-add DONE
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- Packing/bitfield/conversion functions DONE
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