docs: Fix ubo indexing description

Ian points out that this being unrestricted was an oversight in the
spec, and is corrected in GLSL4.40.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Chris Forbes 2014-04-12 08:31:05 +12:00
parent e5f306e3ff
commit fe4f373eb4

View file

@ -103,7 +103,7 @@ GL 4.0:
GL_ARB_gpu_shader5 started
- 'precise' qualifier not started
- Dynamically uniform sampler array indices not started
- Unrestricted UBO array indices not started
- Dynamically uniform UBO array indices not started
- Implicit signed -> unsigned conversions not started
- Fused multiply-add DONE
- Packing/bitfield/conversion functions DONE