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anv/cmd_buffer: Rework descriptor dirtying in set_subpass
We have a DIRTY_RENDER_TARGETS flag and that makes a lot more sense than just dirtying fragment descriptors. We're checking for it in some of the gen7 code but unfortunately, nothing was setting it and it didn't do what it was supposed to do in cmd_buffer_flush_state. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
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1 changed files with 5 additions and 1 deletions
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@ -711,6 +711,10 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
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}
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#endif
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/* Render targets live in the same binding table as fragment descriptors */
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if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_RENDER_TARGETS)
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cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
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/* We emit the binding tables and sampler tables first, then emit push
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* constants and then finally emit binding table and sampler table
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* pointers. It has to happen in this order, since emitting the binding
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@ -1301,7 +1305,7 @@ genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
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{
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cmd_buffer->state.subpass = subpass;
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cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
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cmd_buffer->state.dirty |= ANV_CMD_DIRTY_RENDER_TARGETS;
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cmd_buffer_emit_depth_stencil(cmd_buffer);
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}
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