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mesa: fix typo s/glGetTextImage/glGetTexImage/
Trivial.
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@ -1382,7 +1382,7 @@ _mesa_GetTexImage(GLenum target, GLint level, GLenum format, GLenum type,
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GLvoid *pixels )
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{
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GET_CURRENT_CONTEXT(ctx);
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static const char *caller = "glGetTextImage";
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static const char *caller = "glGetTexImage";
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GLsizei width, height, depth;
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struct gl_texture_object *texObj;
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