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mesa: fix color material tracking
f6c8ca06changed this code to only set color materials mask when the VERT_BIT_COLOR0 bit is set instead of when color material is enabled. But this meant we always skipped over the STATE_CURRENT_ATTRIB values. Fixes:f6c8ca06f6("mesa: fix material inputs in ffvertex_prog.c") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7122 Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34833> (cherry picked from commit600892802d)
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1a4f9e6c00
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fe40642c6b
2 changed files with 2 additions and 2 deletions
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@ -3654,7 +3654,7 @@
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"description": "mesa: fix color material tracking",
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"nominated": true,
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"nomination_type": 2,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": "f6c8ca06f649ae1367f61eca6fb7635862bd5584",
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"notes": null
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@ -552,7 +552,7 @@ static void set_material_flags( struct tnl_program *p )
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p->color_materials = 0;
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p->materials = 0;
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if (p->state->varying_vp_inputs & VERT_BIT_COLOR0) {
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if (p->state->light_color_material_mask) {
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p->materials =
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p->color_materials = p->state->light_color_material_mask;
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}
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