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framebuffer state
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78
src/mesa/state_tracker/st_atom_framebuffer.c
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78
src/mesa/state_tracker/st_atom_framebuffer.c
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Brian Paul
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*/
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#include "st_context.h"
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#include "st_atom.h"
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#include "pipe/p_context.h"
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static struct pipe_surface *
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xmesa_get_color_surface(GLcontext *ctx, GLuint i)
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{
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return NULL;
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}
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/**
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* Update framebuffer state (color, depth, stencil, etc. buffers)
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* XXX someday: separate draw/read buffers.
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*/
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static void
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update_framebuffer_state( struct st_context *st )
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{
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struct pipe_framebuffer_state framebuffer;
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GLuint i;
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/* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
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* to determine which surfaces to draw to
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*/
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framebuffer.num_cbufs = st->ctx->DrawBuffer->_NumColorDrawBuffers[0];
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for (i = 0; i < framebuffer.num_cbufs; i++) {
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framebuffer.cbufs[i] = xmesa_get_color_surface(st->ctx, i);
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}
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if (memcmp(&framebuffer, &st->state.framebuffer, sizeof(framebuffer)) != 0) {
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st->state.framebuffer = framebuffer;
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st->pipe->set_framebuffer_state( st->pipe, &framebuffer );
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}
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}
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const struct st_tracked_state st_update_framebuffer = {
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.dirty = {
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.mesa = _NEW_BUFFERS,
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.st = 0,
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},
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.update = update_framebuffer_state
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};
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