more work on st_choose_pipe_format()

This commit is contained in:
Brian 2007-08-03 13:29:02 -06:00
parent 4b87d37e90
commit fdedc4fec0
2 changed files with 110 additions and 28 deletions

View file

@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/texstore.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@ -40,6 +41,8 @@
#include "st_cb_teximage.h"
/**
* Search list of formats for first RGBA format.
*/
@ -84,11 +87,15 @@ default_depth_format(const GLuint formats[], GLuint num)
* If we find a device that needs a more intricate selection mechanism,
* this function _could_ get pushed down into the pipe device.
*
* Note: also used for glRenderbufferStorageEXT()
*
* Note: format and type may be GL_NONE (see renderbuffers)
*
* \return PIPE_FORMAT_NONE if error/problem.
*/
static GLuint
choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
GLenum format, GLenum type)
GLuint
st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
GLenum format, GLenum type)
{
const GLuint *supported;
GLboolean allow[PIPE_FORMAT_COUNT];
@ -112,51 +119,54 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
return PIPE_FORMAT_U_A8_R8_G8_B8;
}
else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
/*
if (allow[PIPE_FORMAT_U_A4_R4_G4_B4])
return PIPE_FORMAT_U_A4_R4_G4_B4;
*/
}
else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
/*
if (allow[PIPE_FORMAT_U_A1_R5_G5_B5])
return PIPE_FORMAT_U_A1_R5_G5_B5;
*/
}
}
return default_rgba_format(supported, n);
#if 0
case 3:
case GL_RGB:
case GL_COMPRESSED_RGB:
if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
return &_mesa_texformat_rgb565;
if (allow[PIPE_FORMAT_U_R5_G6_B5])
return PIPE_FORMAT_U_R5_G6_B5;
}
return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
return default_rgba_format(supported, n);
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
case GL_RGBA16:
return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
return default_rgba_format(supported, n);
case GL_RGBA4:
case GL_RGBA2:
return &_mesa_texformat_argb4444;
if (allow[PIPE_FORMAT_U_A4_R4_G4_B4])
return PIPE_FORMAT_U_A4_R4_G4_B4;
return default_rgba_format(supported, n);
case GL_RGB5_A1:
return &_mesa_texformat_argb1555;
if (allow[PIPE_FORMAT_U_A1_R5_G5_B5])
return PIPE_FORMAT_U_A1_R5_G5_B5;
return default_rgba_format(supported, n);
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
return &_mesa_texformat_argb8888;
return default_rgba_format(supported, n);
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
return &_mesa_texformat_rgb565;
if (allow[PIPE_FORMAT_U_A1_R5_G5_B5])
return PIPE_FORMAT_U_A1_R5_G5_B5;
return default_rgba_format(supported, n);
case GL_ALPHA:
case GL_ALPHA4:
@ -164,7 +174,9 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
return &_mesa_texformat_a8;
if (allow[PIPE_FORMAT_U_A8])
return PIPE_FORMAT_U_A8;
return default_rgba_format(supported, n);
case 1:
case GL_LUMINANCE:
@ -173,7 +185,9 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
return &_mesa_texformat_l8;
if (allow[PIPE_FORMAT_U_A8])
return PIPE_FORMAT_U_A8;
return default_rgba_format(supported, n);
case 2:
case GL_LUMINANCE_ALPHA:
@ -184,7 +198,9 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
return &_mesa_texformat_al88;
if (allow[PIPE_FORMAT_U_L8_A8])
return PIPE_FORMAT_U_L8_A8;
return default_rgba_format(supported, n);
case GL_INTENSITY:
case GL_INTENSITY4:
@ -192,14 +208,22 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
return &_mesa_texformat_i8;
if (allow[PIPE_FORMAT_U_I8])
return PIPE_FORMAT_U_I8;
return default_rgba_format(supported, n);
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
return &_mesa_texformat_ycbcr;
else
return &_mesa_texformat_ycbcr_rev;
if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) {
if (allow[PIPE_FORMAT_YCBCR])
return PIPE_FORMAT_YCBCR;
}
else {
if (allow[PIPE_FORMAT_YCBCR_REV])
return PIPE_FORMAT_YCBCR_REV;
}
return PIPE_FORMAT_NONE;
#if 0
case GL_COMPRESSED_RGB_FXT1_3DFX:
return &_mesa_texformat_rgb_fxt1;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
@ -237,12 +261,23 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
case GL_DEPTH_COMPONENT:
return default_depth_format(supported, n);
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
if (allow[PIPE_FORMAT_U_S8])
return PIPE_FORMAT_U_S8;
if (allow[PIPE_FORMAT_S8_Z24])
return PIPE_FORMAT_S8_Z24;
return PIPE_FORMAT_NONE;
#if 0
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
return &_mesa_texformat_z24_s8;
#endif
if (allow[PIPE_FORMAT_S8_Z24])
return PIPE_FORMAT_S8_Z24;
return PIPE_FORMAT_NONE;
default:
return PIPE_FORMAT_NONE;
}
@ -250,13 +285,55 @@ choose_tex_format(struct pipe_context *pipe, GLint internalFormat,
static void
st_teximage2d(GLcontext *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
/* probably nothing here: use core Mesa TexImage2D fallback to
* save teximage in main memory.
* Later, when we have a complete texobj and are ready to render,
* create the pipe texture object / mipmap-tree.
*/
_mesa_store_teximage2d(ctx, target, level, internalFormat,
width, height, border, format, type, pixels,
packing, texObj, texImage);
}
static void
st_texsubimage2d(GLcontext *ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
#if 0
struct pipe_mipmap_tree *mt = texObj->DriverData;
#endif
/* 1. find the region which stores this texture object.
* 2. convert texels to pipe format if needed.
* 3. replace texdata in the texture region.
*/
}
void st_init_cb_teximage( struct st_context *st )
{
/*
struct dd_function_table *functions = &st->ctx->Driver;
functions->TexImage2D = st_teximage2d;
*/
functions->TexSubImage2D = st_texsubimage2d;
}

View file

@ -30,6 +30,11 @@
#define ST_CB_TEXIMAGE_H
extern GLuint
st_choose_pipe_format(struct pipe_context *pipe, GLint internalFormat,
GLenum format, GLenum type);
extern void st_init_cb_teximage( struct st_context *st );
extern void st_destroy_cb_teximage( struct st_context *st );