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more warning fixes (Karl Schultz)
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1f20952a92
commit
fde5e2c5f1
3 changed files with 18 additions and 21 deletions
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@ -1,4 +1,4 @@
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/* $Id: clip.c,v 1.22 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: clip.c,v 1.23 2001/09/15 18:02:49 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -41,9 +41,6 @@
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/**********************************************************************/
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/* Get/Set User clip-planes. */
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/**********************************************************************/
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@ -64,10 +61,10 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
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return;
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}
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equation[0] = eq[0];
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equation[1] = eq[1];
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equation[2] = eq[2];
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equation[3] = eq[3];
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equation[0] = (GLfloat) eq[0];
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equation[1] = (GLfloat) eq[1];
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equation[2] = (GLfloat) eq[2];
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equation[3] = (GLfloat) eq[3];
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/*
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* The equation is transformed by the transpose of the inverse of the
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@ -1,4 +1,4 @@
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/* $Id: colortab.c,v 1.41 2001/07/14 17:53:04 brianp Exp $ */
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/* $Id: colortab.c,v 1.42 2001/09/15 18:02:49 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -1009,10 +1009,10 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
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switch (pname) {
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case GL_COLOR_TABLE_FORMAT:
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*params = table->IntFormat;
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*params = (GLfloat) table->IntFormat;
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break;
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case GL_COLOR_TABLE_WIDTH:
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*params = table->Size;
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*params = (GLfloat) table->Size;
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break;
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case GL_COLOR_TABLE_RED_SIZE:
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*params = table->RedSize;
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@ -1,4 +1,4 @@
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/* $Id: context.c,v 1.146 2001/07/26 20:02:10 brianp Exp $ */
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/* $Id: context.c,v 1.147 2001/09/15 18:02:49 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -608,7 +608,7 @@ init_light( struct gl_light *l, GLuint n )
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static void
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init_lightmodel( struct gl_lightmodel *lm )
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{
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ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
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ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
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lm->LocalViewer = GL_FALSE;
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lm->TwoSide = GL_FALSE;
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lm->ColorControl = GL_SINGLE_COLOR;
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@ -618,10 +618,10 @@ init_lightmodel( struct gl_lightmodel *lm )
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static void
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init_material( struct gl_material *m )
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{
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ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
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ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
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ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
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ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
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ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
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ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
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ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
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ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
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m->Shininess = 0.0;
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m->AmbientIndex = 0;
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m->DiffuseIndex = 1;
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@ -743,12 +743,12 @@ init_attrib_groups( GLcontext *ctx )
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ctx->Const.MaxPointSize = MAX_POINT_SIZE;
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ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
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ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
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ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
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ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
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ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
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ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
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ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
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ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
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ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
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ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
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ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
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ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
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ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
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@ -1159,8 +1159,8 @@ init_attrib_groups( GLcontext *ctx )
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#define Sz 10
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#define Tz 14
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ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
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ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
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ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
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ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
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#undef Sz
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#undef Tz
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