From fdd351cc8108db7d6922b344f36fbab14a69bbf1 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Mon, 31 Jan 2022 12:43:04 +0000 Subject: [PATCH] anv/genxml/intel/fs: fix binding shader record entry Bit is flipped compared to all the other packets. Signed-off-by: Lionel Landwerlin Fixes: 705395344d25 ("intel/fs: Add support for compiling bindless shaders with resume shaders") Fixes: c3ac9afca389 ("anv: Create and return ray-tracing pipeline SBT handles") Acked-by: Jason Ekstrand Reviewed-by: Caio Oliveira Part-of: (cherry picked from commit 2763a8af5ac3739c677ed7de7bd2a7e60a35f822) --- .pick_status.json | 2 +- src/intel/compiler/brw_fs.cpp | 2 +- src/intel/genxml/gen_rt.xml | 4 ++-- src/intel/vulkan/anv_private.h | 3 ++- 4 files changed, 6 insertions(+), 5 deletions(-) diff --git a/.pick_status.json b/.pick_status.json index 09dfa98c269..001d8eee932 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -1102,7 +1102,7 @@ "description": "anv/genxml/intel/fs: fix binding shader record entry", "nominated": true, "nomination_type": 1, - "resolution": 0, + "resolution": 1, "main_sha": null, "because_sha": "705395344d2541d038326a6f64fbff838b52a71e" }, diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp index 54e47904fff..e446d04ac4e 100644 --- a/src/intel/compiler/brw_fs.cpp +++ b/src/intel/compiler/brw_fs.cpp @@ -10253,7 +10253,7 @@ brw_bsr(const struct intel_device_info *devinfo, assert(local_arg_offset % 8 == 0); return offset | - SET_BITS(simd_size > 8, 4, 4) | + SET_BITS(simd_size == 8, 4, 4) | SET_BITS(local_arg_offset / 8, 2, 0); } diff --git a/src/intel/genxml/gen_rt.xml b/src/intel/genxml/gen_rt.xml index 8ef0ae3c36c..757ab6afff6 100644 --- a/src/intel/genxml/gen_rt.xml +++ b/src/intel/genxml/gen_rt.xml @@ -3,8 +3,8 @@ - - + + diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 60ed616d904..b205e5b266d 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -3430,7 +3430,8 @@ anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader) \ (struct GFX_BINDLESS_SHADER_RECORD) { \ .OffsetToLocalArguments = (local_arg_offset) / 8, \ - .BindlessShaderDispatchMode = prog_data->simd_size / 16, \ + .BindlessShaderDispatchMode = \ + prog_data->simd_size == 16 ? RT_SIMD16 : RT_SIMD8, \ .KernelStartPointer = bin->kernel.offset, \ }; \ })