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docs: do not mention classic swrast
It's been removed a while back, no need to talk about it anymore. Reviewed-by: Yonggang Luo <luoyonggang@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19297>
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3 changed files with 4 additions and 4 deletions
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@ -193,7 +193,7 @@ Building the Code
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::
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cd $TOP/mesa
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meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
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meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Dgallium-xa=true -Ddri3=false
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ninja -C builddir
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sudo ninja -C builddir install
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@ -200,7 +200,7 @@ and then install with ``sudo ninja install``.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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If Mesa can't use its hardware accelerated drivers it falls back on one
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of its software renderers. (e.g. classic swrast, Softpipe or LLVMpipe)
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of its software renderers. (e.g. Softpipe or LLVMpipe)
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You can run the ``glxinfo`` program to learn about your OpenGL library.
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Look for the ``OpenGL vendor`` and ``OpenGL renderer`` values. That will
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@ -87,8 +87,8 @@ software driver ("OpenSWR") based on LLVM and developed by Intel.
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Ongoing: Mesa is the OpenGL implementation for devices designed by
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Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
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VirGL virtual GPUs. There's also several software-based renderers:
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swrast (the legacy Mesa rasterizer), Softpipe (a Gallium reference
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driver) and LLVMpipe (LLVM/JIT-based high-speed rasterizer).
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Softpipe (a Gallium reference driver) and LLVMpipe (LLVM/JIT-based
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high-speed rasterizer).
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Work continues on the drivers and core Mesa to implement newer versions
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of the OpenGL, OpenGL ES and Vulkan specifications.
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