docs: do not mention classic swrast

It's been removed a while back, no need to talk about it anymore.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19297>
This commit is contained in:
Erik Faye-Lund 2022-10-24 15:42:20 +02:00 committed by Marge Bot
parent 48aa892eb8
commit fdab007b1d
3 changed files with 4 additions and 4 deletions

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@ -193,7 +193,7 @@ Building the Code
::
cd $TOP/mesa
meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Ddri-drivers=swrast -Dgallium-xa=true -Ddri3=false
meson builddir --prefix=/usr --libdir=${LIBDIR} -Dgallium-drivers=svga -Dgallium-xa=true -Ddri3=false
ninja -C builddir
sudo ninja -C builddir install

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@ -200,7 +200,7 @@ and then install with ``sudo ninja install``.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
If Mesa can't use its hardware accelerated drivers it falls back on one
of its software renderers. (e.g. classic swrast, Softpipe or LLVMpipe)
of its software renderers. (e.g. Softpipe or LLVMpipe)
You can run the ``glxinfo`` program to learn about your OpenGL library.
Look for the ``OpenGL vendor`` and ``OpenGL renderer`` values. That will

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@ -87,8 +87,8 @@ software driver ("OpenSWR") based on LLVM and developed by Intel.
Ongoing: Mesa is the OpenGL implementation for devices designed by
Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
VirGL virtual GPUs. There's also several software-based renderers:
swrast (the legacy Mesa rasterizer), Softpipe (a Gallium reference
driver) and LLVMpipe (LLVM/JIT-based high-speed rasterizer).
Softpipe (a Gallium reference driver) and LLVMpipe (LLVM/JIT-based
high-speed rasterizer).
Work continues on the drivers and core Mesa to implement newer versions
of the OpenGL, OpenGL ES and Vulkan specifications.