zink/ci: add lists for RADV/GFX1200

Copied from NAVI31.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33125>
This commit is contained in:
Samuel Pitoiset 2025-01-20 07:15:28 -08:00 committed by Marge Bot
parent de9d8a23d2
commit fd8ed50812
3 changed files with 294 additions and 0 deletions

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# kopper
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_ust_test,Fail
glx@extension string sanity,Fail
# #6322
spec@arb_framebuffer_object@fbo-blit-scaled-linear,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
spec@arb_gpu_shader_fp64@execution@arb_gpu_shader_fp64-tf-separate,Fail
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex,Fail
spec@arb_program_interface_query@arb_program_interface_query-getprogramresourceindex@'vs_input2[1][0]' on GL_PROGRAM_INPUT,Fail
spec@arb_sample_shading@ignore-centroid-qualifier 2,Fail
spec@arb_sample_shading@ignore-centroid-qualifier 4,Fail
spec@arb_sample_shading@ignore-centroid-qualifier 6,Fail
spec@arb_sample_shading@ignore-centroid-qualifier 8,Fail
spec@arb_sample_shading@interpolate-at-sample-position 2,Fail
spec@arb_sample_shading@interpolate-at-sample-position 4,Fail
spec@arb_sample_shading@interpolate-at-sample-position 6,Fail
spec@arb_sample_shading@interpolate-at-sample-position 8,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@arb_tessellation_shader@arb_tessellation_shader-tes-gs-max-output -small -scan 1 50,Crash
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
spec@egl_khr_surfaceless_context@viewport,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@glsl-1.10@execution@glsl-fs-inline-explosion,Crash
spec@glsl-1.10@execution@glsl-vs-inline-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion,Crash
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z,Fail
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
spec@glsl-es-3.00@execution@built-in-functions@fs-packhalf2x16,Fail
spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode full precision,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
spec@!opengl 1.1@polygon-mode-facing,Fail
spec@!opengl 1.1@polygon-mode,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on bottom edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on left edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 0: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 1: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 2: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 2: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 5: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected blue pixel in center,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edge,Fail
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.5@depth-tex-compare,Fail
spec@!opengl 2.0@vs-point_size-zero,Fail
spec@!opengl 2.1@pbo,Fail
spec@!opengl 2.1@pbo@test_polygon_stip,Fail
spec@!opengl 2.1@polygon-stipple-fs,Fail
spec@!opengl 3.0@clearbuffer-depth-cs-probe,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
# Introduced by a8d2b288eee3 ("ci/piglit: 2023-01-19 uprev")
spec@!opengl 1.1@line-smooth-stipple,Fail
# Delta over NAVI10
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=6,Fail
spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail
spec@ext_transform_feedback@tessellation quads wireframe,Fail
# Regressed between 1080ff39717b92b99afcf51283bec3994deae376..ef01a9cf3b465889fe8084732264dad0580270c3
spec@arb_sample_shading@samplemask 2,Fail
spec@arb_sample_shading@samplemask 2 all,Fail
spec@arb_sample_shading@samplemask 2 all@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 2 all@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 2 all@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 2 all@noms partition,Fail
spec@arb_sample_shading@samplemask 2 all@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 2@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 2@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 2@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 2@noms partition,Fail
spec@arb_sample_shading@samplemask 2@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 4,Fail
spec@arb_sample_shading@samplemask 4 all,Fail
spec@arb_sample_shading@samplemask 4 all@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4 all@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4 all@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4 all@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 4 all@noms partition,Fail
spec@arb_sample_shading@samplemask 4 all@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 4@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 4@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 4@noms partition,Fail
spec@arb_sample_shading@samplemask 4@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 6,Fail
spec@arb_sample_shading@samplemask 6 all,Fail
spec@arb_sample_shading@samplemask 6 all@0.125000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6 all@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6 all@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6 all@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6 all@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 6 all@noms partition,Fail
spec@arb_sample_shading@samplemask 6 all@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@0.125000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 6@noms partition,Fail
spec@arb_sample_shading@samplemask 6@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 8,Fail
spec@arb_sample_shading@samplemask 8 all,Fail
spec@arb_sample_shading@samplemask 8 all@0.125000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8 all@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8 all@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8 all@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8 all@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 8 all@noms partition,Fail
spec@arb_sample_shading@samplemask 8 all@sample mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@0.125000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@0.250000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@0.500000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@1.000000 mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@noms mask_in_one,Fail
spec@arb_sample_shading@samplemask 8@noms partition,Fail
spec@arb_sample_shading@samplemask 8@sample mask_in_one,Fail
spec@ext_framebuffer_multisample@enable-flag,Fail
spec@ext_framebuffer_multisample@interpolation 2 centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 2 centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 2 non-centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 2 non-centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 4 centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 4 centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 4 non-centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 4 non-centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 6 centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 6 centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 6 non-centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 6 non-centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 8 centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 8 centroid-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 8 non-centroid-deriv-disabled,Fail
spec@ext_framebuffer_multisample@interpolation 8 non-centroid-disabled,Fail
# Regression noticed in https://gitlab.freedesktop.org/mesa/mesa/-/pipelines/891104
spec@arb_viewport_array@display-list,Fail
dEQP-GLES3.functional.shaders.precision.uint.highp_div_fragment,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-ownership_transfer,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-refcount,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_argb8888,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_ayuv,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_nv12,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_nv21,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_vyuy,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_xrgb8888,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_xyuv,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y410,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuv420,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvyu,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-transcode-nv12-as-r8-gr88,Fail

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KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip_rp
KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip_rp
KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
KHR-GL46.layout_location.usampler_buffer
dEQP-GLES3.functional.fbo.multiview.samples_1
dEQP-GLES3.functional.fbo.multiview.samples_2
dEQP-GLES3.functional.fbo.multiview.samples_4
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.cubemap_to_cubemap
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.cubemap_to_texture2d_array
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_equal_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_equal_spacing_cw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_even_spacing_cw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_cw_point_mode
spec@!opengl 1.0@rasterpos
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
spec@!opengl 1.1@depthstencil-default_fb-blit samples=6
spec@!opengl 1.1@depthstencil-default_fb-copypixels samples=6
spec@!opengl 1.1@ppgtt_memory_alignment
spec@arb_compute_shader@local-id-explosion
spec@arb_depth_texture@fbo-depth-gl_depth_component16-blit
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
spec@arb_sampler_objects@framebufferblit
spec@arb_shader_image_load_store@coherency
spec@arb_shader_image_load_store@coherency@Tessellation evaluation-Fragment shader/'coherent' qualifier coherency test/256x256
spec@arb_shader_image_load_store@shader-mem-barrier
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Fragment shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Geometry shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation control shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=64
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=16
spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=64
spec@arb_texture_rg@texture-rg
spec@arb_timer_query@timestamp-get
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv
spec@ext_transform_feedback@discard-bitmap
spec@glsl-1.50@execution@geometry@point-size-out
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs
# First seen on navi10 in https://gitlab.freedesktop.org/mesa/mesa/-/jobs/58636780
KHR-GL46.sparse_buffer_tests.BufferStorageTest

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ext_texture_env.*
spec@arb_shader_image_load_store.*
spec@arb_gpu_shader_fp64@execution@glsl-fs-loop-unroll-mul-fp64
.*@execution@vs_in.*
# Kopper regression
glx@glx-tfp
spec@egl_nok_texture_from_pixmap@basic
# Exclude GLX tests.
glx@glx.*
# Tests below timeout most of the time.
KHR-GL46.copy_image.functional
KHR-GL46.texture_swizzle.smoke
KHR-GL46.texture_swizzle.functional
KHR-GL46.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
#these need format conversions that gallium doesn't implement yet
spec@arb_texture_buffer_object@formats.*arb.*
# These randomly hang.
spec@ext_external_objects@.*
# These are too random.
spec@arb_shader_clock@execution@clock.*
# These run OOM and migth hang?
spec@arb_texture_buffer_object@texture-buffer-size-clamp.*
spec@!opengl 1.1@streaming-texture-leak
spec@arb_uniform_buffer_object@maxuniformblocksize.*