mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-06 09:28:07 +02:00
st/dri: Install APPLE_vertex_array_object functions
Besides from being necessary to use that extension, it also fixes a crash when deleting the currently bound vertex array object. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
This commit is contained in:
parent
751aa58e01
commit
fce2095a90
1 changed files with 2 additions and 0 deletions
|
|
@ -53,6 +53,7 @@
|
|||
#define need_GL_EXT_framebuffer_object
|
||||
#define need_GL_EXT_multi_draw_arrays
|
||||
#define need_GL_EXT_secondary_color
|
||||
#define need_GL_APPLE_vertex_array_object
|
||||
#define need_GL_NV_vertex_program
|
||||
#define need_GL_VERSION_2_0
|
||||
#define need_GL_VERSION_2_1
|
||||
|
|
@ -105,6 +106,7 @@ const struct dri_extension card_extensions[] = {
|
|||
{"GL_EXT_texture_lod_bias", NULL},
|
||||
{"GL_3DFX_texture_compression_FXT1", NULL},
|
||||
{"GL_APPLE_client_storage", NULL},
|
||||
{"GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
|
||||
{"GL_MESA_pack_invert", NULL},
|
||||
{"GL_MESA_ycbcr_texture", NULL},
|
||||
{"GL_NV_blend_square", NULL},
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue