radeonsi: remove unused si_prepare_cube_coords

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2017-01-10 17:20:57 +01:00
parent a0ce09b4b2
commit fccf29373d
2 changed files with 0 additions and 200 deletions

View file

@ -215,9 +215,5 @@ void si_llvm_emit_store(struct lp_build_tgsi_context *bld_base,
LLVMValueRef dst[4]);
void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base);
void si_prepare_cube_coords(struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data,
LLVMValueRef *coords_arg,
LLVMValueRef *derivs_arg);
#endif

View file

@ -906,199 +906,3 @@ void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base)
bld_base->op_actions[TGSI_OPCODE_U64DIV].emit = emit_udiv;
bld_base->op_actions[TGSI_OPCODE_I64DIV].emit = emit_idiv;
}
/* Coordinates for cube map selection. sc, tc, and ma are as in Table 8.27
* of the OpenGL 4.5 (Compatibility Profile) specification, except ma is
* already multiplied by two. id is the cube face number.
*/
struct cube_selection_coords {
LLVMValueRef stc[2];
LLVMValueRef ma;
LLVMValueRef id;
};
static void build_cube_intrinsic(struct gallivm_state *gallivm,
LLVMValueRef in[3],
struct cube_selection_coords *out)
{
LLVMBuilderRef builder = gallivm->builder;
if (HAVE_LLVM >= 0x0309) {
LLVMTypeRef f32 = LLVMTypeOf(in[0]);
out->stc[1] = lp_build_intrinsic(builder, "llvm.amdgcn.cubetc",
f32, in, 3, LP_FUNC_ATTR_READNONE);
out->stc[0] = lp_build_intrinsic(builder, "llvm.amdgcn.cubesc",
f32, in, 3, LP_FUNC_ATTR_READNONE);
out->ma = lp_build_intrinsic(builder, "llvm.amdgcn.cubema",
f32, in, 3, LP_FUNC_ATTR_READNONE);
out->id = lp_build_intrinsic(builder, "llvm.amdgcn.cubeid",
f32, in, 3, LP_FUNC_ATTR_READNONE);
} else {
LLVMValueRef c[4] = {
in[0],
in[1],
in[2],
LLVMGetUndef(LLVMTypeOf(in[0]))
};
LLVMValueRef vec = lp_build_gather_values(gallivm, c, 4);
LLVMValueRef tmp =
lp_build_intrinsic(builder, "llvm.AMDGPU.cube",
LLVMTypeOf(vec), &vec, 1,
LP_FUNC_ATTR_READNONE);
out->stc[1] = LLVMBuildExtractElement(builder, tmp,
lp_build_const_int32(gallivm, 0), "");
out->stc[0] = LLVMBuildExtractElement(builder, tmp,
lp_build_const_int32(gallivm, 1), "");
out->ma = LLVMBuildExtractElement(builder, tmp,
lp_build_const_int32(gallivm, 2), "");
out->id = LLVMBuildExtractElement(builder, tmp,
lp_build_const_int32(gallivm, 3), "");
}
}
/**
* Build a manual selection sequence for cube face sc/tc coordinates and
* major axis vector (multiplied by 2 for consistency) for the given
* vec3 \p coords, for the face implied by \p selcoords.
*
* For the major axis, we always adjust the sign to be in the direction of
* selcoords.ma; i.e., a positive out_ma means that coords is pointed towards
* the selcoords major axis.
*/
static void build_cube_select(LLVMBuilderRef builder,
const struct cube_selection_coords *selcoords,
const LLVMValueRef *coords,
LLVMValueRef *out_st,
LLVMValueRef *out_ma)
{
LLVMTypeRef f32 = LLVMTypeOf(coords[0]);
LLVMValueRef is_ma_positive;
LLVMValueRef sgn_ma;
LLVMValueRef is_ma_z, is_not_ma_z;
LLVMValueRef is_ma_y;
LLVMValueRef is_ma_x;
LLVMValueRef sgn;
LLVMValueRef tmp;
is_ma_positive = LLVMBuildFCmp(builder, LLVMRealUGE,
selcoords->ma, LLVMConstReal(f32, 0.0), "");
sgn_ma = LLVMBuildSelect(builder, is_ma_positive,
LLVMConstReal(f32, 1.0), LLVMConstReal(f32, -1.0), "");
is_ma_z = LLVMBuildFCmp(builder, LLVMRealUGE, selcoords->id, LLVMConstReal(f32, 4.0), "");
is_not_ma_z = LLVMBuildNot(builder, is_ma_z, "");
is_ma_y = LLVMBuildAnd(builder, is_not_ma_z,
LLVMBuildFCmp(builder, LLVMRealUGE, selcoords->id, LLVMConstReal(f32, 2.0), ""), "");
is_ma_x = LLVMBuildAnd(builder, is_not_ma_z, LLVMBuildNot(builder, is_ma_y, ""), "");
/* Select sc */
tmp = LLVMBuildSelect(builder, is_ma_z, coords[2], coords[0], "");
sgn = LLVMBuildSelect(builder, is_ma_y, LLVMConstReal(f32, 1.0),
LLVMBuildSelect(builder, is_ma_x, sgn_ma,
LLVMBuildFNeg(builder, sgn_ma, ""), ""), "");
out_st[0] = LLVMBuildFMul(builder, tmp, sgn, "");
/* Select tc */
tmp = LLVMBuildSelect(builder, is_ma_y, coords[2], coords[1], "");
sgn = LLVMBuildSelect(builder, is_ma_y, LLVMBuildFNeg(builder, sgn_ma, ""),
LLVMConstReal(f32, -1.0), "");
out_st[1] = LLVMBuildFMul(builder, tmp, sgn, "");
/* Select ma */
tmp = LLVMBuildSelect(builder, is_ma_z, coords[2],
LLVMBuildSelect(builder, is_ma_y, coords[1], coords[0], ""), "");
sgn = LLVMBuildSelect(builder, is_ma_positive,
LLVMConstReal(f32, 2.0), LLVMConstReal(f32, -2.0), "");
*out_ma = LLVMBuildFMul(builder, tmp, sgn, "");
}
void si_prepare_cube_coords(struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data,
LLVMValueRef *coords_arg,
LLVMValueRef *derivs_arg)
{
unsigned target = emit_data->inst->Texture.Texture;
unsigned opcode = emit_data->inst->Instruction.Opcode;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef type = bld_base->base.elem_type;
struct cube_selection_coords selcoords;
LLVMValueRef coords[3];
LLVMValueRef invma;
build_cube_intrinsic(gallivm, coords_arg, &selcoords);
invma = lp_build_intrinsic(builder, "llvm.fabs.f32",
type, &selcoords.ma, 1, LP_FUNC_ATTR_READNONE);
invma = lp_build_emit_llvm_unary(bld_base, TGSI_OPCODE_RCP, invma);
for (int i = 0; i < 2; ++i)
coords[i] = LLVMBuildFMul(builder, selcoords.stc[i], invma, "");
coords[2] = selcoords.id;
if (opcode == TGSI_OPCODE_TXD && derivs_arg) {
LLVMValueRef derivs[4];
int axis;
/* Convert cube derivatives to 2D derivatives. */
for (axis = 0; axis < 2; axis++) {
LLVMValueRef deriv_st[2];
LLVMValueRef deriv_ma;
/* Transform the derivative alongside the texture
* coordinate. Mathematically, the correct formula is
* as follows. Assume we're projecting onto the +Z face
* and denote by dx/dh the derivative of the (original)
* X texture coordinate with respect to horizontal
* window coordinates. The projection onto the +Z face
* plane is:
*
* f(x,z) = x/z
*
* Then df/dh = df/dx * dx/dh + df/dz * dz/dh
* = 1/z * dx/dh - x/z * 1/z * dz/dh.
*
* This motivatives the implementation below.
*
* Whether this actually gives the expected results for
* apps that might feed in derivatives obtained via
* finite differences is anyone's guess. The OpenGL spec
* seems awfully quiet about how textureGrad for cube
* maps should be handled.
*/
build_cube_select(builder, &selcoords, &derivs_arg[axis * 3],
deriv_st, &deriv_ma);
deriv_ma = LLVMBuildFMul(builder, deriv_ma, invma, "");
for (int i = 0; i < 2; ++i)
derivs[axis * 2 + i] =
LLVMBuildFSub(builder,
LLVMBuildFMul(builder, deriv_st[i], invma, ""),
LLVMBuildFMul(builder, deriv_ma, coords[i], ""), "");
}
memcpy(derivs_arg, derivs, sizeof(derivs));
}
/* Shift the texture coordinate. This must be applied after the
* derivative calculation.
*/
for (int i = 0; i < 2; ++i)
coords[i] = LLVMBuildFAdd(builder, coords[i], LLVMConstReal(type, 1.5), "");
if (target == TGSI_TEXTURE_CUBE_ARRAY ||
target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
/* for cube arrays coord.z = coord.w(array_index) * 8 + face */
/* coords_arg.w component - array_index for cube arrays */
coords[2] = lp_build_emit_llvm_ternary(bld_base, TGSI_OPCODE_MAD,
coords_arg[3], lp_build_const_float(gallivm, 8.0), coords[2]);
}
memcpy(coords_arg, coords, sizeof(coords));
}