radeon: remove old cube code

This commit is contained in:
Dave Airlie 2009-02-13 20:34:19 +10:00
parent c0ae4d3c55
commit fcc7a691dc

View file

@ -730,21 +730,10 @@ static void import_tex_obj_state( r100ContextPtr rmesa,
if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) {
uint32_t *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
// GLuint bytesPerFace = texobj->base.totalSize / 6;
// ASSERT(texobj->base.totalSize % 6 == 0);
GLuint bytesPerFace = 1; // TODO
RADEON_STATECHANGE( rmesa, cube[unit] );
cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
/* dont know if this setup conforms to OpenGL..
* at least it matches the behavior of mesa software renderer
*/
cube_cmd[CUBE_PP_CUBIC_OFFSET_0] = texobj->pp_txoffset; /* right */
cube_cmd[CUBE_PP_CUBIC_OFFSET_1] = texobj->pp_txoffset + 1 * bytesPerFace; /* left */
cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */
cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */
cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */
cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */
/* state filled out in the cube_emit */
}
}