glsl: replace conditional compilation with MAYBE_UNUSED

Suggested-by: Nicolai Hähnle <nhaehnle@gmail.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Eric Engestrom 2017-09-18 16:35:28 +01:00
parent 3752ad28f2
commit fc7345415f

View file

@ -36,6 +36,7 @@
#include "ir.h"
#include "ir_hierarchical_visitor.h"
#include "util/hash_table.h"
#include "util/macros.h"
#include "util/set.h"
#include "compiler/glsl_types.h"
@ -1043,8 +1044,7 @@ ir_validate::validate_ir(ir_instruction *ir, void *data)
_mesa_set_add(ir_set, ir);
}
#ifdef DEBUG
static void
MAYBE_UNUSED static void
check_node_type(ir_instruction *ir, void *data)
{
(void) data;
@ -1057,7 +1057,6 @@ check_node_type(ir_instruction *ir, void *data)
if (value != NULL)
assert(value->type != glsl_type::error_type);
}
#endif
void
validate_ir_tree(exec_list *instructions)