From fc657f8c07950a4f884828dbd73ae9e3d30c8277 Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 4 Aug 2022 12:19:03 -0400 Subject: [PATCH] zink: explicitly define ZINK_GFX_SHADER_COUNT Reviewed-by: Dave Airlie Part-of: --- src/gallium/drivers/zink/zink_types.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/zink/zink_types.h b/src/gallium/drivers/zink/zink_types.h index 5b06eee95b4..0baa6bb01ad 100644 --- a/src/gallium/drivers/zink/zink_types.h +++ b/src/gallium/drivers/zink/zink_types.h @@ -61,7 +61,7 @@ #define ZINK_FBFETCH_BINDING 6 //COMPUTE+1 -#define ZINK_GFX_SHADER_COUNT (PIPE_SHADER_TYPES - 1) +#define ZINK_GFX_SHADER_COUNT 5 #define ZINK_DEFAULT_MAX_DESCS 5000 #define MAX_LAZY_DESCRIPTORS (ZINK_DEFAULT_MAX_DESCS / 10)