ir_to_mesa: Silence unused variable warnings

This commit is contained in:
Ian Romanick 2010-08-16 09:45:01 -07:00
parent 68772031e6
commit fc63e37b97

View file

@ -1632,8 +1632,7 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
* ir_dereference handler. * ir_dereference handler.
*/ */
static struct ir_to_mesa_dst_reg static struct ir_to_mesa_dst_reg
get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v, get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
ir_to_mesa_src_reg *r)
{ {
/* The LHS must be a dereference. If the LHS is a variable indexed array /* The LHS must be a dereference. If the LHS is a variable indexed array
* access of a vector, it must be separated into a series conditional moves * access of a vector, it must be separated into a series conditional moves
@ -1662,7 +1661,7 @@ ir_to_mesa_visitor::visit(ir_assignment *ir)
ir->rhs->accept(this); ir->rhs->accept(this);
r = this->result; r = this->result;
l = get_assignment_lhs(ir->lhs, this, &r); l = get_assignment_lhs(ir->lhs, this);
/* FINISHME: This should really set to the correct maximal writemask for each /* FINISHME: This should really set to the correct maximal writemask for each
* FINISHME: component written (in the loops below). This case can only * FINISHME: component written (in the loops below). This case can only
@ -2554,6 +2553,7 @@ GLboolean
_mesa_ir_compile_shader(GLcontext *ctx, struct gl_shader *shader) _mesa_ir_compile_shader(GLcontext *ctx, struct gl_shader *shader)
{ {
assert(shader->CompileStatus); assert(shader->CompileStatus);
(void) ctx;
return GL_TRUE; return GL_TRUE;
} }