noise() works now

This commit is contained in:
Brian 2007-01-28 19:02:03 -07:00
parent 7aece10039
commit fc5a7ea5de

View file

@ -29,7 +29,6 @@ in Mesa:
<li>Arrays
<li>Structs
<li>Linking of multiple shaders is not supported
<li>Noise functions
<li>Not all built-in OpenGL state variables are supported yet.
Common variables such as gl_ModelViewMatrix and gl_NormalMatrix
are supported.