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noise() works now
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@ -29,7 +29,6 @@ in Mesa:
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<li>Arrays
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<li>Structs
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<li>Linking of multiple shaders is not supported
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<li>Noise functions
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<li>Not all built-in OpenGL state variables are supported yet.
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Common variables such as gl_ModelViewMatrix and gl_NormalMatrix
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are supported.
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