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radeonsi/gfx9: enable clamping for Z UNORM formats promoted to Z32F
so that shaders don't have to do it. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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parent
5abf60076c
commit
fc3c503b5d
1 changed files with 11 additions and 1 deletions
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@ -2978,13 +2978,14 @@ si_make_texture_descriptor(struct si_screen *screen,
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uint32_t *fmask_state)
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{
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struct pipe_resource *res = &tex->resource.b.b;
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const struct util_format_description *desc;
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const struct util_format_description *base_desc, *desc;
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unsigned char swizzle[4];
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int first_non_void;
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unsigned num_format, data_format, type;
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uint64_t va;
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desc = util_format_description(pipe_format);
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base_desc = util_format_description(res->format);
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if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
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const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
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@ -3085,6 +3086,15 @@ si_make_texture_descriptor(struct si_screen *screen,
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data_format = 0;
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}
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/* Enable clamping for UNORM depth formats promoted to Z32F. */
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if (screen->b.chip_class >= GFX9 &&
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util_format_has_depth(desc) &&
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num_format == V_008F14_IMG_NUM_FORMAT_FLOAT &&
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util_get_depth_format_type(base_desc) != UTIL_FORMAT_TYPE_FLOAT) {
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/* NUM_FORMAT=FLOAT and DATA_FORMAT=24_8 means "clamp to [0,1]". */
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data_format = V_008F14_IMG_DATA_FORMAT_24_8;
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}
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if (!sampler &&
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(res->target == PIPE_TEXTURE_CUBE ||
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res->target == PIPE_TEXTURE_CUBE_ARRAY ||
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