radeonsi/gfx9: enable clamping for Z UNORM formats promoted to Z32F

so that shaders don't have to do it.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák 2017-01-31 22:56:38 +01:00
parent 5abf60076c
commit fc3c503b5d

View file

@ -2978,13 +2978,14 @@ si_make_texture_descriptor(struct si_screen *screen,
uint32_t *fmask_state)
{
struct pipe_resource *res = &tex->resource.b.b;
const struct util_format_description *desc;
const struct util_format_description *base_desc, *desc;
unsigned char swizzle[4];
int first_non_void;
unsigned num_format, data_format, type;
uint64_t va;
desc = util_format_description(pipe_format);
base_desc = util_format_description(res->format);
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
@ -3085,6 +3086,15 @@ si_make_texture_descriptor(struct si_screen *screen,
data_format = 0;
}
/* Enable clamping for UNORM depth formats promoted to Z32F. */
if (screen->b.chip_class >= GFX9 &&
util_format_has_depth(desc) &&
num_format == V_008F14_IMG_NUM_FORMAT_FLOAT &&
util_get_depth_format_type(base_desc) != UTIL_FORMAT_TYPE_FLOAT) {
/* NUM_FORMAT=FLOAT and DATA_FORMAT=24_8 means "clamp to [0,1]". */
data_format = V_008F14_IMG_DATA_FORMAT_24_8;
}
if (!sampler &&
(res->target == PIPE_TEXTURE_CUBE ||
res->target == PIPE_TEXTURE_CUBE_ARRAY ||