virgl: drop next shader property for now.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2016-03-24 09:28:49 +10:00
parent 8683d54d2b
commit fc3b000fef

View file

@ -40,6 +40,7 @@ virgl_tgsi_transform_property(struct tgsi_transform_context *ctx,
switch (prop->Property.PropertyName) {
case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED:
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED:
case TGSI_PROPERTY_NEXT_SHADER:
break;
default:
ctx->emit_property(ctx, prop);