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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-01 05:20:09 +01:00
vk: Fill out buffer surface state when updating descriptor set
We can do this when we update the descriptor set instead of on the fly.
This commit is contained in:
parent
a00524a216
commit
fc03723bcd
3 changed files with 87 additions and 59 deletions
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@ -536,8 +536,12 @@ void anv_CmdBindDescriptorSets(
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unsigned array_size = set_layout->binding[b].array_size;
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for (unsigned j = 0; j < array_size; j++) {
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uint32_t range = 0;
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if (desc->buffer_view)
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range = desc->buffer_view;
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push->dynamic[d].offset = *(offsets++);
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push->dynamic[d].range = (desc++)->range;
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push->dynamic[d].range = range;
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desc++;
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d++;
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}
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}
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@ -582,31 +586,21 @@ add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
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state.offset + dword * 4, bo, offset);
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}
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static void
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fill_descriptor_buffer_surface_state(struct anv_device *device, void *state,
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gl_shader_stage stage,
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VkDescriptorType type,
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uint32_t offset, uint32_t range)
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const struct anv_format *
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anv_format_for_descriptor_type(VkDescriptorType type)
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{
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VkFormat format;
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switch (type) {
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
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format = VK_FORMAT_R32G32B32A32_SFLOAT;
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break;
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return anv_format_for_vk_format(VK_FORMAT_R32G32B32A32_SFLOAT);
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
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format = VK_FORMAT_UNDEFINED;
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break;
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return anv_format_for_vk_format(VK_FORMAT_UNDEFINED);
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default:
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unreachable("Invalid descriptor type");
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}
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anv_fill_buffer_surface_state(device, state,
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anv_format_for_vk_format(format)->surface_format,
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offset, range, 1);
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}
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VkResult
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@ -671,10 +665,10 @@ anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
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surface_state =
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anv_cmd_buffer_alloc_surface_state(cmd_buffer);
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fill_descriptor_buffer_surface_state(cmd_buffer->device,
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surface_state.map, stage,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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bo_offset, 12);
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const struct anv_format *format =
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anv_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
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anv_fill_buffer_surface_state(cmd_buffer->device, surface_state.map,
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format->surface_format, bo_offset, 12, 1);
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if (!cmd_buffer->device->info.has_llc)
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anv_state_clflush(surface_state);
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@ -712,27 +706,6 @@ anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
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/* Nothing for us to do here */
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continue;
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
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bo = desc->buffer->bo;
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bo_offset = desc->buffer->offset + desc->offset;
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surface_state =
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anv_cmd_buffer_alloc_surface_state(cmd_buffer);
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fill_descriptor_buffer_surface_state(cmd_buffer->device,
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surface_state.map,
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stage, desc->type,
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bo_offset, desc->range);
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if (!cmd_buffer->device->info.has_llc)
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anv_state_clflush(surface_state);
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break;
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}
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case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
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case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
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case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
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@ -755,6 +728,10 @@ anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
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break;
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}
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
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surface_state = desc->buffer_view->surface_state;
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bo = desc->buffer_view->bo;
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@ -82,6 +82,7 @@ VkResult anv_CreateDescriptorSetLayout(
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uint32_t sampler_count[MESA_SHADER_STAGES] = { 0, };
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uint32_t surface_count[MESA_SHADER_STAGES] = { 0, };
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uint32_t image_count[MESA_SHADER_STAGES] = { 0, };
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uint32_t buffer_count = 0;
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uint32_t dynamic_offset_count = 0;
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for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
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@ -106,15 +107,19 @@ VkResult anv_CreateDescriptorSetLayout(
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}
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switch (binding->descriptorType) {
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
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set_layout->binding[b].buffer_index = buffer_count;
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buffer_count += binding->descriptorCount;
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/* fall through */
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case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
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case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
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case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
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case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
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case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
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case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
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anv_foreach_stage(s, binding->stageFlags) {
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set_layout->binding[b].stage[s].surface_index = surface_count[s];
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@ -161,6 +166,7 @@ VkResult anv_CreateDescriptorSetLayout(
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set_layout->shader_stages |= binding->stageFlags;
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}
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set_layout->buffer_count = buffer_count;
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set_layout->dynamic_offset_count = dynamic_offset_count;
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*pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
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@ -371,6 +377,21 @@ anv_descriptor_set_create(struct anv_device *device,
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desc += layout->binding[b].array_size;
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}
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/* XXX: Use the pool */
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set->buffer_views =
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anv_alloc(&device->alloc,
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sizeof(set->buffer_views[0]) * layout->buffer_count, 8,
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VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
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if (!set->buffer_views) {
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anv_free(&device->alloc, set);
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return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
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}
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for (uint32_t b = 0; b < layout->buffer_count; b++) {
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set->buffer_views[b].surface_state =
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anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
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}
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*out_set = set;
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return VK_SUCCESS;
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@ -380,7 +401,13 @@ void
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anv_descriptor_set_destroy(struct anv_device *device,
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struct anv_descriptor_set *set)
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{
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anv_free(&device->alloc /* XXX: Use the pool */, set);
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/* XXX: Use the pool */
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for (uint32_t b = 0; b < set->layout->buffer_count; b++)
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anv_state_pool_free(&device->surface_state_pool,
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set->buffer_views[b].surface_state);
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anv_free(&device->alloc, set->buffer_views);
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anv_free(&device->alloc, set);
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}
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VkResult anv_AllocateDescriptorSets(
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@ -430,12 +457,14 @@ VkResult anv_FreeDescriptorSets(
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}
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void anv_UpdateDescriptorSets(
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VkDevice device,
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VkDevice _device,
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uint32_t descriptorWriteCount,
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const VkWriteDescriptorSet* pDescriptorWrites,
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uint32_t descriptorCopyCount,
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const VkCopyDescriptorSet* pDescriptorCopies)
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{
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ANV_FROM_HANDLE(anv_device, device, _device);
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for (uint32_t i = 0; i < descriptorWriteCount; i++) {
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const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
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ANV_FROM_HANDLE(anv_descriptor_set, set, write->dstSet);
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@ -514,19 +543,37 @@ void anv_UpdateDescriptorSets(
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ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
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assert(buffer);
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desc[j] = (struct anv_descriptor) {
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.type = write->descriptorType,
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.buffer = buffer,
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.offset = write->pBufferInfo[j].offset,
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.range = write->pBufferInfo[j].range,
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};
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struct anv_buffer_view *view =
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&set->buffer_views[bind_layout->descriptor_index + j];
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const struct anv_format *format =
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anv_format_for_descriptor_type(write->descriptorType);
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view->format = format->surface_format;
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view->bo = buffer->bo;
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view->offset = buffer->offset + write->pBufferInfo[j].offset;
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/* For buffers with dynamic offsets, we use the full possible
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* range in the surface state and do the actual range-checking
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* in the shader.
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*/
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if (bind_layout->dynamic_offset_index >= 0)
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desc[j].range = buffer->size - desc[j].offset;
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view->range = buffer->size - write->pBufferInfo[j].offset;
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else
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view->range = write->pBufferInfo[j].range;
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anv_fill_buffer_surface_state(device, view->surface_state.map,
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view->format,
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view->offset, view->range, 1);
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if (!device->info.has_llc)
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anv_state_clflush(view->surface_state);
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desc[j] = (struct anv_descriptor) {
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.type = write->descriptorType,
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.buffer_view = view,
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};
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}
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default:
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@ -808,6 +808,9 @@ struct anv_descriptor_set_binding_layout {
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/* Index into the dynamic state array for a dynamic buffer */
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int16_t dynamic_offset_index;
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/* Index into the descriptor set buffer views */
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int16_t buffer_index;
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struct {
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/* Index into the binding table for the associated surface */
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int16_t surface_index;
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@ -833,6 +836,9 @@ struct anv_descriptor_set_layout {
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/* Shader stages affected by this descriptor set */
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uint16_t shader_stages;
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/* Number of buffers in this descriptor set */
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uint16_t buffer_count;
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/* Number of dynamic offsets used by this descriptor set */
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uint16_t dynamic_offset_count;
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@ -852,17 +858,12 @@ struct anv_descriptor {
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};
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struct anv_buffer_view *buffer_view;
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struct {
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struct anv_buffer *buffer;
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uint64_t offset;
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uint64_t range;
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};
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};
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};
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struct anv_descriptor_set {
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const struct anv_descriptor_set_layout *layout;
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struct anv_buffer_view *buffer_views;
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struct anv_descriptor descriptors[0];
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};
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@ -1538,6 +1539,9 @@ struct anv_buffer_view {
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struct anv_state storage_surface_state;
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};
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const struct anv_format *
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anv_format_for_descriptor_type(VkDescriptorType type);
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void anv_fill_buffer_surface_state(struct anv_device *device, void *state,
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enum isl_format format,
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uint32_t offset, uint32_t range,
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