radeonsi/gfx11: drop the ES vertex count requirement

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16990>
This commit is contained in:
Marek Olšák 2022-05-24 11:19:42 -04:00 committed by Marge Bot
parent 99fd408946
commit fbd68a3839

View file

@ -2283,6 +2283,7 @@ bool gfx10_ngg_calculate_subgroup_info(struct si_shader *shader)
/* All these are per subgroup: */
const unsigned min_esverts =
gs_sel->screen->info.gfx_level >= GFX11 ? 3 : /* gfx11 requires at least 1 primitive per TG */
gs_sel->screen->info.gfx_level >= GFX10_3 ? 29 : (24 - 1 + max_verts_per_prim);
bool max_vert_out_per_gs_instance = false;
unsigned max_gsprims_base = gs_sel->screen->ngg_subgroup_size; /* default prim group size clamp */