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radv: advertise VK_EXT_image_compression_control
This will be used by vkd3d-proton to disable eg. DCC per image in order to workaround game bugs. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25681>
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2 changed files with 7 additions and 0 deletions
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@ -0,0 +1,3 @@
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New features
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------------
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VK_EXT_image_compression_control on RADV
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@ -498,6 +498,7 @@ radv_physical_device_get_supported_extensions(const struct radv_physical_device
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.EXT_graphics_pipeline_library = !device->use_llvm && !(device->instance->debug_flags & RADV_DEBUG_NO_GPL),
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.EXT_host_query_reset = true,
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.EXT_image_2d_view_of_3d = true,
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.EXT_image_compression_control = true,
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.EXT_image_drm_format_modifier = device->rad_info.gfx_level >= GFX9,
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.EXT_image_robustness = true,
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.EXT_image_sliced_view_of_3d = device->rad_info.gfx_level >= GFX10,
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@ -1043,6 +1044,9 @@ radv_physical_device_get_features(const struct radv_physical_device *pdevice, st
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/* VK_KHR_cooperative_matrix */
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.cooperativeMatrix = pdevice->rad_info.gfx_level >= GFX11 && !pdevice->use_llvm,
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.cooperativeMatrixRobustBufferAccess = pdevice->rad_info.gfx_level >= GFX11 && !pdevice->use_llvm,
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/* VK_EXT_image_compression_control */
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.imageCompressionControl = true,
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};
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}
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