glsl: add ARB_shader_texture_image_samples infrastructure

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ilia Mirkin 2015-08-27 23:06:29 -04:00
parent 1807a08e4f
commit fb18ee9ba6
3 changed files with 6 additions and 0 deletions

View file

@ -2483,6 +2483,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
if (extensions->ARB_shader_image_size)
add_builtin_define(parser, "GL_ARB_shader_image_size", 1);
if (extensions->ARB_shader_texture_image_samples)
add_builtin_define(parser, "GL_ARB_shader_texture_image_samples", 1);
if (extensions->ARB_derivative_control)
add_builtin_define(parser, "GL_ARB_derivative_control", 1);

View file

@ -604,6 +604,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
EXT(ARB_shader_storage_buffer_object, true, false, ARB_shader_storage_buffer_object),
EXT(ARB_shader_subroutine, true, false, ARB_shader_subroutine),
EXT(ARB_shader_texture_image_samples, true, false, ARB_shader_texture_image_samples),
EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),
EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack),
EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing),

View file

@ -510,6 +510,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shader_storage_buffer_object_warn;
bool ARB_shader_subroutine_enable;
bool ARB_shader_subroutine_warn;
bool ARB_shader_texture_image_samples_enable;
bool ARB_shader_texture_image_samples_warn;
bool ARB_shader_texture_lod_enable;
bool ARB_shader_texture_lod_warn;
bool ARB_shading_language_420pack_enable;