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glsl: add ARB_shader_texture_image_samples infrastructure
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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3 changed files with 6 additions and 0 deletions
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@ -2483,6 +2483,9 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
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if (extensions->ARB_shader_image_size)
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add_builtin_define(parser, "GL_ARB_shader_image_size", 1);
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if (extensions->ARB_shader_texture_image_samples)
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add_builtin_define(parser, "GL_ARB_shader_texture_image_samples", 1);
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if (extensions->ARB_derivative_control)
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add_builtin_define(parser, "GL_ARB_derivative_control", 1);
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@ -604,6 +604,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(ARB_shader_stencil_export, true, false, ARB_shader_stencil_export),
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EXT(ARB_shader_storage_buffer_object, true, false, ARB_shader_storage_buffer_object),
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EXT(ARB_shader_subroutine, true, false, ARB_shader_subroutine),
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EXT(ARB_shader_texture_image_samples, true, false, ARB_shader_texture_image_samples),
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EXT(ARB_shader_texture_lod, true, false, ARB_shader_texture_lod),
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EXT(ARB_shading_language_420pack, true, false, ARB_shading_language_420pack),
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EXT(ARB_shading_language_packing, true, false, ARB_shading_language_packing),
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@ -510,6 +510,8 @@ struct _mesa_glsl_parse_state {
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bool ARB_shader_storage_buffer_object_warn;
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bool ARB_shader_subroutine_enable;
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bool ARB_shader_subroutine_warn;
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bool ARB_shader_texture_image_samples_enable;
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bool ARB_shader_texture_image_samples_warn;
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bool ARB_shader_texture_lod_enable;
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bool ARB_shader_texture_lod_warn;
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bool ARB_shading_language_420pack_enable;
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