diff --git a/.pick_status.json b/.pick_status.json index 598b14c9d41..559a91b2fd6 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -3136,7 +3136,7 @@ "description": "v3d/compiler: fix spill offset", "nominated": true, "nomination_type": 1, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": "97566efe5cac0ff11b23d8f27001fc98c7cea2af" }, diff --git a/src/broadcom/compiler/vir_register_allocate.c b/src/broadcom/compiler/vir_register_allocate.c index d88a8df1141..87198fb0f08 100644 --- a/src/broadcom/compiler/vir_register_allocate.c +++ b/src/broadcom/compiler/vir_register_allocate.c @@ -213,7 +213,7 @@ v3d_spill_reg(struct v3d_compile *c, int spill_temp) uint32_t spill_offset = 0; if (!is_uniform) { - uint32_t spill_offset = c->spill_size; + spill_offset = c->spill_size; c->spill_size += V3D_CHANNELS * sizeof(uint32_t); if (spill_offset == 0)