i965/blorp: Expand clear class hierarchy to prepare for RT resolves.

The fragment shaders that to do color clears will be re-used to
perform so-called "render target resolves" (the resolves associated
with fast color clears).  To prepare for that, this patch expands the
class hierarchy for blorp params by adding
brw_blorp_const_color_params (which will be used for all blorp
operations where the fragment shader outputs a constant color).

Some other data structures and functions were also renamed to use
"const_color" nomenclature where appropriate.

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Paul Berry 2013-05-06 09:38:42 -07:00
parent 5e5d4e021f
commit fac32c0bd3
2 changed files with 35 additions and 25 deletions

View file

@ -37,13 +37,28 @@ extern "C" {
#include "brw_eu.h"
#include "brw_state.h"
struct brw_blorp_clear_prog_key
struct brw_blorp_const_color_prog_key
{
bool use_simd16_replicated_data;
bool pad[3];
};
class brw_blorp_clear_params : public brw_blorp_params
/**
* Parameters for a blorp operation where the fragment shader outputs a
* constant color. This is used for both fast color clears and color
* resolves.
*/
class brw_blorp_const_color_params : public brw_blorp_params
{
public:
virtual uint32_t get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data) const;
protected:
brw_blorp_const_color_prog_key wm_prog_key;
};
class brw_blorp_clear_params : public brw_blorp_const_color_params
{
public:
brw_blorp_clear_params(struct brw_context *brw,
@ -51,20 +66,14 @@ public:
struct gl_renderbuffer *rb,
GLubyte *color_mask,
bool partial_clear);
virtual uint32_t get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data) const;
private:
brw_blorp_clear_prog_key wm_prog_key;
};
class brw_blorp_clear_program
class brw_blorp_const_color_program
{
public:
brw_blorp_clear_program(struct brw_context *brw,
const brw_blorp_clear_prog_key *key);
~brw_blorp_clear_program();
brw_blorp_const_color_program(struct brw_context *brw,
const brw_blorp_const_color_prog_key *key);
~brw_blorp_const_color_program();
const GLuint *compile(struct brw_context *brw, GLuint *program_size);
@ -75,7 +84,7 @@ private:
void *mem_ctx;
struct brw_context *brw;
const brw_blorp_clear_prog_key *key;
const brw_blorp_const_color_prog_key *key;
struct brw_compile func;
/* Thread dispatch header */
@ -91,9 +100,9 @@ private:
GLuint base_mrf;
};
brw_blorp_clear_program::brw_blorp_clear_program(
brw_blorp_const_color_program::brw_blorp_const_color_program(
struct brw_context *brw,
const brw_blorp_clear_prog_key *key)
const brw_blorp_const_color_prog_key *key)
: mem_ctx(ralloc_context(NULL)),
brw(brw),
key(key)
@ -101,7 +110,7 @@ brw_blorp_clear_program::brw_blorp_clear_program(
brw_init_compile(brw, &func, mem_ctx);
}
brw_blorp_clear_program::~brw_blorp_clear_program()
brw_blorp_const_color_program::~brw_blorp_const_color_program()
{
ralloc_free(mem_ctx);
}
@ -258,17 +267,18 @@ brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw,
}
uint32_t
brw_blorp_clear_params::get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data) const
brw_blorp_const_color_params::get_wm_prog(struct brw_context *brw,
brw_blorp_prog_data **prog_data)
const
{
uint32_t prog_offset;
if (!brw_search_cache(&brw->cache, BRW_BLORP_CLEAR_PROG,
if (!brw_search_cache(&brw->cache, BRW_BLORP_CONST_COLOR_PROG,
&this->wm_prog_key, sizeof(this->wm_prog_key),
&prog_offset, prog_data)) {
brw_blorp_clear_program prog(brw, &this->wm_prog_key);
brw_blorp_const_color_program prog(brw, &this->wm_prog_key);
GLuint program_size;
const GLuint *program = prog.compile(brw, &program_size);
brw_upload_cache(&brw->cache, BRW_BLORP_CLEAR_PROG,
brw_upload_cache(&brw->cache, BRW_BLORP_CONST_COLOR_PROG,
&this->wm_prog_key, sizeof(this->wm_prog_key),
program, program_size,
&prog.prog_data, sizeof(prog.prog_data),
@ -278,7 +288,7 @@ brw_blorp_clear_params::get_wm_prog(struct brw_context *brw,
}
void
brw_blorp_clear_program::alloc_regs()
brw_blorp_const_color_program::alloc_regs()
{
int reg = 0;
this->R0 = retype(brw_vec8_grf(reg++, 0), BRW_REGISTER_TYPE_UW);
@ -295,8 +305,8 @@ brw_blorp_clear_program::alloc_regs()
}
const GLuint *
brw_blorp_clear_program::compile(struct brw_context *brw,
GLuint *program_size)
brw_blorp_const_color_program::compile(struct brw_context *brw,
GLuint *program_size)
{
/* Set up prog_data */
memset(&prog_data, 0, sizeof(prog_data));

View file

@ -610,7 +610,7 @@ enum brw_cache_id {
BRW_CC_UNIT,
BRW_WM_PROG,
BRW_BLORP_BLIT_PROG,
BRW_BLORP_CLEAR_PROG,
BRW_BLORP_CONST_COLOR_PROG,
BRW_SAMPLER,
BRW_WM_UNIT,
BRW_SF_PROG,