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ci/freedreno: document another a530 flake batch
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24694>
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1 changed files with 11 additions and 3 deletions
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@ -109,6 +109,7 @@ dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d
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# 1/10 run flake
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dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1_thread
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dEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multi_dispatch_reuse_command
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KHR-GLES31.core.explicit_uniform_location.uniform-loc-types-samplers
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KHR-GLES31.core.internalformat.copy_tex_image.alpha
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@ -121,24 +122,31 @@ spec@glsl-1.10@execution@built-in-functions@fs-op-assign-add-ivec4-int
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spec@glsl-1.10@execution@built-in-functions@vs-dot-vec2-vec2
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spec@glsl-1.10@execution@built-in-functions@vs-dot-vec3-vec3
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spec@glsl-1.10@execution@built-in-functions@vs-mod-float-float
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spec@glsl-1.10@execution@copy-propagation@glsl-copy-propagation-self-1
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spec@glsl-1.10@execution@copy-propagation@glsl-vs-double-negative-copy-propagation
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spec@glsl-1.10@execution@vs-mat2-array-assignment
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spec@glsl-1.10@execution@vs-nested-return-sibling-loop2
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spec@glsl-1.20@execution@built-in-functions@fs-matrixcompmult-mat4x2-mat4x2
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spec@glsl-1.20@execution@clipping@vs-clip-vertex-different-from-position
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spec@glsl-1.20@execution@const-builtin@glsl-const-builtin-distance
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spec@glsl-1.20@execution@const-builtin@glsl-const-builtin-derivatives
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spec@glsl-1.20@execution@fs-vec4-const-array-indirect-access-128-elements
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spec@glsl-1.20@execution@vs-outerproduct-const-mat3x4
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spec@glsl-1.20@execution@uniform-initializer@fs-int-set-by-other-stage
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spec@glsl-1.30@execution@built-in-functions@fs-cosh-vec4
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitand-not-abs-int-ivec3
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitor-not-abs-int-ivec2
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitxor-neg-ivec3-int
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitxor-ivec3-ivec3
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitxor-uint-uvec3
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spec@glsl-1.30@execution@built-in-functions@vs-lessthanequal-uvec4-uvec4
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spec@glsl-1.30@execution@built-in-functions@vs-op-assign-lshift-uvec2-ivec2
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spec@glsl-1.30@execution@built-in-functions@vs-op-bitand-abs-neg-ivec3-ivec3
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spec@glsl-1.30@execution@built-in-functions@vs-op-bitor-abs-neg-ivec2-int
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spec@glsl-1.30@execution@built-in-functions@vs-op-bitxor-neg-abs-ivec4-ivec4
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spec@glsl-1.30@execution@interpolation@interpolation-smooth-other-flat-distance
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spec@glsl-es-3.00@execution@built-in-functions@const-packhalf2x16
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spec@glsl-es-3.00@execution@varying-struct-copy-return-vs
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spec@arb_texture_query_levels@execution@fs-miptree
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spec@amd_shader_trinary_minmax@execution@built-in-functions@fs-max3-vec2-vec2-vec2
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spec@mesa_shader_integer_functions@execution@built-in-functions@fs-umulextended-only-msb-nonuniform
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spec@glsl-1.20@execution@fs-vec4-const-array-indirect-access-128-elements
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spec@glsl-1.10@execution@vs-mat2-array-assignment
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spec@glsl-1.10@execution@vs-nested-return-sibling-loop2
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